The source textures (Xenus.)
Ripped from game textures: https://yadi.sk/d/7jFdC9mj3Er8UWTexture NORMALIZE.DDS: https://yadi.sk/d/DW7RMMQB3Eu9Z3 (Put in ..\TEXTURES\SPECIAL\)
Will be useful to create a retex if anyone would like to do this mod.
Note: in Order for the engine to calculate the navigation mesh for the new levels required to run the game in the development mode. It is necessary to replace both parameter releaseversion= on 0 in GAME.INI.
Before enabling this mode, it is necessary that all sources of the textures were in the TEXTURES folder.
Link to SDK for Xenus boiling Point with the patch v2.2 : https://yadi.sk/d/U1P09ShRgRWrU
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