Zaid vs. Kasumi (Mass Effect 2)
As for me - Zaid is much more interesting as a character and as a fighter. Inferno grenade rules. Sorry, you can not talk. What do you think?noggerfogger, the fact of the matter is that cause like you said panic at the mercenaries, vorka and the same collectors that helps good aim and finish. And do not forget that we compare someone's best skill Kasumi and additional Zayed, he has other great skills. On account of Kasumi won't tell me as a fighter, she just did not like and I did not continue to dismantle its pros and cons. Another thing I like is Zaid and modernization of ammo and he shoots with an assault rifle, Kasumi does not. I'll write again in contrast to all the companions she constantly needs to point to the shelter. The fact that Kasumi is the most resilient partner, I doubt very much, but about spending penicilina I was referring to the fact that as uses his shadow strike, she rushes to the bullets. Taking aim with a sniper rifle is not always possible to keep track of her. And other teammates pointed to the shelter and they will sit there until the last until all the enemies die or Shepard will not go far, for them not to have to constantly watch. Generally I want to interpret you one thing, don't think I tell you how I play or what, I want you to explain: I wrote my opinion, playing with a sniper rifle trying to get from bosses or the strongest at the moment of the enemy and take along teammates who have more skills to the radius to finish off all the slag which is next to a strong opponent roams. Zaid and Mordin are perfect. And Kasumi skills more on a single opponent, thus if I kill with a sniper strong, that the shadows will go to some useless Vork, why ask when you can use one skill to set fire to several such enemies. These are the numbers that you described to disassemble and describe now will be long. I got your message. But everyone chooses and customizes teammates in yourself and your style of play, and I hope you understand me.
[Uncle Yar]
>And do not forget that we compare
Zayed and Kasumi.
>for someone best skill Kasumi and additional Zayed
Unreadable.
>it has other great skills
Don't tell me that stun shot including great skills. Passive Zayed grade to the third good skill, the feasibility of pumping the fourth grade already controversial issue.
>At the expense of Kasumi won't tell me as a fighter, she just did not like and I did not continue to dismantle its pros and cons.
Well, at least some progress. Now at least you recognized that just nothing thinking skills Kasumi.
>Another thing I like is Zaid and modernization of ammunition
Wake up, you play a soldier. You have a very full set of cartridges, so it is possible the same dezintegriruetsja pump unit and voila - Kasumi too, goes with the upgraded ammo. I mean, that lack of ammunition is a partner is not always negative.
>and he shoots with an assault rifle, Kasumi no such
I would have written you before the release of the firepower pack, I would definitely say that this is an argument in favor of Kasumi. But with the advent of Hoes efficiency partners that are using assault rifles has improved markedly.
>The fact that Kasumi is the most resilient partner, I doubt very much
And what do you specifically doubt? The veracity of my arguments? A stun grenade is actually a ability, not a block and the weapon does not overheat? Using shadow strike, alive Kasumi not come back?
>but about spending penicilina I was referring to the fact that as uses his shadow strike, she rushes to the bullets
After using impact, Kasumi ceases to be tied to the position for which it was appointed, that's a fact. But this is only a problem for the initial levels, and it can advance to send closer to the enemy, so that when she gets back from her disguise, she has no desire to go somewhere to get out and change the cover.
>Generally I want to interpret you one thing, don't think I tell you how I play or what, I want you to explain: I wrote a...
Unreadable.
Poprobuu in parts.
>don't think I tell you how I play
approx.
>Generally I want to interpret you one thing: above, I wrote the opinion.
The opinion must argue. The choice of partner is not a matter of taste, and a sound approach to the passage. Not saying Zaid is better than Kasumi, because I have this style of game, but you can't understand him!
>playing with a sniper rifle trying to get from bosses or the strongest at the moment of the enemy and take along teammates who have more skills to the radius to finish off all the slag which is next to a strong opponent roams. Zaid and Mordin are perfect. And Kasumi skills more on a single opponent, thus if I kill with a sniper strong, that the shadows will go to some useless Vork, why ask when you can use one skill to set fire to several such enemies.
Well, at least three more or less informative sentences from itself squeezed. For the first three posts. Shadow strike not only against bosses, it can bring on the same grumbling, if she kills him with a single blow or pick her targets with downed shields already to go back she was immediately ready to attack the target. And so it goes, until one guy shoots down the enemies shields, and Kasumi immediately finishes, you damagesi from a sniper rifle at its fattest enemy.
Looks like you have a lack of biotical in the team. You choose Zaid and Mordina as companions that cause the greatest damage to the area. You even mentioned in passing about their effectiveness against collectors, and the way Samara and Miranda with a combo rise+deformity time to bring down the barriers to detachment of collectors and send them, in addition, down in a large radius. At Mordina with Zayed efficiency is low.
>These are the numbers that you just described to analyze and describe now will be long.
Obviously, you have not yet descended to this world as I am, but how will you mood, so you're just in the dust going to break me with your arguments and figures. Meantime you can simply avoid generalities.
noggenfogger, Obviously, you have not yet descended to this world as I <== and here I 150% agree, God forbid still a noob to sniziti. Well this is how many ranks you need to pass mass effect that all numbers immediately issue... I then passed it 3 times since the game came out, but I think in your case, even to eat time is limited. I tried 2 of the previous post not to be rude, but I see you have a brain is not large enough for normal communication, he scored some numbers campaign. Trying to be rude in the face, but I don't know the numbers so everything sucks in my situation. I men*on you and your numbers and your opinion.
[Uncle Yar]
Well, you have enough!
Zaid is very much inferior to Kasumi. And if you're the soldier himself, the character Zaid you just don't need. Kasumi vs YMIR will live much longer than Zaid.
[Uncle Yar]
Well, if here the matter of habit, why dilute the argument? Everything is so clear who is who and don't need anything else to prove.
ME_123[Overmind], note the dispute started not me) I wrote my opinion and he started to complain about
When people write: I like the character because something is OK. When I write: Better than Zaid Kasumi - this means that Zaid is better Kasumi. From the very beginning to its battherta you wrote some stupidity, I patiently pointed out the errors.
Approval tipo:
I put dezintegriruetsja the cartridges to remove the barriers.
Grenade Inferno hope Shadow blow.
Without his shot Kasumi useless.
I doubt that Kasumi tenacious partner.
With Kasumi need heroic replicas.
and are full of personal opinion and the challenge is impossible, it would be nitpicking. Hell. It all seems like nonsense. Mistakes cost to recognize and understand that we should teach math. part of it, but it seems to me instead of writing two posts was worth to do in two words: You're a noob.
Cujusvis hominis est errare, nullius, nisi insipientis in errore perseverare - every man to err, but only fools tend to persist in their error. Cicero.
noggenfogger, I patiently pointed out errors hahaha you mean we have the victim) apologize I won't ask, not beg. I already wrote that I SR*MB). Learn to communicate normally, and not trying to be rude just because you opinions diverged.
[Uncle Yar]
The victim then only you.
>just because you opinions diverged
We broke up that I have an opinion, and you, as a real hamster, it is not.
This exchange is over.
This person I already got. che is about Cicero spoke and he also contradicts itself.
[Uncle Yar]
By the way about dezintegriruetsja cartridges Zayed...
That is if you play attack then it is a skill dezintegriruetsja cartridges on the unit, indispensable in missions that get. Get the hunter dies with a single shot shotgun and finishing off hand, but to take his companions to the soldier???? The more that dezintegriruetsja more effective in vinnovka sniper, and assault is more profitable to put incendiary as shields and barriers from rapid-fire guns, fly very fast, especially under the adrenaline. So take Zaid for unstable pelvic fractures for group a very stupid waste of slots for partner. Mordin is good in battle, it was due to arson, freezing even helps but the enemy should be bare. I believe you're not playing on insane difficulty, especially to do from a soldier the sniper is very questionable activity. If you cut the adrenaline and start to aim, the enemy will still shoot at you, which will lead to kolebaniy sight and miss. Sniper thing it is for the scout, and soldier knowingly made a Ghost that destroys all adrenalized.
ME_123[Overmind] I at the level of veteran play, once passed on the madness received a medal of madness and passed on the veteran. Agree that playing with a sniper rifle better scout, but the skill stun shot saved me many times when the enemy fired almost at point blank range. And then the grenade Zayed and the enemy as said above in a panic can kill in melee, or reload, look around and then finish. Already a habit) and on account of aiming is no problem. Sitting in the shelter, you aim, and then to choose the head of adrenaline, aim and shoot. Enough literally seconds to make an accurate shot, and second shot to make is easy) rounds on a sniper rifle is always low, so shoot only at those who have reservation barrier or shield. Still I agree that each mission need different kinds of partners, for example, the mission the system friend or foe. There of course is better to take bionicon for army husky. They are simply a cloud, and I agree that there is this grenade is absolutely useless
That's quite another matter when a person does not use the positions of words like busted, not readable, individual, Wake up etc. With that person and talk nice. noggenfogger, you can learn something
They both are nice,che is there to argue,Kasumi that she often inserts about the theft,and the fact that Zaid would Kill someone.
noggenfogger[Overmind]
Jacob, from your point of view useful? I the entire game (second to last difficulty level, can't remember the name. a veteran in my opinion) went with them, really like them both. Jacob is a strong tank + good dps. Miranda - here is clear, and use for tims and all sorts of buns with the deformation and biotics. What about a bunch of think?
Personally, I think that this bundle is only good for the first mission (Freedom's Progress), and for the loyalty mission for Jacob. For the simple reason that his presence is there by default. Took it only out of boredom.
tahon
Jacob, from your point of view useful?
Jacob from my point of view useless. He's not a tank, tanks in the game - Grant (due to regen HP) and Legion (at the expense of the strongest shield in the team), and Jacob is a misunderstanding with the booster barrier. About bundles of Miranda and Jacob, then the issue is in your class. A bundle can use guardian, because it does not have its attraction, and the attraction is Jacob's first rank is very useful. Times the attraction of the first rank, all the other skills he has at the 30th level will be the 10th (Jacob 31 skill point), incendiary ammo you need to take the unit, this will offset the exclusion of the skill of the ammo you have (if you have extra skill NO ammo) and Miranda.
The principle is as follows (assuming the enemy is the group of mercenaries): Run in the first series concentrating on the shooting and melee on the enemy without protection is used the attraction of Jacob and Miranda's warp, it will cause decent damage to nearby enemies. Recharge Those. Armor (it recharges skills of teammates) and again, now most of the enemies should be scattered to different sides of the room. For greater efficiency Jacob, have to give him plasmagun Goths (in principle, any partner with a shotgun it is better to give the Geth shotgun).
Adept, obviously, such a mapping will be useless. His biotics would be enough for the whole team.
The assault there is attraction, as well as his own incendiary ammo.
The soldier full of bullets, some can be pumped into the squad. In conjunction with Miranda it would be difficult to Samara/Morinth (attraction have them in stock).
Scout and engineer are all too ambiguous, long time to paint.