A long-forgotten good mod (S.T.A.L.K.E.R.: Call of Pripyat)
It was in 2012-2013... a friend gave me a disk with the Stalker Call of Pripyat... there was a built-in mod... unfortunately I do not remember what... the mod is quite good... Here are his signs: in the beginning of the game starts with the Aksu-74 and GS-18... the game has a lot of anomalies and enemies(stalkers and mutants)... the enemies always appear automatically in different places after the destruction.... there are wet each other ... in Zaton monolith even had... corpses disappear after upgrade ekzoskeleta you can run servos... a lot of secret stash... where underground bloodsuckers in the building... mission is to destroy them... there's a hole in the ground... you can jump... there is a machine gun the Pecheneg is)) in General, a very cool mod but do not remember it.. help to remember the name.... here is a screen...mr. Albert Wesker
1) a Deserter. 2) as there is already comrade wrote above, it could be fuel earlier
mr. Albert Wesker
Me personally in the game respawn satisfied. Pass the storyline to the end can not all shoot reptiles.
Andrey Romashin
Yes, this is it... the First version of the black Stalker.... Thank you) the only departure was if to save the Zulus near the school from Snork... and so norms)) the current is now where its OK to download it? all travel trackers almost blocked... rutrekere in the knockout huh
mr. Albert Wesker
Here is the mod: http://stalkermod.ru/MODYI-Zov-Pripyati/stalker-zov-pripjati-mod-chjornyj-stalker-2010.html
modification litsuhi 1.6.0. hmm.... the tracker litsuhi 1.6.02 patched... interesting, this creation starts on 1.6.02? who is NT tested?)