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falsh777 06.09.19 08:05 pm

New games not for us

Sometimes it seems to me that all the players who have long and faithfully observe the evolution of game development is simply no longer fit into the plans of developers of AAA innovations. And there are a great many objective reasons. Listed with Imhonet:
1) We know what the game. I propose to recall as did the warm tube games. If RPG the bet was for the story and the lore instead of leveling up to ultimate and infinite Grinda belongings. If there was a shooter or action from the abundance of action, the adrenaline already in his pants, and not the same thing in a different wrapper. Overall was very fun.
2) We know how much of the game. I suggest to everyone to remember a time when Steam was warm and the lamp. For 500 wood you can take the game with all the DLC and that's without discounts. Yes, and the game was normal.
3) We have no time to talk about it. Seriously, have you seen the big, fat public discussion about what someone something in the game not like it? I'm not. Except that the fun which absolutely nothing changed. Now, if there was a public outcry...
4) Games are really shit. I am sure that many bought the last game was the Witcher 3. And it is not surprising that similar games in quality not seen since the release of the Witcher 3.
5) Everywhere the sect are happy. There is a generation of young nyufagov. And they are willing to Shavat anything. They are moving the industry toward the finish okazualivaniya. Notably, for all not lost his brain. But it is proved that when a developer starve the developer begins to operate as proposed and in favor of quality.
6) Everywhere this Denuvo. Who was the first to say that it does not cause performance issues?
79 Comments
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Zox-Zox 06.09.19

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Zox-Zox 06.09.19

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Zox-Zox 06.09.19

But on a PC.

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Zox-Zox 06.09.19

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Zox-Zox 06.09.19

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Zox-Zox 06.09.19

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BarackKamacho 06.09.19

GeRRLord347
We can hare the same shit to spam

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Zox-Zox 06.09.19

BarackKamacho
I wrote to you?

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BarackKamacho 06.09.19

GeRRLord347
You are spam clown,take and unite all Picchu in one post and add spoilers,I like that drum to whom are you writing,rules to observe and all

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_Irbis_ 06.09.19

Another the grass was greener from another person with a pronounced duckling syndrome. I personally never understood it. There are always games that I like, and games that don't like you. Now that 15 years ago.

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Suurnoo 06.09.19

so I fully agree with the author

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Strimline 06.09.19

And the reason that someone does not like it? A vivid example of all praise CDProject Red, on their forum hundreds of times wrote about problems Russian localization, there were dozens of pages of discussion and complaints...but never in how much time there was not a single fix or even response on this issue. A localization in the game is really disgusting. Remains or silently hawala or hawala. All

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A.Soldier of Light 06.09.19

falsh777
2) We know how much of the game. I suggest to everyone to remember a time when Steam was warm and the lamp.
I propose to recall the days when there was no real Internet except stoned dial-up modem from the telephone wires. When steam and other services were not even in the project, and the DVD was only in the development stage...

5) Everywhere the sect are happy. There is a generation of young nyufagov. And they are willing to Shavat anything. They are moving the industry toward the finish okazualivaniya.
Long ago, konsolki the 21st century is generally suitable for this. And before the same, just the game was better, and therefore did not pay attention to the causality of consoles. They were always casual. Just put the cartridge and play. In contrast to the pitch where we need brains and ability to work with system and software ;] True, new windows and fix it: simplify, simplify.. the user is now a servant of the system, and not Vice versa...

6) denuvo
The same heated discussion of this new system of protection, as in the days of StarForce, remember 8)

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falsh777 06.09.19

A. Soldier of Light wrote:
However, new windows and fix it: simplify, simplify
If the programer will create a more simple interface then nature will create a more dull juzverej.
A. Soldier of Light wrote:
not paying attention to the causality of consoles. They were always casual.
Why do I have a PS2 I remembered where kazualschinoy and does not smell. It was full of games puzzles. Well, about the builds. Maybe it's not the consoles?
Spoilery really not fucking them, they are the same gaming platform.

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ironHAMMER.ms 06.09.19

Just IGROPROM of entertainment for the elite(nerds of Batagov) has become a serious business in which the spinning is more than serious money. The developers and delay in the process of developing tons of smoldering bricks at the thought that"the masses do not appreciate.

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Bardsiis 06.09.19

Interesting thoughts pose sir)

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partizan2033 06.09.19

falsh777
God,why does everyone think witcher 3 benchmark?(I passed it);undoubtedly in this awesome translated dialogues,the flow of quests is good too,nature is generally the most topawa for all igroindustriyu,but the fight is reduced to half zaklinanie to cheat the game as it was in morrowind with all sorts of levitazione and potions on the intelligence and theft of telekinesis is impossible,wedlake nothing is impossible until you kill the mob,and if he is higher LVL then it automatically режет70%(if not more)of your damage,the trunk to Rob the brutal murder, nothing at all;mention the drawings improve-go to trilion places and kill the mob and heres another drawing,it's boring;or levelingbut equipment(all in all);dislike the fact that while you will find alhim a Bicycle on the right of the mob-he'll become irrelevant just because slices on high LVL;or that the world itself is empty;I can perecheslyat defects but large text will come out;those who have read the book and the reference,I didn't read it,the game is nothing unusual-just parepalli and Slavic mythology played

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falsh777 06.09.19

partizan2033
Well you found what to compare...