about the skill Blizzard (Diablo 2)
As you know, Blizzard always hits.So, Question # 1: what principle determines the hit/miss? If you cast a Blizzard 1, what is the chance of hitting (let's say the player)?
Question No. 2: how to count the damage from Blizzard. For example, damage in statov 15K, if you get that Blizzard om player how much damage he receives? As I understand 15000/6 every second. Or is there pofreymovy?
Who is an expert on witches? :{
kot-stargazer
Theoretically, they could collect all messily in the field precipitation. If done and work advanti reprographie animation of the slope, pain resistanse, etc.
Heart Carver
It's kind of a strange answer,here's an example of 0.906 is another matter,and advantiv, it is P. G. and pain resistanse.Then let even without them to start to be uncovered,what it is,and there we think how it works with pain resistanse is unloseable and animation of the gradients.
and if he moves at a speed equal 100фрв(to make 100) without taking the game on heavy shields and armor.How, then, can estimate the chance of capitulation Bliza(roughly of course,but so I understand :))
Even for the stationary case we had to make a bunch of assumptions, and for the case of motion - it all becomes much more complicated. So the case of move, I will not evaluate. :}
kot-stargazer
Well, look, you're running a AMC, you castout Blizzard, there's a good chance you will run across the region with sosulyami and no one is not the word, but if you're not running away in a straight line, and for some unimaginable trajectory, spinning inside the area of the spell fades, and you're not an AMC, and a druid in wolf form and you have 280 fhr and frw 100, then, if you're very lucky, and prng will be fond of you, you collect all sosuli. (remember the toy electronics, where the wolf catches eggs? A chance to gather sosuli about the same as to catch all the eggs for 100 frames at high speed with your eyes closed)
Enceladus from Nowhere
Well,let's put the question differently,what is better during pvp against a Blizzard of Corky to do if you have Castagnoli Blizzard:
1.Stand still and wait for XS which,for example, that it will end and to caste the next time to escape.
2.Try to escape loops from under the Blizzard.
3.Stupid to try to run XS in any direction.
4.Try to escape in the direction of the nearest free from Blizzard.
5.Try to escape from under Blizzard's not running through its center.
6.To include walking and try to get out on foot,and went out to take off running.
7.Is it worth trying to go for a walk,when you try to pop up from Blizzard.
8.Try to use the likeness of the so-called hit and wounds,ie to run a little stop run-stop,and a few of these bundles pop out of the Blizzard zone.
Teleport is going to the list do not fit,are interested in running\the walk in such a situation.
to improve clarity, (keeping all the patterns), can be represented in (x,y,t)
the object of the rhombus 13 points (area of conflict between two crosses), with a height of either 1 (if the DMG is only applied on the end of his life missile) or 9 (if at any time)
missile point for all three coordinates and are located uniformly at any point in the (x,y) and 4 t
the diamond moves along the t with a single velocity along the (x,y) with some given, and sweeps a volume
the direction of run probably has little effect on the result, so likely we can take y=0 for a moving object and collapse the layer in domennoe space (x,t)
how many active points will lie on the trajectory of the object, and so hits damage occurred
kot-stargazer
given that they will not spawn at random times, and every 4th frame is a single, fast run less chance of getting caught (less icicles will appear while you are running away)
there is no need to zigzag, it should be Vice versa as short as possible to go
Well,let's put the question differently,what is better during pvp against a Blizzard of Corky to do if you have Castagnoli Blizzard:
In most cases better as soon as possible to leave the spawn area. But it if to tell about a single caste. There are different scenarios. For example, if you were talakali Blossom, the escape may be meaningless.
Here kartinochku did, by the way:
Here we kastuem Blizzard on the player, right at him.
A) State before custom. Mesh 12x12 - area spawn (like top view, without any isometry), blue x - the enemy (you should pay attention to asymmetry. IMHO, Blizzy in function spawn made a mistake, it would be quite possible to do without such asymmetry).
B) Spawn the first damagesi Missal (red crosses). He in no cell is not intersected with the cross of the enemy, and, therefore, does not fall on it.
C) Spawn a second damagesi Missal, again by.
D) to Spawn the third damagesi missile, this time hit (the purple color indicates the cell where the crosses intersect).
Heart Carver
Oh, man my childhood was so electronics and this is where the wolf in the basket of eggs caught my parents on new year gave her.I even remember got to 999,and then she chipped in to 0 again,and it was so sad scribe just because someone I Coverciano child rubbed the theme that once you reach 999 will be cartoon Well Wait,and be what is on TV never showed,well, I was waiting for tried 2 months motoriku coached.And finally, Nabil 999 and BAM the movie no,I was so upset I remember much right now, just buying men's tears slid.You have no idea what forgotten memories stirred up.
Wife laughs now with me,says I'm a nerd since childhood in all kinds of electronic toys. :))
PS.SPS. for Nu, Pogodi!Touched :))
Enceladus from Nowhere
firkax
SPS.understood.
Does it make sense to escape from under Bliza through the upper right\lower corner,as illustrated with crosses,or try to jump to the nearest free Bliza side,according to the same figure, the right side of the square center?(sorry for the stupid question but I want to end this deal)
as illustrated
You consider, what the drawing - not what you see on the screen. Running is not up/down or right/left, but somewhere in the direction of the diagonals of the screen (not on the diagonal, and slightly closer to the horizontal. Now I don't know how to say this more clearly :})
In the game type this:
To the question about the assessment movement, I figured it was outright heresy, where the jamb?
If we consider the movement 10x10, where the probability to damage at any point in time in each cell is the same, the total damage for this probability to calculate will not be difficult. Put the damage from icicles is equal 20ed/frame (multiply the result by something more real) , then the Mat.the expectation of damage in the first frame bliza odinokoe and is 1% of 20*5(square sosuli) = 1 unit. Then the Mat.the expectation of damage the time of each sosuli for each cell ( 4фрейма between sosulyami, 9 frames duration):
N | Dmg by frames
1 | 1 1 1 1 1 1 1 1
2 | 0 0 0 0 1 1 1 1 1 1 1 1 1
3 | 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1
4 | 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1
5 | 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1...
... next picture is very monotonous
total we have:
--- 1 1 1 1 2 2 2 2 2 2 2 2 3 2 2 2 3 2 2 2 3 2 2...
now about the movement..in normal running (6 ya/s) on each cell of the spell is a little more than 4 (4.25) frames. As you can see in the final sequence beginning with the 9th frame in any 4 run up to three twos and 1 three - have 9ед damage in each cell
Remains multiply it damages/20. So for a complete Blizzard (all synergy 20) have (2700ед/s -> 108ед/frame) get 9*108/20 = ~50ед damage on average on each cell, and about 300ед/s. In fact the difference of running/standing no if, of course, is not to run beyond bliza.
And damn..is gained is irrelevant.
And to run, Yes..strictly up/down/right/left and not on the playing axes.
PS. A jamb is the char of size 5 cells and chance to damage him 5times increased, began to be full when walking near 250 on the cage - more like the truth
In the game type this:
Enceladus from Nowhere, beautiful drawing! even better than a Compote! ;D
Obsessed
there is speculation that Enceladus from Nowhere and there is a Compote of pears
So, read all sober. Where is the center of the 12x12 area? It's an odd size, and I cast on a certain square. It would be strange if he was shifted relative to the point of the caste, and one way Blizzard would be longer than the other.
Oh, and another question. For 9 frames while holding SASOOLYA in the same coordinate can be another?
Where is the center of the 12x12 area?
But look at the pattern (first). Where a centre blue cross - there and Central missil. To obtain coordinates damagesi missiles generated random offset in the range [-6, 5], which are added to the coordinates of the Central missile.
It would be strange if he was shifted relative to the point of the caste, and one way Blizzard would be longer than the other.
It is, he offset. Well I wrote about it above. :] I suspect that someone not too carefully wrote the function. :} Have the same Fissure asymmetry (as it uses the same function).
For 9 frames while holding SASOOLYA in the same coordinate can be another?
Yes.
Enceladus from Nowhere
Question a little off topic, but curious: are you on the DMZ overview the druid did not write?
Then the chance that one Blizz will be at least one intersection is equal to 1 - (1 - 13 / 144)^25 ~ 0.906.
then in terms of pvp, let the enemy is in the area of 25 Blizzard frames will have appeared 25/4 ~ 6 damagesi misailov, simply put SASOOLIES.
Total, in pvp hit 1 - (1 - 13 / 144)^6 ~ 0,433