The shadows in the distance (The Witcher 3: Wild Hunt)
Tell me how to make shadows from objects, trees and grass appear at a decent distance and not right in front of you? Really glows when you ride in the city or in the fields, and shadows from objects, buildings, bushes and grass only appear when you approach them. In the game settings, shadows are on ultra.mr. Brown90
http://www.geforce.com/whats-new/guides/the-witcher-3-wild-hunt-graphics-performance-and-tweaking-guide#shadow-quality-config-file-tweaks
mr. Brown90
There is need to change the 7 or 8 options in the settings file of the game (he is in my documents in a folder the witcher 3) to make good shade and the fact that there are those on the ultra poor.
Here skins on ultra shadows and changed
ultra
Spoiler
improved by editing the file
Spoiler
See improved clarity and shadows that do not appear.
CrytеK
I have like 60 fps and left. Download of the graphics card increased by ~5%
CrytеK
I can't remember the theme of the blog was created but it was removed. In the Internet look for, it is easy to find in search the exact graphics settings. I remember two articles gathered how it is done.
This config also removes some haze on distant objects, something like total shade. In the forest looks especially beautiful when the trees cast clear shadows and not solid shadow.
There as far as I remember you need to adjust the distance and shadow quality at close, middle and far distance, then something like improved shadows in General (the range of sharpness).
MagicHero join the above question is that what needs to change
or if you can throw please your user config.ini
not accidentally tuning Guide graphics Witcher 3: Wild Hunt on vgtimes.ru?
Leonn_24
Here you can see http://tesall.ru/tutorials/article/1177-rukovodstvo-po-grafike-proizvoditelnosti-i-nastrojke-igry-the-witcher-3-wild-hunt-cast-2 everything is painted, the values compared to the ultra I put in 2 but mostly 4 times more.
Only there is not all the settings on another site even any found that affect the quality of the shadows. Look on the net, although these changes will improve the shadows.