Impressions from the PC version (Red Faction: Armageddon)
Write your impressions!graphics reminiscent of 2005. all draws only destructible. don't know if will continue as well, the game might well be dubbed miserable.
The game is not much, and lately all the games are not very((
Almost the same as DEAD SPACE 2, just under the ground.
The graph is not steep, Metro 2033 surpass.
Yes, and scenario.
Physics there are no (I understand about the force of gravity on Mars)
Generally playing one night and delete as Dead Space 2 and Lost Planet 2
Dead Spacey at times beautiful, made better, and more entertaining to take it. no?
Oh.. vodka was ucda more fun to play . at times. Here hallway the shit with a sad, ugly enemies, made without imagination... And about that that all this is happening in a narrow , boring dungeons, I generally keep quiet. Prettier graphics, there's a new cool chips. Now, if all this vodka, that would be awesome. -10. Could , I repeat could do better!
Both are good in their own way. In Guerrilla, more freedom, this is also nothing, magnetic gun and all that, pumping berserk to the extent that when figachish infinite missiles, or a singular gun. But this is pure corridor. IMHO better than Lost Planet.
The game is a solid middling, but after passing half-blown. Repetitive locations and a small number of original enemies is getting old. After passing given 6 new guns, I would know, I waited when placed sohranenki, with new weapons to play it would be fun. And so at one time, but from gorelki more positive impressions.
Dmitrbay
How can the game not be the physics, if physics meets Havok, and Havok even in Africa Havok? And besides, the game focuses on only one physics, in its essence.
saR3n - according to my smart here to build you. In General, dull repetition of the same 2 times mind you adds. Graphics the best I've seen is that in the Witcher 2. The same krayzis 2 is much worse, especially in terms of entities.
Graphics the best I've seen is that in the Witcher 2. The same krayzis 2 is much worse, especially in terms of entities.
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The game is a blast so obezbashennoy endings I haven't seen. A huge number of guns to choose from, but really only use anything homing and exploding in area. The authors of the game clearly went too far with the number of enemies per unit of space and not modified a bit with the mechanics, because the enemy who is rushing from all cracks and moves quickly especially not to shoot a machine gun, or shotgun; because of this point weapon disappears in two-thirds of the game and players have to grab lepeshechki and EB..site area all this fucking fucking Horde that x..y poimi where it comes from. In the end, I don't spare ammunition and using pumped the Berserker sometimes even thrashed by a mediocre single opponent or in all directions, so all was not fucking understand, especially since everything around it to crumble and break, and it was just a class, it was the drive. Plasmogamy and grenade launchers rule. Probably many had such an ending.
In General, who have not played advise.