Average FPS (DiRT 3)
This theme was created just like that! people do tests on the number of FPS and write the average number of FPS and preferably what a vidyuhi! I personally have a Ati radeon Hd 5650 1gb expansion to 2260 MB to 2 gb I average 35 FPSValG
It's your business!But using the card is not filled - it makes no sense.This is the same to buy a Lamborghini and drive it at a speed of 100km/h.
ValG
Just your card is capable of more!
p.s HD 5850 competes with GTX470.And your percent it works like a HD 5770,which is weaker than her by 30-50% performance.That's how you lose their card
On GTX 460 and E7500, 1280-1024, all on HIGHT 35 when the cars in front of a lot and 45 when they are behind, and 50fps in the other races
AMD Athlon 64 X2 6000+
2048 MB DDR2
GeForce 9800 GT 512Mb
XP
1280x1024
16 x CSAA
Everything on high
In Ben tre, minimal 37 frames
Fraps 37-39 shows
Ghost Of The [Modern Warfare 2]
you have not much more since then) and a good 9800 card, outdated of course but still)
nosferatu_2033
Do you understand what aliasing in games put users top graphics cards!Just CSAA is the anti-aliasing consumes more resources of the GPU than MSAA.If it had MSAA,not CSAA-then okay...(no, I certainly would not mind ,pkst wants something and puts).But if he put be.less some fps increase on 7-12 K\s
you have not much more since then)
What have I then ?
Ghost Of The [Modern Warfare 2]
Yes Yes stepped about the first sentence, you're right about performance) are well versed in the anti-aliasing?) Polska, what is the difference between 16-fold from CSAA 8 × QCSAA( I'm playing) and that one is better)
nosferatu_2033
Yes, not only in smoothing,and iron out bad!
Polska, what is the difference between 16-fold from CSAA 8 × QCSAA
QCSAA she smooths not only the texture,but the translucent surface and the shadows too.
p.s In certain games with enabled antialiasing,the picture is getting better and brighter,but the shadows stay similar for a ladder.QCSSA and corrects them.
Ghost Of The [Modern Warfare 2]
yeah, thanks the clarification, I didn't before)
Ghost Of the [Modern Warfare 2] thanks, did not know about the difference between CSAA and QCSAA. And on account of the fact that I put, you know, the game goes smoothly, if staff had less say 24, I would have diminished. And in General, what this smoothing can bend the card, what it will manifest in the overheating?
Brando9
And in General, what this smoothing can bend the card, what it will manifest in the overheating?
No not overheating...the higher the level of smoothing,the more it consumes resources from the graphics card (VRAM,heidemij processors,texture units, etc)Just here playing the game,for example in Mafia II,there ogromnyi world,a huge space.And when you enable smoothing why the game starts to paternariat(not on all computers,BUT some)?Because there is not enough graphics card for smoothing the full of the game world (cars,houses,trees,lsode etc)that's it :))))
Well, in principle this is understandable, if you start to slow down - take something I'm interested in the other side of the coin, how technically will be affected by the antialiasing on the map.
Live) If overheating is not, as you wrote, but with the performance I have all type of top, why such a surprise on my 16 x CSAA?
Just as I wrote already - this is a very powerful anti-aliasing.Even some users of powerful cards (like GTX580 )do not put such a bet the maximum on 8x.And tembolee it in DiRT3 no lag,are you including this in Metro 2033.PPV that will be!
p.s Can test to watch there games tested with 8-fold anti-aliasing