buggy FXAA and MFAA (The Witcher 3: Wild Hunt)
buggy FXAA and MFAA and it's not just in the Witcher but in other games, without them I cannot play because I don't like the picture with a climbing frame, and after the update the driver started to fail, I understand that need to go back to the old version of the driver but the issue is not that someone there was such situation, the picture starts to shake merekat and the effect of smoothing proyavlyaetsya through the races and only in full screen mode when playing in windowed then everything is fine, but I play pangenom resolution I have to play really in the window. Flickering everything including the fonts and the effects of rain, once in the panel of NVIDIA is shut off, then everything is fine, but you have to play with laddersComputer
OC Windows 10. Motherboard: ASUSTeK COMPUTER INC. CPU: AMD A10-5700 APU with Radeon(tm) HD Graphics 3.40 GHz. Video card: asus strix gtx 950 2gb gaming. 8 GB of RAM. Hard drive: 2 TB.
2 Comments
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Daudkadominator
23.07.20
I also have a strange anti-aliasing,but only in the Witcher
When you put a full graphene,the picture just becomes terrible,as if drawn by tipo darkness-2
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m_roma
23.07.20
I have already figured out, the problem is not the antialiasing and vertical sync, it's in the game not working properly (probably after patch 1.31) and, therefore, flickered an image I in the panel of NVIDIA to enable fast vertical sync in game turned off, all was fine, so topic can be deleted
Oh yeah, and thanks for the cons, well the pros keep five