E
EdVanAmator
24.07.20 12:23 am
The list of fixes from 18.11.16 (PlanetSide 2)
The server of PlanetSide 2 for the PC will be turned off 6:00PDT / 13:00UTC / 17:00 Moscow time for a small patch. The estimated downtime is 2 hours.Supplement
NSX Tomoe
Common for veterans of infiltration was a request for weapons, which allows you to quickly kill the enemy on the middle distance, with plenty of ammunition for extended missions behind enemy lines. We believe we have achieved that goal with our newest addition to the family of weapons NSX. NSX Tomoe is accurate, rapid-fire automatic rifle that uses special ammunition with increased cranial damage to quickly eliminate targets. Small clip size leaves no room for error, but should be quite sufficient for skilled fighters.
NSX Amaterasu
Breakthroughs in wireless energy transfer has allowed our engineers Nanite Systems to create a prototype weapon for improving the lives of soldiers on Auraxis's. New combat knife class Amaterasu is equipped with a emitter the Crescent-shaped wave, allowing you to project energy over a short distance. This energy hammer deals damage to body, but quickly loses effectiveness at a distance. Please use responsibly.
Weapons with full kit
Weapon packs with a full body kit now available for NS-61 Emissary, NSX NSX Naginata and Tomoe. These packages includes a full set of attachments, along with the very weapons they can find in the shop section “Infantry Weapons”.
Camouflage with a plain solid color
Camouflage with a plain solid color you can purchase in the shop section “Member Early Access”, available to players with an active subscription.
Infantry balance
NS-30 Vandal, Nyx VX31, AF-6 Shasow, HSR-1
Recovery delay of return changed from 0ms to -118
VA39 Spectre, Gauss SPR, 99SV, Phantom VA23, KSR-35, Impetus
Recovery delay of return changed from 0ms to -130ms
Warden, GD Guardian, AMR-66, DMR-99, Eidolon VE33, Revenant
Recovery delay of return changed to 0ms-30ms
Battle Rifles and semi-automatic Scout Rifles
Cone of fire aiming with the squat changed from 0.1 to 0
NSX Naginata
Short reload changed from 2.8 seconds to 3.2 seconds
Long cooldown changed from 4S to 4.4 sec.
T16 Rhino
The time until the next shot changed 92мс on 91мс
Removed scaling of return from the time
The rate of return after the return is changed from 13 to 16
Multiplier returns the first shot in semi-automatic mode is changed from 2 to 1.
The ammunition changed from 400 to 500.
EM1
The time until the next shot changed 92мс on 91мс
Removed scaling of return from the time
Cone of fire sit from the hip changed from 3.5 to 3
The cone of fire on the move sit from the hip changed from 4 to 3.5
Cone of fire standing from the hip changed from 4 to 3.5
The cone of fire on the move while standing from the hip changed from 4.5 to 4
The ammunition changed from 400 to 500.
VX29 Polaris
The time until the next shot changed 92мс on 91мс
Removed scaling of return from the time
Cone of fire sit from the hip changed from 2.25 to 2
The cone of fire on the move sit from the hip changed from 3.25 to 2.5
Cone of fire standing from the hip changed from 3 to 2.5
The cone of fire on the move while standing from the hip changed from 3.75 3.25
The ammunition changed from 400 to 500.
Stalker Cloaking
The time of full regeneration in the off mode changed from 12s to 10s
Level 1. In enabled mode in the stillness regeneration time changed from 20s to 14сек
Level 2. In an enabled mode in the immobility time of regeneration changed with 18сек on 13сек
Level 3. In an enabled mode in the immobility time of regeneration changed with 16сек on 12s
Level 4. In an enabled mode in the immobility time of regeneration changed with 14сек on 11сек
Level 5. In an enabled mode in the immobility time of regeneration changed from 12s to 10s
Hunter Cloaking
Tooltip updated to display more information
Level 4. Reload speed changed from 9.23 sec on 9сек.
Level 5. Reload speed changed from 8.57 sec on 8сек.
Level 6. Reload speed changed from 8сек for 7 sec.
MAX
Emergency Repair - emergency repairs (*see note)
Activate to repair 20% of MAX health for 12 seconds.
Level 1: Can be activated once every 60 seconds
Level 2: Can be activated again in 57 seconds.
Level 3: Can be activated again in 54 seconds.
Level 4: Can be activated again in 51 seconds.
Level 5: Can be activated once every 48 seconds.
Level 6: Can be activated again in 45 seconds.
Balance technology
Gatekeeper (Harraser and Prowler)
The acceleration of the projectile is changed from 50 to 100
Initial velocity of the projectile is changed from 150 to 225
The gravity changed from 2 to 4 (Prowler)
The gravity changed from a 3 to a 5 (Harraser)
Increase the visibility of the projectiles in first-person mode
Miscellaneous changes and additions
LA8 Rebel, Manticore SX40 and TX2 Emperor now use the new model.
Adrenaline Shield now uses the new visual effects.
Effects Resist Shield received minor visual changes.
Sniper rifle (not Archer) now use a type of resistance to light weapons.
Updated the color and visibility of a shield anti-personnel turrets engineer VS.
Changed text and organize buttons in the menu for Social certifications Leadership
Adjusted the text and organize buttons Leadership Certs menu Social.
Adjusted the text and organize buttons in the Video menu, Social, removed non-working recording function YouTube.
Adjusted the contrast of the shells against the bright background for many air and anti-aircraft guns.
Indicators fire mode are now shown for weapons with the mechanics of overheating.
When the core is captured, the nucleus HIVE will be immediately placed in the perfect place.
Bug fixes
Was conducted performance optimization
Muzzle brake guns Prowler now has the correct coverage to camouflage.
Ravenous weapons will now properly count towards the directives of murders guns and rockets.
Players who die as a MAX, will be able to produce equipment from the map screen.
Visual effects overloaded the shield core now should disappear, if the overload is cancelled.
Feature /bug will now center the input box in all resolutions.
For new accounts the colors of the default icons now match the color of the faction, instead of red and blue.
NSX Naginata will now properly be counted towards the Directive of the murders with reward for hand guns.
Addressed the problem with too big and too bright muzzle flash of the Saron HRB.
Tracers AMR-66 and DMR-99 now red, not yellow.
Fix crash with equipment for remote call technology.
Bugfix coup aircraft in case of remote call technology.
Correction of account of friendly damage in case of remote call technology.
The neutral core HIVE again must be assigned correctly.
Certification to reduce the time of capturing the target missiles air-to-air more should not cause the impossibility of capturing the target.
Ravenous weapons will now be counted in the guidelines that require a specific class of weapons.
Weapons packages for the celebration of the anniversary games will now be counted in the directives weapons.
NS-AM7 Archer now counted in the General Directive of sniper rifles.
Broken additional equipment for the weapons bag with the anniversary celebration will now be purchased and remain in your inventory after you exit the system.
Characters will now correctly hold the front handle of the Naginata NSX in the first person.
Cosmetics Magrider Prototype-B Plating should no longer appear in the first person.
Decoy grenades should again use the appropriate weight and speed.
Various fixes cosmetic composite armor.
Source: http://ps2-ru.com/forums/threads/4177/
Note according to ability MAX Emergency Repair (emergency repair) - with its introduction should remove the ability to Charge, as with the return of sertov for this ability has any problems, will be introduced later. Enter Emergency Repair is supposed only with the simultaneous removal of Charge.
Source: Wrel on reddit
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