The scripting theme (Grand Theft Auto 3)
I scoured the forums about GTA3 but not found( maybe didn't notice) the theme of the script.I think many( including me) want to learn how to write missions for GTA, and in particular the third.
so I propose to write in THIS topic all opcodes and values, examples of individual situations, and so on.
can someone share with US their knowledge on this subject?
I want to know model numbers, etc., because in the Sanny Builder help, I found:
1. ID gangs and human
2. Radar icons and garages
3. Interiors
4. Rooms guns
5. The numbers of tokens and their meaning
Until now. And here can be divided all sorts of scripts, as this is The official Scripting GTA 3.
I know nothing about scripting, so here is a comment from the developers about this:
ModelIDs
peds: 0-89
vehicles: 90-159
wheels: 160-169
weapons: 170-184
the cutscene heads/objs: 185-189
car components 190-195
ped components 196-197
miscellaneous 196-199
peds:
POOR_FAMILY_CAR 1
RICH_FAMILY_CAR 2
EXECUTIVE_CAR 4
WORKER_CAR 8
SPECIAL_CAR 16
BIG_CAR 32
TAXI_CAR 64
ModelIDs
peds: 0-89
vehicles: 90-159
wheels: 160-169
weapons: 170-184
the cutscene heads/objs: 185-189
car components 190-195
ped components 196-197
miscellaneous 196-199
Hmm... what model is not exactly specified, but still PCA)
1. They are in the file data\default.ide peds section the first digit. Also in SB if you enter #, the name of the show and ID.
2. models\hud.txd
3. ???
4. 0 – Fist; 1 – Bat; 2 – Pistol; 3 – gun; 4 – Shotgun; 5 – AK47; 6 – M16; 7 – Sniper; 8 – Rocket; 9 – Flame; 10 – Molotov; 11 – Grenade; 12 – Detonator.
5. 0 = pink dots; 1 = radar_asuka; 2 = radar_bomb; 3 = radar_cat; 4 = radar_centre; 5 = radar_copcar; 6 = radar_don; 7 = radar_eight; 8 = radar_el; 9 = radar_ice; 10 = radar_joey; 11 = radar_kenji; 12 = radar_liz; 13 = radar_luigi; 14 = radar_north; 15 = radar_ray; 16 = radar_sal; 17 = radar_save; 18 = radar_spray; 19 = radar_tony; 20 = radar_weapon.
ILdar07, SPS ones!
Just a question: how to hack data\default.ide models\hud.txd?
PS And what's Playa and Copcar?? I never noticed o__O
Hack??? I .ide open in Notepad .txd in TXD Workshop'e.
Playa – the center of the map or the player himself. Well, when you play, look at the radar and there in the center of you.
Copcar – kopowski. In my opinion natusana icon. Look txd, you'll see.
This is what I got in Notepad:
Spoiler#
# ModelIDs
# peds: 0-89
# vehicles: 90-159
# wheels: 160-169
# weapons: 170-184
# cutscene heads/objs: 185-189
# car components 190-195
# ped components 196-197
# miscellaneous 196-199
#
objs
# wheels
160, wheel_sport, generic, 2, 20, 70, 0
161, wheel_saloon, generic, 2, 20, 70, 0
162, wheel_lightvan, generic, 2, 20, 70, 0
163, wheel_classic, generic, 2, 20, 70, 0
164, wheel_alloy, generic, 2, 20, 70, 0
165, wheel_lighttruck, generic, 2, 20, 70, 0
166, wheel_smallcar, generic, 2, 20, 70, 0
# weapons
170, grenade, generic, 1, 100, 0
171, ak47, generic, 1, 50, 0
172, bat, generic, 1, 50, 0
173, colt45, generic, 1, 30, 0
174, molotov, generic, 1, 100, 0
175, rocket, generic, 1, 50, 0
176, shotgun, generic, 1, 50, 0
177, sniper, generic, 1, 50, 0
178, uzi, generic, 1, 30, 0
179, missile, generic, 1, 100, 0
180, m16, generic, 1, 50, 0
181, flame, generic, 1, 50, 0
182, bomb, generic, 1, 50, 0
183, fingers, generic, 1, 50, 0
#misc
198, airtrain_vlo, generic, 1, 2000, 0
199, lopolyguy, generic, 1, 150, 0
end
hier
185, cutobj01, generic
186, cutobj02, generic
187, cutobj03, generic
188, cutobj04, generic
189, cutobj05, generic
end
# leave ID 190 - 195 to use in temp car components.
# 190, car_door
# 191, car_bumper
# 192, car_panel
# 193, car_bonnet
# 194, car_boot
# 195, car_wheel
# 196, bodypart_A
# 197, bodypart_B
cars
# Id, Model name, Txd name, Type HandlingId Game name, Class Frq Lvl Comprules
# in hex
# cars have two extra fields wheelmodelId and wheel scale
# planes have one extra field model id of low level of detail
90, landstal, landstal, car, LANDSTAL, LANDSTK, richfamily, 10, 7, 0, 164, 0.8
91, idaho, idaho, car, IDAHO, IDAHO, poorfamily, 10, 7, 0, 163, 0.64
92, stinger, stinger, car, STINGER, STINGER, executive, 10, 6, 2ff0, 160, 0.7
93, - high-quality optics, - high-quality optics, car, - high-quality optics, - high-quality optics, big, 10, 7, 0, 165, 1.1
94, peren, peren, car, PEREN, PEREN, poorfamily, 10, 7, 0, 163, 0.66
95, sentinel, sentinel, car, SENTINEL, SENTINL, executive, 10, 7, 0, 164, 0.7
96, patriot, patriot, car, PATRIOT, PATRIOT, special, 10, 7, 0, 165, 0.9
97, firetruk, firetruk, car, FIRETRUK, FIRETRK, ignore,, 1, 7, 0, 165, 1.0
98, trash, trash, car, TRASH, TRASHM, big, 10, 7, 0, 165, 1.06
99, stretch, stretch, car, STRETCH, STRETCH, executive, 10, 7, 0, 161, 0.75
100, manana, manana, car, MANANA, MANANA, poorfamily, 10, 7, 0, 161, 0.7
101, infernus, infernus, car, INFERNUS, INFERNS, executive, 10, 6, 0, 160, 0.7
102, blista, blista, car, BLISTA, BLISTA, richfamily, 10, 7, 0, 162, 0.7
103, pony, pony, car, PONY, PONY, worker, 10, 7, 0, 162, 0.7
104, mule, mule, car, MULE, MULE, worker, 10, 7, 0, 165, 0.76
105, cheetah, cheetah, car, CHEETAH, CHEETAH, executive, 10, 7, 0, 160, 0.7
106, ambulan, ambulan, car, AMBULAN, AMBULAN, ignore,, 1, 7, 0, 162, 0.9
107, fbicar, fbicar, car, FBICAR, FBICAR, ignore, 1, 7, 0, 161, 0.7
108, moonbeam, moonbeam, car, MOONBEAM, MOONBM, poorfamily, 10, 7, 0, 162, 0.7
109, esperant, esperant, car, ESPERANT, ESPERAN, poorfamily, 10, 7, 0, 163, 0.64
110, taxi, taxi, car, TAXI, TAXI, taxi, 20, 7, 1f10, 161, 0.7
111, kuruma, kuruma, car, KURUMA, KURUMA, richfamily, 10, 7, 0, 161, 0.7
112, bobcat, bobcat, car, BOBCAT, BOBCAT, worker, 10, 7, 0, 164, 0.7
113, mrwhoop, mrwhoop, car, MRWHOOP, WHOOPEE, special, 3, 4, 0, 162, 0.7
114, bfinject, bfinject, car, BFINJECT, BFINJC, ignore, 1, 4, 0, 164, 0.9
115, corpse, corpse, car, MANANA, MANANA, ignore,, 1, 7, 0, 161, 0.7
116, police, police, car, POLICE, POLICAR, ignore,, 1, 7, 0, 161, 0.7
117, enforcer, enforcer, car, ENFORCER, ENFORCR, ignore, 1, 7, 0, 165, 0Nine
118, securica, securica, car, SECURICA, SECURI, big, 6, 7, 0, 165, 0.85
119, banshee, banshee, car, BANSHEE, BANSHEE, executive, 10, 7, 0, 160, 0.7
120, predator, predator, boat, PREDATOR, PREDATR, ignore, 1, 7, 0
121, bus, bus, car, BUS, BUS, big, 10, 7, 0, 165, 0.9
122, rhino, rhino, car, RHINO, RHINO, ignore, 1, 7, 0, 165, 1.5
123, barracks, barracks, car, BARRACKS, BARRCKS, ignore, 1, 7, 0, 165, 1.2
124, train, train, train, TRAIN, TRAIN, ignore, 1, 7, 0
125, chopper, chopper, heli, HELI, HELI, ignore, 1, 7, 0
126, dodo, dodo, car, DODO, DODO, ignore, 1, 7, 0, 166, 0.5
127, coach, coach, car, COACH, COACH, big, 10, 7, 0, 165, 1
128, cabbie, cabbie, car, CABBIE, CABBIE, taxi, 10, 7, 0, 163, 0.7
129, stallion, stallion, car, STALLION, STALION, poorfamily, 10, 7, 2ff0, 163, 0.7
130, rumpo, rumpo, car, RUMPO, RUMPO, poorfamily, 10, 6, 0, 162, 0.7
131, rcbandit, rcbandit, car, RCBANDIT, RCBANDT, ignore, 1, 7, 0, 160, 0.25
132, Borgnine, Borgnine, car, BORGNINE, BORGNINE, ignore, 1, 7, 0, 165, 0.76
133, mrwongs, mrwongs, car, MRWONGS, MRWONGS, ignore, 1, 7, 0, 165, 0.76
134, mafia, mafia, car, MAFIA, MAFIACR, ignore, 1, 7, 0, 164, 0.7
135, yardie, yardie, car, YARDIE, YARDICR, ignore, 1, 7, 0, 164, 0.73
136, yakuza, yakuza, car, YAKUZA, YAKUZCR, ignore, 1, 7, 0, 160, 0.7
137, diablos, diablos, car, DIABLOS, DIABLCR, ignore, 1, 7, 0, 163, 0.7
138, columb, columb, car, COLUMB, COLOMCR, ignore, 1, 7, 0, 164, 0.85
139, hoods, hoods, car HOODS, HOODSCR, ignore, 1, 7, 1ff0, 162, 0.78
140, airtrain, airtrain, plane, AIRTRAIN, AEROPL, ignore, 1, 7, 0, 198
141, AirTrain, deaddodo, the plane, DEADDODO, DODO, ignore, 1, 7, 0, -1
142, speeder, speeder, boat, SPEEDER, SPEEDER, ignore, 1, 7, 0
143, reefer, reefer, boat, REEFER, REEFER, ignore, 1, 7, 0
144, bullet, bullet, car, BULLET, BULLET, ignore, 1, 7, 0, 162, 0.7
145, flatbed, flatbed, car, FLATBED, FLATBED, big, 10, 7, 0, 165, 1.2
146, yankee, yankee, car, YANKEE, YANKEE, worker, 10, 7, 0, 165, 0.84
147, escape, escape, heli, HELI, HELI, ignore, 1, 7, 0
148, borgnine, borgnine, car, BORGNINE, BORGNIN, ignore, 1, 7, 0, 163, 0.75
149, toyz, toyz, car, PONY, TOYZ, ignore, 1, 7, 0, 162, 0.7
150, ghost, ghost, boat, PREDATOR, GHOST, ignore, 1, 7, 0
end
peds
#1 POOR_FAMILY_CAR
#2 RICH_FAMILY_CAR
#4 EXECUTIVE_CAR
#8 WORKER_CAR
#SPECIAL_CAR 16
#BIG_CAR 32
#TAXI_CAR 64
# modelId, ModelName, TxdName, Default pedtype, animGroup(man,cop,woman,fatwoman,sexywoman...), cars can drive mask(in hex)
0, null, generic, PLAYER1, STAT_PLAYER, player, 7f
1, cop, cop, COP, STAT_COP, man, 7f
2, swat, swat, COP, STAT_COP, man, 7f
3, fbi, fbi, COP, STAT_COP, man, 7f
4, army, army, COP, STAT_COP, man, 7f
5, medic, medic, EMERGENCY, STAT_MEDIC, man, 7f
6, a fireman, fireman, FIREMAN, STAT_FIREMAN, man, 7f
7, male01, male01, CIVMALE, STAT_SENSIBLE_GUY, man, 7f
8, taxi_d, taxi_d, CIVMALE, STAT_TAXIDRIVER, man, 40
9, pimp, pimp, CIVMALE, STAT_CRIMINAL, gang1, 4
10, gang01, gang01, GANG1, STAT_GANG1, man, 7f
11, gang02, gang02, GANG1, STAT_GANG1, gang1, 7f
12, gang03, gang03, GANG2, STAT_GANG2, gang1, 7f
13, gang04, gang04, GANG2, STAT_GANG2, gang1, 7f
14, gang05, gang05, GANG3, STAT_GANG3, gang2, 7f
15, gang06, gang06, GANG3, STAT_GANG3, gang2, 7f
16, gang07, gang07, GANG4, STAT_GANG4, gang1, 7f
17, gang08, gang08, GANG4, STAT_GANG4, gang2, 7f
18, gang09, gang09, GANG5, STAT_GANG5, gang1, 7f
19, gang10, gang10, GANG5, STAT_GANG5, man, 7f
20, gang11, gang11, GANG6, STAT_GANG6, gang2, 7f
21, gang12, gang12, GANG6, STAT_GANG6, gang1, 7f
22, gang13, gang13, GANG7, STAT_GANG7, gang1, 7f
23, gang14, gang14, GANG7, STAT_GANG7, gang2, 7f
24, criminal01, criminal01, CRIMINAL, STAT_CRIMINAL, gang1, 3f
25, criminal02, criminal02, CRIMINAL, STAT_CRIMINAL, gang1, 3f
26, special01, generic, CIVMALE, STAT_PLAYER, man, 7f
27, special02, generic, CIVMALE, STAT_PLAYER, man, 7f
28, special03, generic, CIVMALE, STAT_PLAYER, man, 7f
29, special04, generic, CIVMALE, STAT_PLAYER, man, 7f
30, male02, male02, CIVMALE, STAT_PSYCHO, man, 2b
31, male03, male03, CIVMALE, STAT_STREET_GUY, man, 2f
32, fatmale01, fatmale01, CIVMALE, STAT_TOURIST, oldfatman, 2b
33, fatmale02, fatmale02, CIVMALE, STAT_STREET_GUY, fatman, 2f
34, female01, female01, CIVFEMALE, STAT_STREET_GIRL, woman, b
35, female02, female02, CIVFEMALE, STAT_STREET_GIRL, woman, f
36, female03, female03, CIVFEMALE, STAT_SUIT_GIRL, sexywoman, 7
37, fatfemale01, fatfemale01, CIVFEMALE, STAT_SENSIBLE_GIRL, fatwoman, 17
38, fatfemale02, fatfemale02, CIVFEMALE, STAT_SENSIBLE_GIRL, fatwoman, 17
# industrial peds
39, prostitute, prostitute, PROSTITUTE, STAT_PROSTITUTE, sexywoman, 0 # dont move this
40, prostitute2, prostitute2, PROSTITUTE, STAT_PROSTITUTE, sexywoman, 0 # dont move this
41, p_man1, p_man1, CIVMALE, STAT_STREET_GUY, man, 29
42, p_man2, p_man2, CIVMALE, STAT_OLD_GUY, oldman, 29
43, p_wom1, p_wom1, CIVFEMALE, STAT_OLD_GIRL, oldwoman, 3
44, p_wom2, p_wom2, CIVFEMALE, STAT_GEEK_GIRL, woman, f
45, ct_man1, ct_man1, CIVMALE, STAT_GEEK_GUY, man, 2b
46, ct_man2, ct_man2, CIVMALE, STAT_TOUGH_GUY, man, 2b
47, ct_wom1, ct_wom1, CIVFEMALE, STAT_OLD_GIRL, oldwoman, 1
48, ct_wom2, ct_wom2, CIVFEMALE, STAT_SENSIBLE_GIRL, woman, 3
49, li_man1, li_man1, CIVMALE, STAT_SENSIBLE_GUY, man, 3b
50, li_man2, li_man2, CIVMALE, STAT_TOUGH_GUY, man, 3f
51, li_wom1, li_wom1, CIVFEMALE, STAT_TOUGH_GIRL, oldwoman, 11
52, li_wom2, li_wom2, CIVFEMALE, STAT_TOUGH_GIRL, woman, 13
53, docker1, docker1, CIVMALE, STAT_SUIT_GUY, man, 2b
54, docker2, docker2, CIVMALE, STAT_SENSIBLE_GUY, man, 2b
55, scum_man, scum_man, CIVMALE, STAT_TRAMP_MALE, shuffle, 0
56, scum_wom, scum_wom, CIVFEMALE, STAT_TRAMP_FEMALE, fatwoman, 0
57, worker1, worker1, CIVMALE, STAT_TOUGH_GUY, man, 29
58, worker2, worker2, CIVMALE, STAT_GEEK_GUY, man, 2b
# commercial peds
59, b_man1, b_man1, CIVMALE, STAT_SENSIBLE_GUY, man, 6
60, b_man2, b_man2, CIVMALE, STAT_SENSIBLE_GUY, man, 6
61, b_man3, b_man3, CIVMALE, STAT_SUIT_GUY, man, 6
62, b_wom1, b_wom1, CIVFEMALE, STAT_SENSIBLE_GIRL, busywoman, 7
63, b_wom2, b_wom2, CIVFEMALE, STAT_STREET_GIRL, busywoman, 7
64, b_wom3, b_wom3, CIVFEMALE, STAT_SUIT_GIRL, busywoman, 7
65, mod_man, mod_man, CIVMALE, STAT_SUIT_GUY, man, 4
66, mod_wom, mod_wom, CIVFEMALE, STAT_STREET_GIRL, busywoman, 4
67, st_man, st_man, CIVMALE, STAT_STEWARD, man, b
68, st_wom, st_wom, CIVFEMALE, STAT_SENSIBLE_GIRL, woman, b
69, fan_man1, fan_man1, CIVMALE, STAT_SPORTSFAN, man, f
70, fan_man2, fan_man2, CIVMALE, STAT_SPORTSFAN, man, 7
71, fan_wom, fan_wom, CIVFEMALE, STAT_GEEK_GIRL, woman, 7
72, hos_man, hos_man, CIVMALE, STAT_SUIT_GUY, man, b
73, hos_wom, hos_wom, CIVFEMALE, STAT_MEDIC, woman, b
74, const1, const1, CIVMALE, STAT_TOUGH_GUY, man, 29
75, const2, const2, CIVMALE, STAT_TOUGH_GUY, man, 2b
76, shopper1, shopper1, CIVFEMALE, STAT_SHOPPER, shopping, 2
77, shopper2, shopper2, CIVFEMALE, STAT_OLDSHOPPER, shopping, 3
78, shopper3, shopper3, CIVFEMALE, STAT_SHOPPER, shopping, 3
79, stud_man, stud_man, CIVMALE, STAT_STREET_GUY, man, 7
80, stud_wom, stud_wom, CIVFEMALE, STAT_GEEK_GIRL, woman, 7
81, cas_man, cas_man, CIVMALE, STAT_SENSIBLE_GUY, man, 29
82, cas_wom, cas_wom, CIVFEMALE, STAT_STREET_GIRL, woman, 3
#83, busker1, busker1, CIVMALE, STAT_BUSKER, man, 0
#84, busker2, busker2, CIVMALE, STAT_BUSKER, man, 0
#85, busker3, busker3, CIVMALE, STAT_BUSKER, man, 0
#86, busker4, busker4, CIVMALE, STAT_BUSKER, man, 0
# all the way up to 89
end
All I saw copcar!! Called radar_copcar, and as in SAT writing - I don't know. Can also?
The SB write the number of this icons:
02A7: $luigi_mission_marker = create_icon_marker_and_sphere 13 at 892.75 -425.75 13.875
Here 13 – figure icons L.
Damn, now we need to understand what a gang in gang01-14 and then nifiga not clear:((
Hurray!! I understand more and more the logic of the SB!!)))
#GANG01,#GANG02 Mafia
#GANG03,#GANG04 Triads
#GANG05,#GANG06 Diablos
#GANG07,#GANG08 Yakuza
#GANG09,#GANG10 Yardies
#GANG11,#GANG12 Colombians
#GANG13,#GANG14 Hoods
I think that can make shtob on the radar were seen kopovskogo cars and blocks as the bridge vantede?
Yes, I think when stars are getting on the radar was supposed to be badges of police patrols. But Rockstar is somehow removed.
Have YOU zaipali Hu*Nude bear fluderast!
+1 it Turns out he not only bore me.))
I thought you were talking about the scenes that predshestvuet each mission.