18 Wheels of Steel vs Rig 3 (Rig'n'Roll)
What is still better in your opinion?Here's a look at my rig 3 is utter dross,and 18 wheels of steel though optimized and you can play with pleasure not something that isDid wrong in your life? or are we in the same city, the red asphalt and the trees purple and the other blue asphalt with raspberry trees?
Well, life happens and the black asphalt and grey... and the tarmac is... In the Dnipropetrovsk region saw even the red (probably for pebble granite used). In life, there is also 4 lanes, and 3 and 2 and 1... and a one-way road. It's all in the ETS?
In D3 there is a road, and conventional asphalt. In D3 there is a road from 1 to 6 strips. In D3 junction did method kopipasta.
In life, there is also the palm tree, and the tree, and chestnut. One tree greener, more yellow, or even gray sheets are. In ETS all trees look the same, with the same green. In D3 everyone is different, naturally different. In D3 no copy paste - each kilometer of road is unique. Try pokolesit the world of D3 and pay attention to the world around us, and then compare it with etc.
What else is there kakieto machines in addition to cars, trucks and tractors? and Yes the bikes are gone and horse-drawn vehicles, chozh even for realism it is necessary.
At least those cars excelco dozen manufacturers. And they have a few dozen models. At ETS a few pieces. Yes, in D3 the fleet is not so huge, but for some reason it is not noticed - no column of the same car.
Yeah, but truckers Mego steep trees with high detail and trucks, not much red?
At least the truckers are not seen the same textures and the monotony. The game didn't do copy-paste. Only because of that, she's worth something. When there is monotony, looking for the little things. When there is diversity, not pay attention to them.
Here, for example, noticed that the trucks rear mud flaps hanging out (not in the sense of off, and hang out - because that is not wood and not screwed with the bolt tightly)... And traffic is not as dumb as you say several times was that I ran, for example if I jump out in front of them. Or were for example gathered in front of me to readjust to the wheel jerked and turned back. I drove - were reconstructed.
Try instead to look bad in the game is good. The game will unfold a completely different side. It will be interesting, despite the lack of traffic lights...
Try instead to look bad in the game is good. So you try to find something good in other parts of the 18WOS, Because in addition to ETS, there is also PTHM and ALH, there's just about America, and also have two-way and four and setepolotna road, also changing the black asphalt, then white, then patrascanu and so on. There is a part of the map where the winter has it's fall... and though there are boring places but rarely, if the road goes through the desert, then what is there interesting to see but sand stones and bushes?
I always ride from the cabin as it is more realistic and it helps me a lot when changing lanes and overtaking comprising separate mirrors of the chips in D3 either, by the way of the view from the cockpit somehow not seen you skulk around the fenders or not :)
Celdor yeah of course very realestichno pavlushina in the brain of the driver mirror. In dallenbach kakraz that's all fine, I only slightly wide angle of view increased. And so all through. But Vos is not a normal mirror like in these trucks, and there is some unknown fanerku am in their place.
Kuzma you have a car??? If so, what are the realties you press keys or crawl on torpedo mouse to look at the rear view mirror? Or you have the syndrome of tunnel vision that the mirror you do not need, pruning of all I'm always right because if you do not see the obstacles so they do not did I hear right?. It turns out that this in your simulator just for such people.
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But Vos is not a normal mirror like in these trucks, and there is some unknown fanerku am in their place.
Well, well...
Celdor and you manage to clearly see both side mirrors? To normal they look still need a bit to turn his head. By the way the screen of the ETS, and not from the Sun. And Vos kakraz what I was saying.
Both no, but I have less than a second fully neotoma eyes off of the situation happening on the road ahead to look in the mirror. In D3 turning the camera or we choose to look back or forward, the situation changes on the road every second nehotelos Saltykov in the mirror to crash into dramatically slowed the car in front.
By the way the screen of the ETS, and not from the Sun. This is true, but all of these differences a new card and trucks, and so essentially the same.
by the way the view from the cockpit somehow not seen you skulk around the fenders or not :)
They have other stagger :)
Mirrors really problematic... especially with their strange resolution and magnification.
18СК played all the series, traveled all over the map. There is simply boring. The world does not seem alive. Truckers though and no pedestrians, but it is not noticeable - still, the world looks alive...
Most always killed interest in 18СК them drab and boring. Take for example a fork - their 3 of a kind... in all of America
But for comparison, video of VOS and D3, by the way there and about the physics and all sort of mirrors as shown.
Iím a fan of drugovo, but I'm pretty sure that Rig 3 is much better 18 wheels of steel, all produmanny more and more interesting. The game is excellent, despite the fact that the graphics are a little late. How cool and twisted plot! And someone got it right about the fact that some of the 18 wheels of steel car was not even scratched, as concrete and still here. At least look at my screenshots after the crash test. http://forums.playground.ru/rignroll/581317/
But some also noticed that Truckers 2 car physics was better, I agree. Trailer truck turn 60 degrees at a speed of 130 km\h can not! Try to do it in the Truck 2! There's even extra movement at the speed of 100 km\h can severely throw the truck sideways and expand it!
So here I think! So now I play Rig 2 and Rig 3. And other simulation aside!
In my opinion, Truckers 3 Pokorenie America's great game!
My favorite game of this genre.
what is the series of 18 wheels of steel can be compared with detalizacii machine with D3
Maxim Patrin: for example ETS. Salons not flat, the full ZD model, all buttons functional, and model trucks on top. And so do the GTS model even better. By the way, and cars traffic there is much detalizirovannoi.
th for comparison please! ugh. 18колес in long wait times D3 current could bit to attract attention, but the main disadvantage in 18K - boredom! other cons I do not and the main, as for me 18колес - in the furnace, ie in the ass. Game for the day.
D2 rulez everything, D3 - solid hood, in spite of the disadvantages, and that had arisen in consequence protracted. (developed probably half the time the protection was invented))))