The image goes jerky at a stable 60+ FPS.
Hello, I went through half the Internet looking for the answer to your question, but anything sensible did not find. The problem: during the game during sharp turns appear here such strips. (see GIF & screenshot). Graphics card (6GB GTX 1060), of course, at the highest settings loaded to 98-99%, but even when I reduce them to minimum, the picture is smoother, the graphics card is loaded much less (about 60%) of the bars becomes less, but completely they do not disappear. BUT!!! For the record my gameplay using Shadow Play with the same settings no lag in any games. Yes, it's not only Rust, but in CS:GO, Rainbow Six: Siege. Do not pull the videocard? After all, in my last computer (now for various reasons was forced to buy a laptop) was exactly the same card and 2560x1440 on the same settings gave 70-80 fps in Rust and 90-100 fps in Rainbow Six: Siege. Although the recording of the gameplay of such lag... Or maybe the problem is in the display? Tell me, please.If you don't like for some reason a small vilest with vertical sync which you don't put then put in the panel of NVIDIA vertical sync pulse fast
cyber_kotletka
Some games have a windowed mode with no border, use it a useful program Borderless Gaming.
do not pull the monitor
this problem is kind of solved the vertical sync software or on the monitor level with all of Mr. sung's
or slowing down of fps or a multiple of fps, the difference between the vertical and horizontal scan specific monitor
Videokarty comes with one fps (which is able to issue the card), and the monitor displays it with a different frequency (which is specified in the settings screen). From that strip. You don't want strips, turn on vertical sync. However, it is well to work your graphics card needs to give a stable fps ravni frame rate of the monitor. Accordingly, if you have a monitor 144Гц, iron must be very powerful to give permanent 144фпс.