War of the factions (S.T.A.L.K.E.R.: Clear Sky)
Digging in the unpacked game resources I noticed the file with the name of the faction :So here, you can edit this file to postanimal new points for the capture of a certain group !
[expansion_0] ;Target groups on the current level of development.
base_squad_number = 20
precondition_power = 0
precondition_cond = {+val_strike_antenna_ready} true, false
[expansion_1]
base_squad_number = 20
precondition_power = 0
precondition_target = val_smart_terrain_7_8, val_smart_terrain_4_0
precondition_cond = {+val_freedom_2_1_dead} true, {+val_destroy_killer_base_done} true, false
etc......
here you can add new tasks in the form
[expansion_9]
base_squad_number = 20
precondition_power = 0
precondition_target = val_smart_terrain_7_8, val_smart_terrain_4_0 is the point of capturing their names can be found in the file st_smart_terrain_names.xml in \configs\text\rus
or add ( create if not ) the desired point under the line [secondary_targets]
such as here :
[secondary_targets]
mil_smart_terrain_3_8 = true
mil_smart_terrain_7_7 = true
mil_smart_terrain_2_6 = true
agr_smart_terrain_5_3 = true
mil_smart_terrain_3_2 = true
mil_smart_terrain_5_5 = true
mil_smart_terrain_7_8 = true
red_smart_terrain_6_6 = true
val_smart_terrain_8_9 = true
yan_smart_terrain_6_4 = true
Skins as freedom okupiruet a stop on the military :
So according to your taste you can make the faction wars more diverse !
P/S/ precondition_target_eliminate is to destroy the lager
precondition_target = this capture
I hope my information anything will help
Ripened such question: in what grouping did not enter, after the total defeat of the foes they will re-spawn if one thread may get this spawn!!!!!
OGSM resolves this issue.After the capture of the base will be spaunit'sâ allied troops.This mod makes the game much better.Download it here:
http://www.playground.ru/files/21244/
Wanted to know here's the thing. Entered into debt decided to grab everything at once.. well captured the way before moving on to the basis of liberty ate captured NPC AI is so retarded that the group of debt of 5 people going to the barrier that would capture putsoane dying for abnormalities zipper just idiotic... as they took over the barrier I did not realize they even there is not reached during the transition of the locations look captured well figs with it message we are ready to attack the Freedom base who is free, please be on the alert... waiting Waiting not who attacks it.... I think okay going 1. Then Go kill everything that moves in my way including any and all on the basis of liberty get a message from the commander of the debt * ur base destroyed by freedom let them know their place congratulations to all who took part in it* about as well, I think right now will come to the base of the freedom debt will live there.. Well I ran away.. after some time there again respawners *Svoboda* often run squads to sweep the points from there.... actually the question as it should be???? database freedom is not to your capital? how many times didn't kill it all they respules like nothing had happened and prodlili attack point of duty... game version 1.5.10 license...
I also have this garbage was with the stalkers against the bandits, so they need to not spawn you need to Limansk and it's gone then I personally went to version 1.5.0.8.
It will not work exactly the same and with the bandits... In this case the war is endless.
I need a(very)mod where you can go gang.give credit to the mod!
the equilibrium of the game 1.5.04(just for this)
and how in General to understand at what level of development? this is with regards to the storyline, or the development group?
Here discussing the war. Useful techniques in the tactics, weaponry and crawling bugs.
Well, CHN war factions crooked somehow made. In the early patches for sure. So, I used such tactics - I took that thread from assault and attack the enemy camp only when there is a detachment of the allies to not have to single-handedly hold on to.
Well, in war it is very important not to lose units - new may not be.
So tips:
1. Not to lose units, look on the map where they are going. new may not be.
2. Weapons are the most effective, fast SVD and a machine gun.
3. The most effective tactic Thermite decided to call to quickly break the defense, to take the base, and lose minimal troops. Termites, ants, the relatives, and sometimes settle in the house, gnawing the walls in a sieve. The house is sturdy, and it to blow and collapse. Same thing here. Before the war machined the enemy group to 1 person. Then in attack, while waiting for the group to do the same. In the end, and then to repel a counterattack or capture a point would mean only 1 shot of the SVD :)
4. Keep ammo in a few thousand and money. Otherwise, as long as you get them, the situation can cardinally change.
5. To make the marching band faster just for a few seconds, machine gun, if in a multiplayer game, try to put them in one line, what bots often help.
6, Have normal armor - Bulat or Exo.
7, a multi-stage Save. When a bad result - rolled back.
8. Try to do everything quickly, the first wave of the war, in the 1st day. While there are reinforcements while the enemy is weak.
9, Cartridges to the gun in the tank, in the woods. 2000. And sells them to a scientist and others. There is also a mission in the woods to a machine gun. If it is to remain alive to the giver.
10. Expensive guns are best to sell on the basis of a clear sky. If you interrupt and resume the conversation with the Forester, he can give a lot of expensive Vintorez.
Is enough)
say about the base debt.I took it with Vintorez and rapid-fire with the Kalash.the main thing - speed.will have to drive on the landfill,protecting friendly patrols and clearing his way.in the agricultural industry more difficult dolgovtsev spawn quickly,but if the landfill has gone all straight and none of your troops died,then challenges will be.grab and hold the approaches to the base,after the arrival of their cpuunits well-armed troop of Fremen and goes to take the base,I to his arrival have already killed part of the guard at the entrance.try not to lose people from this group.if the capture is successful,finish off the guards inside the base and close the door to the headquarters.if left open,dolgovtsev can shoot from the inside for the protection of freedom,if you will, and they will kill,all will begin first.by the way,after the complete takeover, I went inside the base,Bazaar with Krylov,even improved obokan the mechanics dolgovtsev.if there isn't one ordinary dolgovtsa and weapons a gun is removed when you log on to them to base,guests))
As I recall,once all the bandits killed,their base with stalkers captured,and these features continued somewhere to go,without me beat at its base the same base of stalkers and returned back.Other groupings did not touch
the reactor
Such cases are:criminals in control of the cordon,Agroprom(duty base) and amber.schA win the Dark valley.In the cordon I have sticking out of the hellish Horde of stalkers ,took all the camps and posts it to the bridge(there are bandits) but to recapture the base is not going to.Looks like I'll have to take and the basis of Freedom((they are Still in the military depots all the time go,seems like there will have to popehat.