Impressions from the full game (Company of Heroes)
ISO release has already taken place, I'm on my way racing...Well soon to be rich review =)The rest of the users too, to have already played unsubscribe here.
the game is good. did not like the dull AI, the fact that you can't take control of, neproezzhaemaya bushes for vehicles and soldiers ( this is stupid), the fact that no Soviet troops. and quite liked it, I sucked in NCR. time.
everything is super! just where are those damn jumpers in mission 1 dam?? how to earn a medal?
Finally started playing multiplayer. The game soared in my eyes even higher. Off to Relic hat) Balance - excellent)
Play all 3 parts. The game is excellent. But everywhere its drawbacks.
Pros:
+Interesting company CoH and CoH OF
+Good graphics
+Large variety of units
+4 totally different army
+Multiplayer is great
Cons:
-The disappearance of corpses. In fact, the disputed negative. If they had not gone the cards would be filled with them. You could at least setting about to do so.
-Short company CoH ToV
Conclusions:
The game is excellent, but the last part developed a little fudged. Very addictive. Ballot 8 out of 10. The end.
Played, liked at first, but a deeper study of the charm was gone, as the game from the hard drive.
Graphics and physics is excellent, great animation, plus a great optimization, I didn't think my decrepit hardware can be such a beautiful picture at normal frame rate per second.
Army: a large number of units, differing not only skin, but also a set of skills, the troops of some Nations differ radically, as well, and the style of play for them.
Voice on high, the localization is great.
The campaign dynamic and interesting.
A lot of interesting trivia.
Here with the pros finished it, and now cons.
Intelligence let us down, very much. He works on scripts in the missions, and not as able to adapt to the situation. For example, he can't crack the defense, preferring the mountains of their corpses in front of my pillboxes, and lots of pieces of burned equipment before anti-tank guns and mines. In battle he generally prefers throwing hats, throwing infantry at machine guns and tanks on the cannon. Mines he fundamentally does not see the threat to assess is not able. For example, I forgot one tank on its base and he commanded a group of Shermans, destroying its checkpoints, but the AI stubbornly attacked a single tank, completely ignoring the platoon of tanks in a different place. Or another situation, built a lookout post and all the enemy tanks tried to destroy it, completely discarding the fact that the road on which they go, sweep the five captured anti-tank guns, tank driving, taking in the side the guns and not snapping at them, because they were not in the area of its visibility, he just drove up to the post and exploded, and after him went the other, in the same way guns fire and destroy.
Scripts tiring. For example, in one of the first missions it was necessary to hold three bridges. I built a deep defense where every second has dozens of dead Krauts and burned a bunch of Stugov. Only one Shtug could cross that bridge, and because of the loss of control, so immediately he began shouting about a breakthrough. Then the Germans bombed the headquarters and the screamer began to scream hysterically about the retreat. Scored on his instructions and successfully continued to defend, then reinforcements arrived, which did not even have time to make it to the bridge, because the available forces crossed the bridges and finished off the Germans. Well, why cry about the retreat, if I have not lost a single bunker and no guns and would have stood another three hours with the same success?
In the campaign any more improvisation leads to the fact that in the area in which I should not be, responda cloud of the Germans. No, you first seize the house and then the and no improvisation!
So the cons outweighed the pros and the game became boring.
On several levels, I noticed the only difference in the survivability of soldiers and enemies, the higher the level, the faster your die and die harder the enemies are, and behave the same.
Just a bunch of scripted of course..but what is happening in the cartoon..you can't imagine...there's a king tiger is able to light...you don't know..that through the house from your Sherman is worth it..until the building is level with the ground))) There is a valued team game..and in world of Tanks while I often see one heroism..everyone is thinking of themselves..and so side by side))
Well, in multiplayer, I rarely play, I do not like. With the exception of World of Tanks and Sniper Elite, but his server closed.
However, in the multi-Koch is a serious opponent and no scripts, so a lot of what I don't like will not be there.
The only campaign that I liked is the campaign for the German tank ACE, it is a pity that short.
Well, music? Jeremy Soule again gave us great music) it touches Me.
Trust me..the cartoon Koch easier cartoon World Tanks. On the contrary. Balance Relic thoroughly honed for a long time, so the weight of the cards analysed in detail.
The music is great, but in battle she is there to lay down too softly in the background, whether it is at all, so only in the main menu and to listen to.
cartoon Koch easier cartoon World Tanks.
I do not argue, although in the strategy I can only with the computer to play multiplayer do not know how, but the tanks I am bad player, noob in fact, those hundreds of burnt tanks - even more bad players))
Here in sniper elite I gave a master class))
And phrases like Engineers, I want to see if this minefield would sneak a mouse - and then she would ass or Good fascist - fried fascist.... just remember as Relic announced orcs in the Dove 2
I voice-noted, but not painted. It was a success, especially because of the good localization.
This is the best military strategy in which you can build and even voice sound excellent, does not brakes not to hang what else is necessary - still freebies, bad that there is no Russian company is of course a big negative.
The game in principle normal but disappointed construction, in general nonsense of some.All the time every mission must quickly pass trying to capture the territory and destroy the factories of the enemy I did not like it.
Bomb!!! I've been playing for a long time, with a patch of 2.601 bots bursting, on normal cause problems, and on the hard just destroy. Each map has to be memorized, looking for the best points for placing machine guns and guns. A lot of details, nuances, features. I play only for the Yankees, the Germans have a different development of the base, somehow unusual. Depending on the card, you have to choose a support branch. Online game is also high, although there are scum that disconnect before the defeat. No WiC, RUSE, etc., only SON. SON is a tactic on the edge of adventure and risk. For the glory of PC gaming, in the best traditions))