Experience OBT (Battlefield 1)
maybe someone have already downloaded and tried the game, share your impressions.share also your iron and the number of fps
UPD downloaded nakonecto, played 3 fights until the game has left a good impression, but I'm not sure how to move from one place to another in the transport, keys F1-6 in transport why not respond
high 70-87 fps
To my humble opinion, I think they for nothing all this soap added, it is the dynamics of color on some shade incomprehensible. Or maybe it's just on this map. Why take it and don't do part 3 on network code? With that speed and that feeling of the game. And with the team branch. Well, it's sloppy. there clicked and everything is clear, and then straight clicked and the tree of life went, in the game do not have time to give it all. For bullets fly over the head, there is complete chaos. The feeling was that they were just on the ready-made Battlefront, and gave it to Butla. I really like the game right now. But that's what I don't see. As it was with the 3rd part, where the attic completely tore off on the Map of Paris) I no longer want a new Batla about the second world, although this one has not yet come out, but I think that they will be similar a little. I think they should do in the style of the 3rd part) Most likely will come out Bed campaign 3)
JustSanta
I don't. Because in the game itself about it not a word, and bloggers-youtubebers about it kept quiet. And that it is necessary to go into some "battlelologist2" when crooked vociferously stated that they say they gave up the battle and everything is now in the game itself, who could know.
meagarry
Speaking of destructability. The people amicably praised, and the destructibility is so-so. Well, some individual houses can be almost leveled with the ground, but try to drive to point C and there to destroy. Not much that it collapses. So separate holes in the walls of some houses sometimes formed, but only.
vitalik76
Destruction scripted as in previous parts, learn the areas of destruction of houses and they will be almost completely unsuitable for shelters, much more pleased with terraforming, but on the map of the beta it is not very useful.
GarretSSS
When you buy the game, I'll watch you sing. Will you use gay words again?
Andrey Baulin
LOL What are the gay words? And what should change with the exit? And how can you or I speculate about the cards in the release of the game based on one OBT card? After all, meagarry wrote about this map, and I answered him.
MLShadow
By the way, you're right about terraforming, that's just sometimes dynamite can be used to dig a shelter :)
I have the next one. Config: AMD FX 6300 q 8 Gig RAM q GTX 750 ti 2 gig DDR5. In the idea of config fully meets the minimum requirements. On minimals 65-45 FPS, on average 50-30 FPS. Sometimes there are drawdowns up to 15 or even 10 FPS, but that's okay yet. I have a frisite even when the counter FPS shows 45 fps, the picture freezes, twitches, and today after the update does not work - such friezes that ai ai ai. In the chatika asked, many with such a problem faced, and in this branch people wrote off about friezes. Looks like I'm not the only one with the problem.
Now played half of the round, monitored the download of RAM and graphics card (see screen) the loading of the ass throughout the game was 7500-7700 mb, the graphics card is clearly loaded 100% But the processor download log showed that it was downloaded somewhere under 95%, i.e. the percent clearly did not cope. I think it's the fig AMD, but on the other hand, people write that the same problem on the intel. And maybe 8 gigabytes of RAM is not enough even for minimals.
In general, I do not know... wait for the release of the game, on the bet still to judge still early, perhaps to the exit of the daisa something will correct
D_artanyan
Yes. Something with today's update is exactly wrong... Asked in the chat game how the people played after the update - answered 3 people and all of them said that it got worse, I do not know what there dais corrected ...
I played longer. Overall, the experience has improved.
I like what they did with the technique. Tanks are really different and pump them is really interesting.
I like animation. Entering the equipment, moving from place to place, shooting and charging the gun - all cool.
I even like what they did with the equipment system, when 5-8 shells are fired pretty quickly, and then you need to go to recharge.
But I don't like infantry fighting yet. It's some kind of twitchy chaotic running with a gun in different directions. I think this component of the game since BF-3 degrades and degrades.
And of course I'm just by the special, battlefield interpretation of physics. The projectile flies slower than the bullet and has a less snish trajectory. Shrapnel generally flies strictly straight. The air defense projectile breaks the plane apart, and the usual 23mm only scratches. Machine guns on the plane cause more damage on another aircraft than the same machine guns on the machine. Anti-tank rifle with the caliber of heavy machine gun leaves holes in the ground as from a cannon and at the same time has only 4 shells, while a heavy machine gun does not break the tank even into the stern (and the first tanks were extremely vulnerable to bullets). The heavy bomber is equated to an ordinary stormtrooper and throws down some dull firecrackers. Horses with an adamantium skeleton, yes.
Each side has French, German and English tanks. What the hell is going on? Dais are so afraid to give different sides really different armored vehicles? But after all, a German tank with one front gun, a French light tank of classic layout and an English tank with two side guns in the game are available to choose from and therefore as if equivalent.
Makar Stepanov
The projectile flies slower than the bullet
Throws down some dull firecrackers.
Horses with an adamantium skeleton
Man you made my day.
And immortal horses is a line of just, a dude with a checker on a horse, racing with all the fool is almost impossible to remove.
Makar Stepanov
Makar Stepanov wrote:
And of course I'm just by the special, battlefield interpretation of physics. The projectile flies slower than the bullet and has a less-to-board trajectory
this for the sake of balance everything.
I'll tell you even more, the acceleration of free fall (which g) - different fluff can also be different.
and everything you've described next is also for him. . . . it's just a must-take q)
Well, and I think horses will fix - it's motorcycles in fact with a new skin and physics)) to see not all had time to remake or think through)
Oh, and in the yard of 2016, until we stand in line behind tanks and planes? Even the queues in Sberbank have been overcome!
They'd make an electronic turn to the tank. You play infantry, after N time it is your turn to take the tank, which the game kindly reports and gives 45 seconds to one handy button to beat yourself without losing K/D and appear a tank. And then, after the death of my tank, it will be the turn of any Vasya or Petit. No pancake, sit and click on the tank icon for 10 minutes, oga.
... What did not like, I hope it can be attributed to a limited choice of guns in the beta, there are no classes of non-core weapons, and wanted to take a scout at least that and not a chatter, it is not suitable for a heel of enemies to fight back in the building.