DemonXL1080 wrote:
the difference in frames between the volcano and the h11-12 I have about 10 in favor of the volcano.
I'm best at working with dh11, although the map pulls both volcano and dh12
Asus 1060 6GB / I5-8600 / SSD SAMSUNG 860 EVO / PREDATOR DDR4 3000 - 16 GB dispersed to 4,000
Game settings - performance average, high, vertical off, 12 dx, smoothing 4x
In the game
percent - up to 4.2 MHz loaded in the game up to 50% temperature 45 - 50
Predatora operatives eat - 6 - 7,200 mv
Vidyukhov's operations - up to 5,000 mw
Vidyukha loaded at 99% -1900MHz temperature 64-65
When you set up in places to crash. FPS 57-70 basically, and so jumps 47 - 70 - 60.Download after the kill goes fast, comfortable.When you start the game, the download goes fast, sneaks but there were no departures and was not fast.
The developers of course drove the ball, but in my case with pleasure to put.
I do not know who is there that about optimization complains, I have a system on an aging platform, which probably can not be found on the secondary, the map which after the release of the 30th series on specific power in general in the lownde moved, but pulls in 4k on full ultras without AA normal, now a couple of patches and will fly as a zhd after the patch 1.05
Palych Rocks
It doesn't seem to be a bad pull, but it's not Sam.
This time I only did the test with Ansel. I'll do it with decides and retinues the other day. Without them, the graphone will go. But I'll compare it later.
Mage0R_VA_GIN_A_T0RIUS
I've told you more than once, I don't care about all these anseli and receids, except for the string of 0, but the fps sits down.
The size of the shadow buffer is smaller to do, and the rest is ultra though everything, it always works on their engine.
the dudes write that on ghh 1080 and ultra - and nothing lays! apparently you write from the canopy! on medium frisite and falls to 0 fps with protz amd 1800s; like say the percent is not for games, but most are worse than the percets and vidy. I put the ultra habit and at the beginning of the game after the start the game hung and hung on the choroth screen. High on the starting wet give terrible brakes and sters and in a minute also falls off the whole game. Here on the average less goes with stators and friezes ... Terrible optimization, no terrible. In the subway, the exodus was not even on the rawhide ... And then they wonder why they are losing money; Of course the hat was released and I have to dance with the tambourine here so that at least on the bucket went the game ...
Hello! that it could be:SS4 on win7 started, I set win 10 and it doesn't even start on it, in the task manager appears and immediately disappears (((other games on win 10 work ... What could be wrong? prompt))
I'm doing great. Iron is optimized normally. 3.5K, ultra, smooth. max., 3d pixel 8, phps normal
Spoiler
GeForce RTX 2060 Super, Intel Core i7-7700K, 16gb, resolution 3840x2160 (4K). Settings all to the maximum that's just everything, phps jumps from 40 to 60. Tried to lower the resolution and adjusting graph one horseradish fps jumps from 40 to 60. Even in wretched and soapy 1080r there is no stable 60 fps. Passed until the 3 level processor was loaded at a maximum of 35% apparently thousands of enemies will be still ahead.
GeForce RTX 2060 Super, Intel Core i7-7700K, 16gb, resolution 3840x2160 (4K). Settings all to the maximum that's just everything, phps jumps from 40 to 60. Tried to lower the resolution and adjusting graph one horseradish fps jumps from 40 to 60. Even in wretched and soapy 1080r there is no stable 60 fps. Passed until the 3 level processor was loaded at a maximum of 35% apparently thousands of enemies will be still ahead.
gennaz
just put everything on a minimum and static lighting, resolution 600 x800 and you can reach not only 60fts, but even 120 and then looking at what video card :-). You don't even have to look out for a video.
S.T.A.L.K.E.RR.
just put everything on a minimum and static lighting, resolution 600 x800
It's not serious! Who will play with such settings? I showed a fairly high set-up for a comfortable game above 60 k/s on the budget system.
The comp is strong, all on the ultra - the game flies without any brakes, reached 4 missions and then decided to start from the beginning, but with the search for all the secrets. On the 2nd mission after finding 7 secrets (last) and returning to the starting point on the roof, when moving further began to brake hard, while saving - error, at esc - once flew out. Lowered the performance to the average, complete reboot of the comp - finished this mission to the end. The next 3rd mission has already gone to ultra again.