Secrets (Legend of Grimrock 2)
Let's share the secrets we found."Les Drewoenergos" location
1) For example, when you first fight with a stuntman (leprechaun), in the place when he opens the grille and the battle actually begins, you can jump down - there are a lot of holes where you can fail. Get to a small location with mummies. There will also be a sign on the wall that says "Temple of gluttony." Put in a niche next to a food plate. I put down three grand. A secret door opened. Inside there is a book giving 25 to kp. It's a delicious bonus.
2) Forest of Wood
You can dig up the chest, the screenshot is marked with a red mug. Requires a sma little. Inside the book gives the line "leadership" (1 to all characteristics while alive hero with a trait of leadership).
I want to tell you a joke. In short, the fishman squeezed me in a hole under the water, I think the capets came, then remembered that I can pick up food and put it and throw it and this chip is everywhere, From the party was one minotaur and he threw the fish of the enemy and drank cans with health. Now I'm thinking why I didn't throw rocks. It turns out you can kill underwater. There is still a way to fall from above, but it is necessary that the enemy does not see you, that is, run away and fall into the water, killed so a couple of turtles.
In the game you can get a trident. Same as these fishmen. They can beat enemies under water.
You can also transfer weapons. i.e. hit one character - quickly slung the weapon to another and struck again.
The trident is located in the "Ruins of Dezarun" location, the top left corner. To gain access to the chest, stand in the same place as the yellow arrow in the picture and throw/shoot something in the place that is marked with a red cross. One of the changes is required.
Spoiler
The secret boss.
The "River of oblivion" location. Bottom left corner. It's a little puzzle. Number 1 I ticked the button that solves it. You need to correctly press the slabs on the floor, that would be when you press this button, white clots (or whatever to call them) flew to the wall without crashing into the grille. The puzzle is light, you'll figure it out. If you do everything right, the portal preventing you from going below will disappear for a while. Under the number 2 marked the brick in the wall, when pressed which will appear teleport, to the left of you. Carry you a little higher, there will be a chest, as well as another brick in the wall, marked with the number 3. Push and quickly back into the teleport, because at this time will open a secret door marked by the number 4! It should be done quickly, the door will not stay open for a long time. Well, finally you're inside, what's next? Stand in that place marked with an exclamation point - in the game it is a circle of stones. Take as a weapon "Horn of Call", you still used it in the first location "Take care of the dead ships" and use it. There will be a few golems. As a reward, the book of knowledge - gives 1 free skill to the hero who used the book.
Spoiler
Location "Pyramid of Umas." To get into it you need to get a "snake rod." The rod is in the dungeon, in the location of "Dark Swamps", it will get you as a reward for a puzzle in which you need to "draw" on tiles in the ground, spells. The rod has a special-ablka - spit. So, we go to the location "Storm Island" in the top of the center. Shoot the doorbell from the special-abal of the rod. The door will open.
In the pyramid, the top left corner. To get one of the two keys of the tomb you need to solve a not complicated puzzle. Press the button that would fly a clot of energy and you are required to quickly leave, so that it does not crash into you and then open the grille. You have all the key to the tomb. If you are careful - hear the sound of the closed door. Go back to the button, press it and quickly run back until the grille is closed! As a reward, you will get light boots of 8 to the defense, 5 to absolute durability.
Spoiler
Location "Pyramid of Umas."
When you get both keys and use them, find a small button on the wall in one room. In the other room will open a secret door, inside will be "Mirror tagelmust" or simpler - a hat, a light set, 8 protection, 5 absolute durability.
Spoiler
Location of the Pyramids of Umas.
Top right. To get the next part of the light set, you need to find a button on the wall, then go down a little lower, find a square button on the wall. If I remember correctly, the secret doors will open from which the enemies will pour. Well, the reward will be a valuable loot q) All pointed out on the screenshot, so that you will not miss.
Now, as for the bottom climb. The one marked on the screen under No.3 is closed. In order to open it you need to go to the climb No.1 and No.2 and throw on the slabs that are circled with a red mug whatever it is. But first go down to No.1 or No.2! There will be a lever, click it. Then open the no.3 loop and blow into it. You will find a total golden key and a volume of air.
Green circle circle circled the slab necessary to go further and pick up one key of the tomb. Put something on it over the grill. The grille will open, but on the other hand it will close! Go inside and put again on the same stove, something, but it turns out that already on the other side! Now come back from the side where the object was put on the stove for the first time and take it away. Then go back inside the room and take the second object off the plate. The lattice will close, but you're already inside!
Spoiler
Location of the Pyramids of Umas.
The center of the location. After you open both doors with the keys of the tomb, you will need to solve the puzzle. In the screenshot I pointed out the correct combination - the feather marked slabs on which should lie weight. Marked with a green mug - they do not put anything on them. Red circle highlighted the place where you need to go down, a secret place!
Spoiler
Location "Ritual Tomb" (second floor of the Pyramid of Umas).
In place marked on the screen circle is a sarcophagus. Put on it "Mirror mitts", open a secret door, inside food and two potions of survivability (forever raises kp).
Spoiler
Location "Ritual Tomb" (second floor of the Pyramid of Umas).
Notice the numbers. In these places, you need to put out the lights. To do this, you just need to go to these squares in the right order. Combination 4 2 1 3. Two doors will open, enemies will come out of them. In the place marked with a cross will be a chest, inside which the Yatagan - a light weapon. Also in one of these rooms will be lying a note with a hint to some puzzle. I haven't figured out which one yet.
Spoiler
Location "Storm Island." Top of the map, near the entrance to the Pyramids of Umas.
Another part of the light set (mirror armor).
He marked the buttons in the walls with a pen. Near the entrance to the pyramid there is a button on the wall, will open us a magic bridge and we will be able to go to another island. There's a small rectangular button on the wall, near the roots. Now we can go down into the water, where the barrier used to interfere, noted with a cross.
Spoiler
Location "Ritual Tomb" (second floor of the Pyramid of Umas).
On the left side of the location there are two rooms, the signs on which indicate: the guard of the moon and the champion of the sun. So, in the room with the moon you need to remove all the torches from the torch holders, and in the room of the sun on the contrary - to put. The door will open. We run into it. There's a little puzzle, but before you solve it, go down (marked with a red mug).
Spoiler
At the bottom you can get a two-handed weapon "ancient clay" 22-67 damage, as well as a small secret: potion increasing willpower by 1.
The first thing we do is to put something on the stove under No.2, then to No.3, with that in the far end, that would be the thing can be picked up then from the other side. Now in place of the slab number 2 there is a teleport, jump there. He's going to put us in jail, in front of plate number four, but it's down. We go down into it. There's a secret with a potion and the door to it we opened the first action. Back through the teleport. and all over again except the first action: the thing on the stove number 3, in the far corner, then in the teleport on the plate No.2, remove through the grill thing from the plate No.3 and can go further, turn face to the plates No.1 and No.2. Throw something on plate number one. The door to the sword will open. Inside there will be a teleport, entering which you will be transported to a large, square room, in it several snakes and 2 gorgons. Low-level characters will be difficult to overcome them in such a confined space! Prepare, save yourself before the battle!
Spoiler
I don't know if it's a secret, but for some reason I only scratched it at the very end of the game. I don't know how much it takes to have a potion. The mud-grassed hawk fern is a bear's tree. The force is 50, but we only beat with our paws. Honestly haven't checked the damage yet. The action lasts until there is energy - slowly goes to zero.
Also, if anyone does not know, killing the last boss on the roof does not need to go to the teleport, the game will end in this way. Go back down. Stand in the middle between the elements - you put them in the hands of statues to open the door. You must have 4 more stones of power (1 gave you the last boss). Use a spell - if you look at the additional keyboard, it's a number 5. You will be transferred to a secret, fifth temple. There's a balance element.
Now take it and blow into the connection, there was a closed door. Now it is open of course.
Spoiler" and all over again except the first action: the thing on the plate number 3, in the far corner, then in the teleport on plate number 2, remove through the grill thing from the stove No.3 and can go further, turn face to the plates No.1 and No.2."
The fact is that the teleport does not appear...
When I wrote about this place, it was already passed. I went there and reinvented everything, half-by step, writing down where I put or cleaned. There should be no mistake. Check again, maybe you were inattentive, I can not double-check - the game is removed. And the puzzle is not complicated. And you can guess what to do.
Thank you Soulfox for the info, a couple of secrets I missed, came back, took the buns. And the rest is better than the first, fact.