Training a galactic merchant. (X3: Reunion)
If I put a galactic merchant on the ship, and then I tell him what and where to buy, will this merchant gain experience?CTAJlKERXEMyJlb
Ineffective... It is often the case that Xeno-M2 will complain, and so, usually - it is Xenon J. If the sector is on duty its M2 and M7, you can not be afraid. However. If you are not in the sector in which the fight is taking place, then the victory is calculated mathematically. For example, about 20 Xeno fighters can carry the earth's M2, which in a real ("non-map") battle is almost impossible. I was on the Vulcan with the fleet of Xen, and on the sector map stupid numerical calculation of shields and damage of guns ...
Roman 07
Agree, besit yes. On the other hand, I have a Paranid M2 in one hare without me (in the other sector) interrupted about 30 pirate ships, located in a sect near the gate (heap)And remained intact and do not harm.
CAESchild
And can you elaborate on how all the weapons sold in THE BEFORE immediately disappear?
I didn't notice it disappearing right away. In all the docks a full warehouse (as many as two pieces) of FP and is not for sale. The same parsley with PP.
Only PI and UCH fly like pies... But it is interesting to work there only with UCH-2...
The rest of the profit - so, the cigarettes goes away.
I didn't notice it disappearing right away. All the docks have a full warehouse
So you're the one selling the wrong weapon. Sell something that is not on the list of the dock's goods before docking the ship.
a typical example is the Dragonfly rockets. And the brew from the factory is good and the factories are relatively cheap. you can always and as many times as you can sell on any dock/SK 277 missiles.
but the trade of dragonflies has nothing to do with the Gala traders and their training, they are not given this...
Well, it's a bug or a cheat more like.
By the way, today I noticed that photonki or plasma can be sold endlessly in the same dock, if when docking the necessary for sale goods in the warehouse in the dock is not. Then you can drain a dozen photonoks in 5 operations. If there's at least one in the warehouse, you'll score the warehouse.
And it is useless to teach a merchant. Tupit...
And why did I buy three mc-3s?
Well, it's a bug or a cheat more like.
I would like to fix - would fix, so since the time of xbtf can be sold.
photoca or plasma can be sold endlessly in the same dock, if when docking the necessary for sale goods in the warehouse in the dock is not.
so if you undock from this - then photonok and plasma will not be in the list of goods of this dock :))) this is it.
And as you dock with DO or SC - you see that they buy in principle any weapons/shields, despite the lack of a part of the range in their list for the unconced.
And it is useless to teach a merchant. Tupit... And why did I buy three mc-3s?
people somehow fly ten and nothing. I really don't use them myself.
I would like to fix - would fix
Sewn sewn!
That is - cheat!
Where, then, is the balance in the economy vaunted?
We cannot endlessly flood markets with the same goods...
Who needs a hundred photo cases at once?
people somehow fly ten and nothing.
So lucky people. I hammered my hold with all sorts of goodies cheap, sent to the system, where all these goodies are expensive, gave the command "trade" and he even tried to trade, but not what was in his hold not selling. Then it became clear that he would not sell what was in his hold at the time of the start of trading.
Where, then, is the balance in the economy vaunted?
Who praised her so much? Or on the principle of "you can't praise yourself" - the developers praised?
The game has a mechanism of autobalancing, but it only works for intermediate goods, and even then crooked. and NPC weapons plants are often destroyed - and because of chronic under-resourcedies.
also in the game there is a mechanism for depicting the visibility of customer demand, it allows the player to sell from the factories self-delivery arbitrarily a large number of booze/chips/shields1M/itp at the price of average-1.
so in the sale of a million missiles on the SC does not see any special cheat, the brew from this is somewhat larger than with shields1M but not at times.
We cannot endlessly flood markets with the same goods...
Why is that? And why do you think that the stations available in the game are the entire galactic market, not just the small space segment available to the player?
In the TS in the sectors of earthlings there is clearly mega-trucks flying between planets and stations, something is transported ...
Who needs a hundred photo cases at once?
Hz. military long-term storage warehouses.
For some reason, no one has a question how instantly at the shipyard there are 10 purchased and equipped ships - where they took shields ... and in general components for their construction.
developers did not bother with such trifles - piple swaggers.
Then it became clear that he would not sell what was in his hold at the time of the start of trading.
it is yes, with documentation and all working "how to ..." - this game has traditional difficulties, to understand what you do wrong and how to do right - very often problematic.
mad wolf
Who praised her so much? Or on the principle of "you can't praise yourself" - the developers praised?
Yes, they did, they praised me. Here's a piece of screen from the official manual. Well, in the pediviology you can see an article about the "Universe X" section of the economy. M.B. someone else mentioned it somewhere.
allows the player to sell with self-delivery factories ...
That's why we're developing. Not?
Why is that? And why do you think that the stations available in the game are the entire galactic market, not just the small space segment available to the player?
Until it occurred to me...
I won't say anything about the TS- I didn't see it.
But I condemn (the joke).
Hz. military long-term storage warehouses.
There is no reason to freeze such huge money, to invest, to lie just in the warehouse ...
For some reason, no one has a question how instantly at the shipyard there are 10 purchased and equipped ships ...
I don't get it. I had three times in 5 days of game time to buy three super heavy trucks in the maximum set, so I could not do it. We had to wait every time.
Bought identical ships at the same shipyard. Now they are not there, after a while appears, then they are again not present. But in the minimum set is always.
And I have no questions - the shipyard just works according to the plan. Galactic scoop.
And for this plan all the necessary parts, shields, etc. are purchased.
But this is understandable in the case of small ships and transports. They are humiliated in an expedited manner.
But the big ships that use photoca (I do not even know what class requires photoki - M6, M2, M1), are built every five years. And 100 photonoks well not to sell in a short time.
As for the possibility of selling the goods, which was bought by hand to him for sale: xz, but still in some cases, according to some incomprehensible logic, it can still sell. It is noticed on the example of the same batteries.
a piece of screen from the official manual.
prices depend not on demand, but on the fullness of the warehouse.
there are no wars in the game (if argon-paranid attacks do not count),
theft too...
I won't say anything about the TS- I didn't see it.
launched after the TS - R looks dull and empty.
In 5 days of game time three times it was necessary to buy three super heavy trucks in the maximum set,
Well, I can sympathize with that 3 and not at least 30 :)
to the account of wait/unexpected - the presence of L modification at the shipyard accidentally generates when viewing the goods, the time does not depend.
and if there is L on sale - then you can buy them and 1 and 100 and 1000 until the sector is over generated.
But the big ships that use photoca (I do not even know what class requires photoki - M6, M2, M1), are built every five years.
it just seems so, as long as everything is quiet. If you escalate the war between the Argons and the Parands, so that the mutual attacks began - then there these M1 M2 M7 will regularly breathe, respectively regularly generate new. out of the vacuum.
It is noticed on the example of the same batteries.
The batteries are more likely to jump gone.
or just a merchant saw cheap batteries, bought, and then sold and surplus previously available.
mad wolf
If the war between the Argons and the Paranidas escalate
How do you do that?
or just a merchant saw cheap batteries, bought, and then sold and surplus previously available.
that's probably what happened.
Folks, please tell me. Acquired Mistral Heavyweight, gave the command to trade in the sector resident of Light. This bastard at full warehouses at stations buys goods for 6-9 pieces! And proudly put it up for sale. What to do? Tell me, or I'll shoot him myself... Game X3:TC
AbonHawk
It was the same, only when he sent his marketer to buy resources at the best price for the factory, he first brought me 2-3 batteries with an empty hold for 12,000. And then he started to drive in full. What happened next I do not know because switched it to another route (he bought not where it should). Try to leave him alone. Time, maybe. will think about it. And in general, these galactic merchants do not inspire me confidence...
My sector car dealer doesn't get Level 6. How to raise it? It's almost a story that's gone, and as there was a level 5, it's still