What influences? (Tom Clancy's The Division 2)
How many vidos and themes I can't understand, I can't understand what exactly the strength of skill and acceleration affects. When you insert modifiers, it is noticeable, and when the interest is in the schmuck, I do not see the difference. So what's more important for playing mostly solo-acceleration, ergonomics or what?Sirdi
Yes, in general, as it was all remade, before everything was clear, now even do not want to play ((
Sirdi
Ergonomics is, for example, if you aim from a machine gun, the sighting frame is healthy at first and gradually decreases. That's the rate of decrease and depends on the level of ergonomics. The higher the last one, the faster the frame will be small.
Acceleration? Maybe it's a fast-way. If the latter, it is the speed of recovery of the skill. That is, reducing the time when you can reuse the skill. Or how quickly the charge of a skill such as a chemical plant, hive, balls will recover.
What is more important for a solo depends on the style of play. Either a bias in the DPS, or in skills, or in the negative effects ... And so on.