Don't load saves (Cyberpunk 2077)
Actually, the game starts, but the save doesn't load. Music plays, everything is done... But I look at the black screen.Ritmix86
Most likely the problem with loading the save is not a problem at all, but protection from pirates. At least I think so, perhaps it is, but this is not certain.
Ritmix86
And by the way, I noticed that everyone who bought or made a pre-order does not have such problems, only they have problems with AVX, and then only those who do not support it.
The Simovskaya version, if I'm not confusing anything, has backup saves in the cloud, or whatever. Therefore, there are no problems. And we, without stimovtsev, have to rely only on the usual.
This is definitely not a defense against pirates)) Otherwise, all pirates would have such a hat.
I started it like on an old laptop, where the percentages are definitely worse than mine, lags wildly, unplayable, but the save works. Cho for crap hospade
Ritmix86
Then I'll write it completely, I removed the laptop already, the old i5 is some kind of 2 cores but 4 threads (my computer has 2 threads> _ <)
I just don't see the point in this, like I'm calmly starting a new game, playing at low settings with medium textures and anisotropic filtering, without lags, bugs, crashes, but I can't load the save because the computer is a bucket and I'm a teapot ... it works like this
Ritmix86
And if you somehow emulate 4 threads using some emulator, is this even possible?
pro100_2020
through an injector, I did it for a long time with some kind of game, but this emulator for cyberpunk has to be written by someone else, if the problem at all is this
Aamon40
And if you try through the injector (although of course it's unlikely that the game starts itself), but the question with the injector still remains (or was the injector created for a particular game?).
By the way, I am now starting to understand why the release of the game was developed every time it was transferred so that not all multi-core processors could be made for other processors, but for some reason they released it on December 10 (I don't remember exactly when, but it seems like December 10) , although it was claimed that its release was postponed for 21 years.
Although it may not be because of this, her release was postponed, it is just my guess.
In my subjective opinion, the REDs could have done better if they hadn't been bogged down by too many game plot forms. Ideally, if they only made the PC version, the game would be much more stable and with fewer jambs. After that, they would have stung it a little and squeezed it onto new consoles. And only then, if they really wanted to, they would take up the old generation. And so all at once, and not here and there! I apologize for a lot of "BY"!))
But I still do not understand the developers, well, for the life of me.
Well, that's why, Why, WHY they released the game on December 10, with a bunch of bugs and bugs when they could have released it on February 12, 21 (suppose, I don't remember exactly) they would have released it at that time (meaning February 12, 21), on all platforms, BUT it would be more stable, I certainly understand that they wanted to do it all faster there, but why is it asked, and now they write that "Wait for a big patch that will fix all the errors and bugs (but it's not a fact that it fix it, so that's what I'm talking about, oh yeah ....) and we'll release it either on January 5th or after the holidays. "
AND THIS IS NOW THE MAIN QUESTION THAT I HAVE ARE:
What prevents them from releasing a patch that solves at least the main problems of the game like "loading saves"?
To be honest, this is not clear to me.
To be honest, I have only two options:
1) Wait for the patch from the developers (but not the fact that it will fix this problem);
2) This is to wait for someone to create an emulator to emulate 4 threads for normal play.
Perhaps there are other options, but I don’t know about them yet (I don’t take into account the purchase of a new processor).
As for the release on December 10, everything is simple, they no longer had a choice, for them a new transfer would be tantamount to suicide, the degree of expectation was too acute. From here follows the answer to the second question, they corrected everything they could, without taking into account those 5-10% of players who, out of some fright, decided to play on the old hardware, and even more so on the old ones. Personally, I'm going to update the hardware, starting from the beginning, the third new game does not work as it should, or does not work at all.