Milk (Deus Ex: Mankind Divided)
Who knows how to remove milk from the screen? With some light sources, the picture is milky, how to remove this effect?__DOC__
Somewhere in this zone look (Noted) there must be some function responsible for this. "Try to turn off the Display in the On-Screen"
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"Display in screen space" - changes on / off reflections in water, on wet surfaces and glass. I think it was possible to realize this myself. In general, it is difficult to give a clear and correct answer to a question that is fundamentally difficult to understand. The cause of "milk" may be, for example, "volumetric lighting", try switching to the parameter - "on" or off altogether. Turn off "diffuse shading".
KazymirZyba
I think it was possible to realize it myself. In general, it is difficult to give a clear and correct answer to a question that is fundamentally difficult to understand.
Sorry, you finally did not understand what you are writing about.
KazymirZyba
Well, you can speak normally. Yes, I have already tried everything, in principle, this is a realistic trick of lighting, but I would like to remove it. Otherwise, you talk to the NPC, he has a light source behind him, it moves, the screen is milky (the light hits you), then normal (non-writing obscures the source), the same in the general plan when you walk. Can you wind up something in nvidiaInspector?