A question for modders. (Fallout 4)
Is it possible to bypass the game mechanics and create control for the power armor jetpack (well, as in GTA SA), I use the mod that removes the OD consumption from the backpack and it annoys me to fly like a farting old man (by spitting in other words) and if it is possible to create acceleration for this controlled backpack , you can also enter zero OD consumption in it so as not to clog the DATA folder.R.S. If it really can someone do something please unsubscribe, I will be very grateful. Thanks in advance.
Nakato_557
on the nexus met the CROSS Jetpack mod, there are several types of knapsack work. Look
Nakato_557
As far as I understand your idea - when the knapsack is activated, the GG becomes of the "Carlson" type, I fly wherever I want until the nuclear blocks run out? http://url.ms/b5cfx Agent 007's jetpack.
Kirill_Shvarev
remember the satchel to san andreas? And he was controlled, so I would like to have such a counter in Fallout 4.
Yaroslav Bondarev
this mod, of course, changes the flight system of the power one, but the flame has disappeared (((in fact, just the lifting force with the knapsack is lowered, which makes it possible to move at the same height - + for a longer time)
Yaroslav Bondarev
does not argue with this mod, but the flame effect disappeared from the jetpack itself.