Stealth and detection modes \\ alarm (Deus Ex: Mankind Divided)
Good day!I decided to go through the game in stele mode without killing anyone, and a couple of unclear moments appeared:
1. Detection modes:
- calmness - the enemy does not suspect about you
- vigilance - the enemy heard a noise and decided to check
- searches - the enemies are trying to find the culprit in the abundant noise, stunning found comrade -
alarm - they know you and opened fire
PS This is what I
noticed - panic - fear of you civilians, etc.
2. Based on the types of detection identified by me, it is interesting: -
Search and panic is a type of alarm that triggers the passage in stealth mode "ghost"?
P.S. the situation is like this, by experience I decided that "searches" are not anxiety, although I am not yet completely sure of this, but I can not say anything about "panic"
for example, in Dubai you can find a laboratory for the production of a drug, there will be guards and scientists - I knocked out all the guards and a couple of scientists, but there were two scientists standing opposite each other across the table i.e. knock I have not able to, besides the presence of the protection they raise the alarm, and the absence of trigger mode "panic" in the end can not collect a few things off the table
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For those who have not mastered reading, the essence of the matter: "Panic" and "search" stealth ghost walkthrough?
run32dll wrote:
For those who have not mastered to read, the essence of the matter: "panic" and "searches" steal the stealth passage in "ghost" mode?
As far as I remember in HR, they gave you a ghost if they didn't notice you at all, if, for example, a yellow marker appeared, a semicircle (that is, you can't get into the field of view at all), then you won't be given a ghost, here I think too.
When I was completing a mission in Dubai (where there are a lot of people at the helicopter), I had an exclamation mark for 0.5 seconds and sometimes there were question marks over my head and I was given the Ghost for the 1st mission. So here you need to check more carefully (the easiest is this done in the prologue)