How did you like CHN and what not? (STALKER: Clear Sky)
In general, such a question torments ... I will not drive a "wave" to the game, although there are many shortcomings. I just would like to hear your opinion about the game. This is not a copy of a topic like "Discussion" or "Impression". Let's write here the type of this:+ Games:
- blah blah blah
- blah blah blah
- blah blah blah
- Games:
- blah blah blah
- blah blah blah
- blah blah blah
Again, I repeat (for some tovarischev): I do not say that the game is bad ... but not good either. I just want to hear (see) your opinion.
Why didn't you like the game, I don’t understand? As a gameplay .... and not performance?
Heh ... I expected this .... I told you that for me it's just a game. Do not flood in this thread. I just asked here to unsubscribe the pros and cons of the game (your opinion). And that's all ...
Here ...
+ Unique atmosphere
+ Decent graphics, at the level of world standards
+ Don't know how to say ... it's just interesting to play
+ Excellent voice acting
- Monotonous gameplay, mutants just for the sake of decency
- Minimum differences from PM, well, except for graphics
Normal, by the way, topic, unsubscribe tovarischi!
By the way ... I will also unsubscribe :):
+ Graphics are nicho so
+ New territories
+ I saw "old" acquaintances
- Indeed, a little monotonous gameplay
- The scripts are terribly naughty
In principle, that's all ... I hope the "Pysovites" will fix this whole thing.
after the release of the second patch, the game was just perfect. graph gameplay voice acting and blablabla everything is incomparable
+ swinging weapons
+ swamp -
boring -
bugs -
departures -
no new creatures -
no new weapons -
no bar -
dull music -
dull AI -
unrealistic prices -
stupid Chernobyl nuclear power plant -
super spawn -
dull ending - Should
I continue?
- the plot, or rather its absence. promised answers to all questions, and even more questions were added. and even a bunch of inconsistencies in the plot between the two parts
- they promised a bunch of new products, but got only a jumping bloodsucker. implementation of ideas - complete zero. well, bugs. it feels like this is not an official prequel, but an amateur mod. the weapon has such a spread, like you hit with a six-barrel gun. and at night it is simply impossible to play, nothing comes out. again cut out locations. and the most important thing is the price of the disc. In my opinion, they did not release a demo with a specialist, so that no one would have guessed early that the game was complete G. In short, the disappointment of the year,
so they also transferred it (they promised in the first quarter),
I'm finally shocked that the designs have been done for more than a year?
and at night it is simply impossible to play, nothing is outstanding to
upgrade the costume. I put the coolest night vision on sowing - everything is visible without problems.
for answers to questions - buit probably another part. from the final roll it is still possible to understand (more precisely, to assume) where he came from, and in general, that's all.
and innovations - well, cho, the weapon is cool, it is being repaired, and the armor too - I really liked this feature. especially when doing minimizations. - I've already been stalkers and freedom right on their knees begging to join for them)) everything that could have been done. The thing for finding artifacts is cool and, in general, it was cool with artifacts. I understand they appear again after emissions?
new guns - there is a machine gun. if you don't believe me, take a look in my gallery. though only in Limansk you can take it. I did not find it in other places.
critical bugs with crashes seem to have been eliminated, and of course there is something to improve in terms of ballance and geimplay - just as you don't have enough computers - half of the forum is crying that it is not optimized.
+ equipment upgrades
+ graphics
+ search for artifacts
+ voice acting
+ atmosphere
+ gameplay-
war of factions
-bugs
Pros:
1. Upgrade equipment.
2. Graphics.
3. The war of the groupings.
4. New locations.
5. New leaders of groupings.
6. Emissions.
Cons:
1. I liked the interface more in PM (I've been playing for several weeks now).
2. Curve war of groups (In the Beta version, the points for capture were marked on the map, in the full version this is not).
3. The scripts are playing pranks (I can not capture the Roads from the Agroprom to the Dump (I play for Freedom), after the Dolgovtsy have killed the entire Freedom garrison, no reinforcements are coming, although there is a quest to hold this point. What the hell?).
4. Bugs-bugs-bugs.
5. Imbalance of groupings (Why Debt is stronger than all, although in the statistics the power of Freedom is twice as large).
6. Sometimes there are script emissions (Usually after moving between locations).
Cool game STALKER -FOREVER =)
+ graph
+ sound
+ pumping weapons and costumes
+ movement of bots
+ bots to throw grenades
+ invisible artifacts
+ new theory - strong
carding (proyshov in 2 days, according to shurik)
- bugs with groups of the same vina and won znov poyavlyaєtsya
-vsÑ– artifacts give radiatsÑ–yu
-in artifacts few advantages
-tÑ–ki 2 vÑ–deo
-tupy kÑ–nets neprokazali Scar sho s happened to him
-in PRA dumb dopalnitelnoy Ñ–nfi
-F-nada 5 Schaub Won bula silnÑ–sha
-chereschur tomna nights
-in Goradil very little to study the theory (I, for example, are 1 month behind ours in the PM in Pripyat DK, the assembly hall)
Mostly Clear Sky is a great game .............
2LANBOND write either in Russian or in Ukrainian - keep your "vinaigrette" with you
The ending between Gulya's prchim is very sharp.
There is no point in the ending, that is, not telling what happened to the scar, etc.
In short, they showed the "Middle" of the stalker.
There was a similar topic - three pluses, three minuses - on the forum of. site GSC ...
so sho the theme is slamzy ... I'm not going to write my own here yet. I will go first on the current patch.