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Gutaba 16.02.21 01:06 pm

Def question (Diablo 2)

How much armor do you need for hella mobs to have a 5% chance of hitting a character?
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Ondal's Wisdom 16.02.21

Depends on the attack of the mob. We look at the range of mobs we are interested in and consider: the difference between attack and defense by a hundred decreases / increases the chance of hitting by one. Some attacks such as dog spitting, soul diarrhea, and oblivion balls ignore defenses.

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sxDiablo2 16.02.21

Formula:
Chance to Hit = 100 * AR / (AR + DR) * 2 * alvl / (alvl + dlvl)
If, for example, take Chance to Hit = 5, mob - Minion of Destruction (AR = 7715), clvl = 92 , then through simple calculations we get: DR = 146585
If for simplicity we neglect the difference in levels, for 5% you need approximately def = AR_mob * 20.
AR of mobs on the hella is mainly in the region of 3K-6K (UPD: still increases by 6.25% with each ppl ). Of course, there are also champions and Extra Strong minions, there is a fan, a convoy, etc. So AR can increase several times. In general, it is unrealistic to type the required def.

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Gutaba 16.02.21

ATP for answers

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Sweety_Mustard 16.02.21

15k was enough for me. But for 5% you need a lot more - the blood lords in the throne have an attack of 6k, and at 8 ppl already ~ 9k; D True, there is still a block - from 75% the final chance can be divided by 4.
https://www.playground.ru/ wiki / diablo_2 / mechanics / shans_popadaniya_ataki_po_tseli_chance_to_hit_block_etc /

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Obsessed 16.02.21

sxDiablo2, you are sitting here, writing nothing, waiting for weeks for an "adequate" topic to answer within an hour? =)

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sxDiablo2 16.02.21

Obsessed
Accidentally went in, wrote in a random topic)
Sweety_Mustard wrote:
and at 8 pp already ~ 9k
Exactly, it is still growing from ppl.

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[_JENKA_] 16.02.21

def in d2 does not really matter, unless of course the difference between 20,000 and 1,000

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rambler87 16.02.21

Last season, I remember this happened - after 15,000 def or (if we take into account the convoy and curses on def from mobs) somewhere around 20,000 - already def did not give additional sense - elemental damage, magic, poisoning became a problem. The measure had a def of 30,000, it seems, and it no longer gave any sense - the measure was as well as at 25,000 and at 15,000