Bug with renaming robots (Fallout 4)
Actually the question: when creating a new robot on a workbench, I cannot change the name - when I try to change it, it resets it to the standard "automatron". Not to say that the glitch is critical, but still little pleasant. Pirate game, patched to the latest up-to-date official version. How can you fix this annoying moment, or is there perhaps some kind of console command?The license also had such a bug. I did like. I put the robot on a workbench, it changed its name to "automatron", then changed any component (head, body, etc.) and again changed the name to my own. Everything worked
NEW FIX FOUND: If it cannot be fixed for you by completing Reunions/Dangerous Minds etc... then I found another solution that should help. It has to do with you having "Neon Flats" installed. This is Creation Club content. This content comes with a quest and a new apartment. You must complete that corresponding quest called "Neon Winter". Once you have completed "Neon Winter", every robot you craft from there on, should not have that name reset/disappearing issue anymore. It definitely worked for me after testing it intensively. Hope it works for you too... Please let me know if it helped :)