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ran1234 27.04.21 11:24 pm

Can't Pass Mission 6 (Anno 1404)

How to defeat the troops of the cardinal in mission 6? He lands a castle on my island, and this castle zadolbaesh to destroy.
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R
Resquer25 27.04.21

Adrenalin_32
First you need to take a group of peasants to your office. After that, take 10 tons of tools and ropes each and go to the southern part of the map and a little closer to Flyuggern. There, on a desert island, there will be a second group of peasants. For their salvation, they will give 15 tons of military vehicles (useful). Before starting an attack, it is advisable to build a small warship. Use it to sink Lucius's warships. Only I put in 3 rows between the fortress and my troops, so that the fortress and ships shred them, and not the troops. In the interval between the first and second attacks, the two ships go to the right of your island and slightly below the middle. There will be a third group of peasants, locked in the bay by two ships of Lucius. The ships attack one at a time. Damage will go to one ship. The second ship must be the first to attack an undamaged ship, the other joins the attack. In this case, all ships will be saved. Build a repair crane near the office and repair ships. You can attack enemy ships with three ships at the beginning of their journey. It is best to fire at a small transport boat or trebuchet boat. They can be drowned on the way.
Both of these tasks are not issued, you have to look for them yourself.
Good luck.

R
Resquer25 27.04.21

Vorchun001
This task is issued only if the office is destroyed. But before the start of the battle, I build a small warship and put nadolb between the fortress and my troops, which I place next to the middle covered market so that the fortress does not reach them. When the ships begin to chop the teeth, I destroy them with my two ships. I am definitely building a repair crane. It will come in handy after rescuing a group of peasants to the right of the island. The office can only be destroyed by large warships, which by that time will already be at the bottom. But I don’t lose points. It's just that there will be a little less of them, and with competent play you can get everything.

R
Resquer25 27.04.21

ran1234
The fortress cannot be destroyed. The purpose of the chapter is to hold out until the arrival of Al-Zahir's ships. Just do not miss to send him a messenger. I managed to successfully repel 15 attacks, then there is a game of attrition, and there is no need for it.

R
Resquer25 27.04.21

senmaksim
In this chapter, few people pay attention to the economy. In the industrial zone, I upgrade the top 3 markets to a large size. I do the same with the market near the hemp plantations, completing two more.
Near the stone deposits, I build according to the average market, and a sawmill. Near one of them, later, I build two enterprises for the production of military vehicles.
North of the city, it is imperative to build 3 - 4 fishing huts and a middle market.
Build 4 cider houses near the Barnaba fortress near the middle market.
In the former places, demolish all the cider works and fishing huts.
And bread is generally a mess. Can be painlessly demolished one by one bakery, mill and grain field. Build one more brewery and next to each of them (there will be 3 of them) in the monastryr garden. Beer is very useful for replenishing food. Also check out grain farms. Some have extra fields, and some have 1 - 2. Demolish the extra ones and complete the missing ones.
Of course, at the very beginning, all segments of the population should raise the tax to the yellow level.
After the construction of factories for the production of military vehicles, you can stop the extraction of stone and the production of tools, they are no longer needed. Of course, building will lead when the game slows down. Then there will be enough money for all expenses.

R
Resquer25 27.04.21

ac_milan_fan
In chapter 6 no eastern buildings need to be built and the diplomatic rank of the East is not needed. You need to build defenses, fishing huts, hemp plantations, cider works, quarries, sawmills, monastery gardens and one brewery. These opportunities are there from the very beginning

D
Dark Angel TM 09.05.21

senmaksim
Wait a building that produces food. Order 10 tons in it. The task will be completed

M
Makar Andreevich 09.12.21

Resquer25
That is, if you do not send the ship to Al-Zahir immediately, the war will be eternal?