Optimization on AMD RX5000xt and 6000xt series (Days Gone)
In tests, I noticed that in camps and places with buildings, the GPU load on the rx5600xt video card is extremely unstable, as a result of which, friezes, staters. And this problem is observed on all video cards of this series and xt6000. series. Are there ways to mitigate this problem on these video cards? Thank youSKY_SAW
The same problem. On the rx5500xt 8GB it sags wildly in the camps, while in hard mixes all the rules
limo3587
I already wrote, and on px 580 8, it sits in camps and large gas stations. The rest of the FPS is high.
Why is the optimon on amd so-so in the camps, we can because on dx11 the game on these vidyahs does not rob well, the same horaison zero don robs perfectly well, but he is on dx12 if anything, here it is more likely because of the optimism under vidyah and dx11 versions, and new they are better at dx12
Govvo I
completely agree, but there seem to be guys who say that their vidyahs rtx3070 have the same drawdowns
zEmberg xs
, I look at the tests, everything is fine on rtx. gp is loaded under 100 everywhere, fps is even. On px at the first location after the tunnel, 70-80%. In my location where the church is, in general, put at least a lock on 30fps
There were no freezes, frequency drops and crashes in 20 hours of the game, if anything - the game is installed on ssd (M2).
Computer: msi mpg b550 gaming wifi edge / ryzen 5 5600x / SSD nvme Samsung 980 / 32gb ddr4 3333mhZ / MSI RX5700 Gaming X / Super FLOWER 650W /
Sleepy Bot
If it's not difficult, you can throw off 2 screens, in the camp and conditionally in the forest, with indicators
Sleepy Bot
From the heart, but there is no screen where the camp or buildings are. I want to look at the loading gp. Is it fhd or more?
The same thing, in landing camps, and in small towns rx5600xt 2600, up to 40 physicists, enrages, and the load on the GPU immediately drops
SKY_SAW
Full xd, ultra, but the render set 130% - and it SIGNIFICANTLY improves the picture, but it also significantly affects performance.