Looking for fashion (The Witcher 3: Wild Hunt)
Looking for fashion, or rather - their working options or rather how to start...A list of mods that will perfectly complement the game:
1) http://www.nexusmods.com/witcher3/mods/1012/ - removes from the map all the markers are cleared places.
2) http://www.nexusmods.com/witcher3/mods/981/ adds a few points per level. And even you can configure.
3) http://www.nexusmods.com/witcher3/mods/319/ - Geralt himself is not clear and lacks weapons in the battle.
4) http://www.nexusmods.com/witcher3/mods/943/ - displays on the map all the quests at once.
Here's a list of great modifications. That's just none of the above does not work. Don't know why. Maybe they require you to install additional mods (something like SKSE for Skyrim)?
Saxan007
is there a mod that opens all the icons. For casual encounters no (I will not)
MidnightRunner38 wrote:
the problem with the compilation scripts.
folder hacks delete
Is there a mod that would bring back the feature to the cold water on Skellige? Or this aspect of the game irretrievably lost?
Generally very interested in any fashion associated with gameplay of boats and sailing. If someone knows, tell me. Under the old version of the game too.
And tell me you can increase the chance of fatalities? Maybe there is some sort of mod,or maybe somewhere in a text document, something you can tweak?
What mod is for the amount of inventory that would be more -- to intermeddle in 1.22 .Thank you.
Liferok wrote:
Is there a mod to change the visual effects of the runes?
Don't quite understand what you mean. Maybe Sword FX is good for you.
Roman Pivovarov wrote:
Looking for a mod that makes Geralt's hair white without turning on HW.
What is HW?
Only saw mod More white hairs for Geralt on the nexus, which is to make the hair whiter.
don.zorin63 wrote:
What mod is for the amount of inventory that would be more -- to intermeddle in 1.22 .Thank you.
Explain: you need more slots for quick use or to increase the limit of weight?
Pepperz wrote:
Is there a mod to use common skills in the cells after mutation?
In additional cells that are added after examining mutations? I found a pair of mods, but they don't quite do it. Perks Always Active sort activates General skills without having to add them to the cells. modPerksOnline - the same thing.
rkw wrote:
And tell me you can increase the chance of fatalities? Maybe there is some sort of mod,or maybe somewhere in a text document, something you can tweak?
I understand you just need to put the mutation bloodbath. From the description to her: each a fatal blow dismembers the enemy or to activate the finishing blow.
Arileon wrote:
Is there a mod that would bring back the feature to the cold water on Skellige?
What do you mean?
Arileon wrote:
Generally very interested in any fashion associated with gameplay of boats and sailing.
About the boats could only see the change of figures on the sails, if you are interested in.
Tell the mod to replace the standard armor school the Manticore on legendary with ng+.
Phantom_the_sky
http://www.nexusmods.com/witcher3/mods/1584/?
http://www.nexusmods.com/witcher3/mods/1551/?
Previously I found a mod that changed the equipment of other warlocks. There are similar mods that affect weapons, all the witches? For example the Vesemira legendary weapon of the school of Wolf, etc. Met before this mod, but couldn't find
GHOSTaltair117
Thank you of course, but it's not. This replacement of the legendary ng+ on the standard and I have naabarot.
here are found the mod
kidding of course, but the man believed. requested the link to the mod to send:-)
guys is there any mod where Geralt always displays the highest toxicity on the face
tell me the name of the mod, which was changed vegematic characters. The mod did their use Bolle colorful. Before them was, and now can't find
Is there a mod to rebalance or the complexity of the game, but under the latest patch?