Sunset overdrive
Genre - Sandbox, Action, Platform
Developer - Insomniac Games
Publisher - Microsoft Studios
Platform - Xbox One
Release date - autumn 2014
An open-world shooter with an ever-changing storyline set in the not too distant future. As a result of the disaster, the city of the protagonist was invaded by mutants. While most die or mutate, the protagonist finds himself. It turns out that his vocation is not to collect garbage or distribute food, but to destroy mutants. With such an arsenal of explosive devices, powerful weapons and the ability to move around the city with incredible ease, the hero does not face the end of the world.
http://www.youtube.com/watch?v=FqJdZQPBDF0
Well, what are we waiting for a masterpiece with a philosophical plot characteristic of the creators of Resistance?
Modified May 8, 2014 by ACE[quote name = 'Tinkino' timestamp = '1399562659' post = '4127252'] Will there be an openworld here? [/ quote]
Yes
[member = 'Natalia_Oreiro'] then it's a cannon! Looks great !!! We must take Juan in the fall. Believe in a white, kinless version!
Players will be rewarded for fast and brutal play. If you stop, your "style" will decline;
This is very cool, the game will be mega driving. But there is a fear that it will quickly get bored.
For those who did not have time to watch the gameplay.
https://www.youtube.com/watch?v=AznD0PmtNJs
Is the trailer recorded in this FPS?
And then, how strange it goes ...
As it drives slowly, there is no feeling of drive.
The fun of killing these things is not enough either.
It doesn't feel like you're kneading them.
Of course, you have to try it yourself.
But for now, I don't even know ...
[member = 'egor10'], is that from the alpha? And then the video looks like some kind of indie from a kickstarter. The character does not fit into the environment at all, as if it was done by combining frames. Well, what will be the situation with the bosses at a distance because of such a blur, just a bullet in milk?
awesome. gg hyperactive does not stop for a second))) and apparently there is an auto-guidance similar to a retchet and a clank
[member = 'youtoome'], it seems to me that this is not a trailer, but simply cutting frames can for a trailer and in very poor quality.
yy hyperactive doesn't stop for a second)
Duc he did not even stop, as if grandfather was moving.
There was much more drive in the jet.
At least put him on skates.
It seems to me that this is not a trailer, but simply cutting frames can for a trailer and in very poor quality.
So it's clear that the draft material.
But poor quality, it was somehow strangely coded, or is there such a FPS in the game?
Because, there is a clear discomfort, as if he does not get frames, jerky like that.
Modified on May 8, 2014 by youtoome[member = 'egor10'], is that from the alpha? And then the video looks like some kind of indie from a kickstarter. The character does not fit into the environment at all, as if it was done by combining frames. Well, what will be the situation with the bosses at a distance because of such a blur, just a bullet in milk?
I have no idea. Slicing for future previews is possible.
official trailer
https://www.youtube.com/watch?v=bMnjoqr5glk&feature=youtu.be
really, the character would move faster, it would be generally gorgeous