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saa0891 08.09.21 11:43 pm

Take It All (STALKER: Shadow of Chernobyl)

Is there a mod so that you can bind a button like in Call of Pripyat

?
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koska sony 08.09.21

I think no, just throw the game date folder into the game folder and that's it

6
666ian 14.09.21

It's not a secret for anyone that in CHN and ZP, in the search menu of the box, you can pick up all things in the inventory with the X button, and also switch to the trade menu during the dialogue with the NPC. Why not do the same on PM, the more the engine allows.

In the xml files, in the parameters for the buttons of the multiplayer buy menu, you can find the accel parameter, which is assigned a value corresponding to the hotkey. This parameter can also be used for buttons in the trade menu and dialogue with NPCs. Let's open the config ui carbody_new (_16) .xml file and find the "Take All" button tag - take_all_btn. Let's add the accel = "kX" parameter to its description and save the file. Now, when you press X, all items from the box will be transferred to the inventory. A trifle, but nice.

Similarly, you can switch between the dialog and trade windows. Let's open the config ui talk (_16) .xml file and find the button tag in it. This is the description of the "Trade" button. Also add the accel = "kX" parameter to it. Having opened the config ui trade (_16) .xml file, we will see that there are two buttons - the first for concluding a deal, the second for returning to the dialog. For the second button, add the accel = "kX" parameter. Now the X button will switch between the dialog and trade windows. If desired, you can add a hot button for the action of buying and selling a product.

6
666ian 14.09.21

gamedata will have to be unpacked anyway