FPS drawdowns / Freezes (The Witcher 3: Wild Hunt)
I must say right away that I play on a non-licensed version of the game (perhaps because of this, problems arise). When you are in cities (Regardless of the size; even in the "white garden"), friezes begin with an interval of 1-3 seconds, moreover, the fps drops by 2-3 frames (from 60 fps). Lowering the graphics settings down to low does not help ... Here microfreezes are clearly visible, especially with sharp camera movements:About the system:
CPU: Intel Core i5 4690k
GPU: MSI 970 Gaming
RAM: Kingston HyperX 8gb
MOTHERBOARD: MSI z97 PC MATE
COOLER: DEEPCOOL GAMMAX 400
HDD: WD Caviar Blue WD10EZEX 1TB
MedvediVodki
As I understand it, it is difficult to explain the whole situation in words, you will have to record the gameplay ...
Freezes are when it drops to non-playable 10-20 frames, and a drawdown of 2 or even 10-15 frames at 60 will not affect the game in any way, you will not notice if you don’t wake up to look at Freud. And you can turn off the vert. Synchronization, without it, the purity of frames will be higher
Liwy_
and what did you want, spawn nps drawing of buildings, etc.
people play with 25 ~ 30fps and do not complain
when you run around Novigrad, pay attention to the railway indicator, if it is on without interruption, it means all the troubles from it, defragmentation can help a little, but better ssd disk, but they also say on it that freezing
in the end means the engine has such a streaming of textures
, I personally have 20fps in Novigrad)) I play the rules and do not worry
Update the drivers on Nvidia, the same nonsense was only on the msi laptop, updated to the latest and everything is perfect.
Well, hello friend!))
Write to me in a personal)
I will tell you how to try to remove)
I have the same problem)
And the same configuration, and I understand you perfectly)
moonchild69
In short: 1 what can help it Make Windowed mode (But full screen off)
2 Reduce it from ultra DISTANCE grass to High *
3 Give a little more Tension by percent. ,
In general, this is a problem due to the problem, in cities a lot of things need to be drawn, and the percentage is choking, you can pay attention that when it starts to lag, the percentage gives 95% + on all cores, and the friezes begin)
100% way to get rid of friezes in cities is the acquisition of 8 streaming =
guys, and if you buy a person, will it somehow affect the FPS in the game or is it unlikely?)
arthos1998
There is no protection on the witcher, that is, everyone literally plays on the face. Well, in other games it happens, but very rarely.
Liwy_
I have a config: old intel q6600 2.4ghz (overclocked to 3.2ghz),
Asus p5p43td pro motherboard,
msi gtx960 gaming 4g video card,
12 gb ram,
Hdd samsung 2tb Running
on high graphics settings. Outside the cities, everything is fine. In cities, there are also friezes, but not so, a little less noticeable. Overall 60fps