Characters have square outlines. (Fallout 4)
Characters have square outlines. Has anyone come across?Danil Zakharchuk
All characters have blurry pixels along the contour.
At all settings. Ultra, high and medium.
First, click the Low settings, then you can set antialiasing and anisotropic as you like, in the additional settings put the first 5 at least at ultra, but don't touch the bottom three at all, you can tick everything, any distance, too, it helped me, though I didn't test for a long time, through we'll see for an hour)
everyone who downloaded repacks or the first torrents there does not change the settings correctly,
more precisely, for many, they do not change at all
determine it is easy to select the window mode if you have a small window, then the resolution is the first
and so change the config only
Documents My Games Fallout4
Fallout4Prefs.ini
also set the resolution here adding 2 lines if they are not there and helps with a full screen, and so on
bBorderless = 1
bFull Screen = 1
iSize H = 1050 (here your resolution)
iSize W = 1680 (here your resolution)
at the root of the game, the config does not affect anything
and in the same place we are looking for lines of shadows of smoothing and so on)
as it should be at the root of the game there are 4 profiles of ultra high medium normal there are indicated which lines should be
either smoke and wait for normal repacks
ps at the root of the game, these are not your configs
as an option to delete all configs except for Fallout4.ini in
Documents My Games Fallout4
run the launcher in the root of the game
Fallout4Launcher.exe
by selecting reset
close, reopen by selecting the ultra settings and change the settings there as you like
Elior
you read the topic?
Set the settings to low. What parameter is responsible for the squares has not yet figured out
is it possible to turn off all shadows? just by removing them and not lowering the quality?
only in low mode keeps a checkmark on off,
everything that is higher is discarded after closing on low
To disable Sun Rays Detail,
open Fallout4Prefs.ini
C: Users Username Documents My Games Fallout4
Find two parameters and set the value to 0
iVolumetricLightingQuality = 0
bVolumetricLightingEnable = 0
All my settings change normally
Everything is on ultra (graphics are shit if it's fair)
But it works stably only if in the NVIDIA panel in the rendering mode SLI is selected - Perform alternative frame construction 2 (in other versions, the drawdown is up to 20 frames for some reason)
Try , can anyone help
Config without squares on characters, run with a shortcut through launcher configuration stray
Spoiler [Display]
flocalShadowMapHalveEveryXUnit = 750.0000
focusShadowMapDoubleEveryXUnit = 450.0000
fShadowBiasScale = 1.0000
fDirShadowDistance = 3000.0000
fShadowDistance = 3000.0000
uiOrthoShadowFilter = 0
uiShadowFilter = 0
iShadowMapResolution = 2048
uPipboyTargetHeight = 700
uPipboyTargetWidth = 876
iVolumetricLightingQuality = 0
bVolumetricLightingEnable = 0
bSAOEnable = 0
iDirShadowSplits = 0
bVolumetricLightingForceCasters = 0
iTiledLightingMinLights = 40
bComputeShaderDeferredTiledLighting = 1
iMaxFocusShadowsDialogue = 4
iMaxFocusShadows = 1
bForceIgnoreSmoothness = 0
fBlendSplitDirShadow = 48.0000
bSinglePassDirShadow = 1
bEnableWetnessMaterials = 1
fTessFactorMaxDistanceScale = 100.0000
sAntiAliasing = TAA
fLeafAnimDampenDistEnd = 4600.0000
fLeafAnimDampenDistStart = 3600.0000
fMeshLODFadePercentDefault = 1.2000
fMeshLODFadeBoundDefault = 256.0000
fMeshLODFadeScalar = 1.0000
fMeshLODLevel2FadeTreeDistance = 2048.0000
fMeshLODLevel1FadeTreeDistance = 2844.0000
fInteriorMeshLODLevel2FadeDist = 1950.0000
fInteriorMeshLODLevel1FadeDist = 2600.0000
fMeshLODLevel2FadeDist = 3000.0000
fMeshLODLevel1FadeDist = 4000.0000
iMaxAnisotropy = 16
iPresentInterval = 1
bTopMostWindow = 0
bMaximizeWindow = 0
bBorderless = 1
bFull Screen = 0
iSize H = 768
iSize W = 1360
bAllowShadowcasterNPCLights = 0
iScreenShotIndex = 0
fMaxFocusShadowMapDistance = 450.0000
bPrecipitati1
iMaxSkinDecalsPerFrame = 3
iMaxDecalsPerFrame = 10
[Imagespace]
bDoDepthOfField = 1
bScreenSpaceBokeh = 0
bMBEnable = 1
bLensFlare = 1
[Pipboy]
fPipboyEffectColorB = 0.0900
fPipboyEffectColorG =
1.0000 fPipboyEffectColorR = 0.0800
[VATS]
fModMenuEffectHighlightPAColorB = 0.4100
fModMenuEffectGighlight = 0.8200PAColor
fModMenuEffectHighlightPAColorR = 1.0000
fModMenuEffectPAColorB = 0.4100
fModMenuEffectPAColorG = 0.8200
fModMenuEffectPAColorR = 1.0000
fModMenuEffectHighlightColorB = 0.0824
fModMenuEffectHighlightColorG = 1.0000
fModMenuEffectHighlightColorR = 0.0706
fModMenuEffectColorB = 0.4200
fModMenuEffectColorG = 0.9900
fModMenuEffectColorR = 0.4900
[MAIN]
fSkyCellRefFadeDistance = 150000.0000
bCrosshairEnabled = 1
fHUDOpacity = 1.0000
bSave1
bSave1
bSave1
bSave1
[LightingShader]
bScreenSpaceSubsurfaceScattering = 0
bScreenSpaceReflecti1
[General]
bGamepadEnable = 1
bPipboyCompani0
iStoryManagerLoggingEvent = -1
bEnableStoryManagerLogging = 0
uGridsToLoad = 5
[Interface]
bDialogueSubtitles = 0
bGeneralSubtitles = 0
iHUDColorB = 21
iHUDColorG = 255
iHUDColorR = 18
bDialogueCameraEnable = 1
bShowCompass = 1
[Controls]
fMouseHeadingSensitivity = 0.0300
fGamepadHeadingSensitivity = 0.6667
bAlwaysRunByDefault = 1
bInvertYValues = 0
bGamePadRumble = 1
[GamePlay]
iDifficulty = 2
bShowFloatingQuestMarkers = 1
bShowQuestMarkers = 1
[Particles]
iMaxDesired = 750
[SaveGame]
fAutosaveEveryXMins = 10.0000
[AudioMenu]
fAudioMasterVolume =
1.0000 fVal7 =
1.0000 uID7 = 0
fVal6 =
1.0000 uID6 = 0
fVal5 =
1.0000 uID5 = 0
fVal4 = 0.6500
uID4 = 138006
fVal3 = 0.6500
uID3 = 1007612
fVal2 =
1.0000 uID2 = 94881
fVal1 = 46500
uID2 = 94881
fVal1 = 46500
uID2 554 685
[Water]
bUseWaterDisplacements = 1
bUseWaterRefracti1
bUseWaterReflecti1
bUseWaterDepth = 1
[TerrainManager]
fTreeLoadDistance = 75000.0000
fBlockMaximumDistance = 100000.0000
fBlockLevel2Distance = 80000.0000
fBlockLevel1Distance = 32000.0000
fBlockLevel0Distance = 20000.0000
= 1.1000 fSplitDistanceMult
bShowLODInEditor = 0
[Grass]
fGrassStartFadeDistance = 2000.0000
fGrassMaxStartFadeDistance = 7000.0000
fGrassMinStartFadeDistance = 400.0000
[Decals]
uMaxDecals = 100
[LOD]
fLODFadeOutMultSkyCell = 1.0000
fLODFadeOutMultObjects = 5.0000
fLODFadeOutMultItems = 3.0000
fLODFadeOutMultActors = 5.0000
GelionPraim
You forgot to tell you that you need to reset the settings, and then select the necessary parameters, except for the sun's rays (they should be off), then everything will go without problems !!!
If, after starting Fallout 4 at maximum graphics settings, you find that all characters are displayed using large pixels, despite the fact that all the decorations and objects look pretty clear, you will need to do a small manual edit of the game system files, described below: Follow the My path docs> My games> Fallout 4 and find the prefs.ini config file. Open the file with Notepad. Find and edit two parameters - iVolumetricLightingQuality and bVolumetricLightingEnable. Set them to 0 after the equal sign. Save your changes and close the document. After that, go to the root folder of the game and find the Fallout4Prefs.ini file there. Open the file with Notepad. Find and edit the bVolumetricLightingEnable parameter in it, setting it to 0 after the equal sign. Save your changes and close the document. Restart the game and check the graphics quality.