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SULIK 712 06.11.19 04:36 pm

Impressions of the game (Need for Speed: Heat)

My first impressions from 30 minutes of play.EA are you serious is released???I am shocked by the graphics.She's like driver 2 on the PS1.Seriously.The first race in Volvo-physics and control worse than what it was.She's like centuries old games on nes and Sega,as if the picture is coming at you ,and the machine just wagging from side to side.The range of drawing just no.This 2019?The 2K resolution is ultra.The video itself is some jerky though fps is kept 60,well, it's okay the first day.Even in CREW 1 c its a huge map and the graphics were much better.This is pathetic.The soundtrack just sucks,dominated by Mexican-Latin tracks.I understand that palm city and atmosphere,but you can also diversify,or make a radio station for choice in Forze horizon.It's just kind of suck or something ,and assumed that the game will be weak ,but not as miserable.And electronics is asking 3.5 K for standard edition**?So electronics has decided to celebrate the anniversary of a series of NSF.Fuck this
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Dex Starr 08.12.20

On November 8th, a new installment of the Need for Speed series was released to mark its 25th anniversary. And as the name itself suggests, I'll try to explain why this part isn't a hit😂.

I would like to start from the very beginning of the game.
After the introductory video, we are immediately given to try out the setting, the very night "Palm City" where the action of the game will take place. They put us behind the wheel of the 2020 century Polestar, with a body kit from Khyzyl Saleem. And this car, by the way, we will not see anywhere else. I mean, we'll see, but we can't make an exact copy of it. Like the other 5 wheelbarrows that can be purchased by buying a Deluxe edition, paying 500 rubles (and I advise you to do it, then tell why)

By giving us a little try out the new (no) physics of driving a car, which is driven surprisingly perfectly, and not allowing us to pull the brake button (actually because drift is now on the gas😂) we are smoothly led to the plot, which will push our cradle called NfS:Heat forward.

And through a couple of cutscenes and character selection, among these 5-6 sexes, how are they there... Transformers, we're finally being given a drive. And it turns out that without pumping your bucket with bolts (who would doubt) you actually do nothing and you can not and I will tell about it further, and now ...

City and graphics.
Looks Palm-City by day just like Fortune Valley's Payback, angular, cardboard, deserted and useless. Decorations in the form of houses are constantly loaded, right in front of you. Apparently it is a feature of the engine. At night everything changes a little and the environment begins to resemble Carbon with its Palmont City (even the names of the cities are similar, and what you wanted, it's EA, they have recently tight with creativity), and the graphics are inferior to the same NFS 2015, although there was a lot of "soap" but was much more atmospheric.
The map is quite large and it has a lot of activity (hello Forza Horizon), but these activities are still as boring (find all the flamingos, stickers, knock down all the billboards, go through all the high-speed radars, drift zones) and pass them there is no desire, especially as for this you will not be given much interesting, except the new neon lights and new smoke tires. True for collecting all these activities you get a Ferrari 488 Pista, but believe me, you probably do not want to do it (personally I got bored after the 4th cleared zone of 18 if I'm not mistaken)

Weather.
The developers talked about the dynamic change of weather, and eventually got a dynamic rain.
He pours here by the way constantly, even more often than in St. Petersburg.
On wet asphalt and constant rain gets tired to watch after an hour of another game and it does not cause anything but Facepalm and gag reflex.

So, tuning.
Compared to some previous parts of the series, namely Payback and 2015, it has undergone some changes. We have a cool square and only 3 details that affect whether our kolymaga will steer or not.
Actually, we need only 4 positions. They are in the most extreme corners of this very square.

1)Race/Trail
2)Race/Road
3) Drift/Trail
4) Drift/Road (a.m. speedcross, I xz why)

All other positions are intermediate links or made specifically for perverts, and some cars, despite the fact that the white circle is in one of the corners of the square, still have a feature poorly managed, because they are not designed for any class of racing a priori, but it does not prevent you to buy parts for all kinds of races on one car (for example on Lamborghini Countach) and rearrange them almost on the move through the menu pauses (of course, as in my time). , it would be better for EA and Ghost Games to leave the division of cars into classes, as it was in Payback. It was much better.

The so-called "tuning on the go" where you can adjust your car during the race, but there are only 4 positions. The main of which, is the ability to reassign drift from the gas, to the brake convenient to us.
Drag racing - it's not here, but there are tires.
As for the external tuning.
The authors stated that the tuning that is available in Heat Studio (an application for your Xiaomi) is not the entire tuning shown in the game. And I think someone's lying really badly. Because not only that the mobile application was shown the entire external tuning, so the game still cut the coolest thing from Payback - super-staffing. You want your VW Beetle to make a drift or suck it offroad, and Ghost Games tell you to "suck my exhaust."
The rest of the tuning looks exactly like in NFS: Payback, without bringing a single fraction of the new, except for the very Deluxe edition, which I mentioned at the beginning. Because these 5 machines are all from the same Khyzyl Saleem, which are referred to as (K.S. Edition) make at least a little variety and do not look so wretched, as the rest of the tuning and in the game. Therefore, I advise you to buy a Deluxe edition paying extra 100 rubles per car. (You can assume that you bought DLC)

Cars, there are 127 of them - the largest fleet in the series, if I'm not mistaken. But the top-end, customise off-the-box also did not bring, allowing to change only the wheels (Lambo SVJ, Lambo Huracan Perfomante, McLaren P1, and almost the entire range of Ferrari), and the one that is, repeats the one that we saw in 2015 and 2017, without any new details. And if you look at the years, then there is a kind of sadness in terms of customization of cars.
2010 - there was no tuning
2011 - well x
2012 - what was it even?!
2013 - um....
2015 - so what is it? (No, there was tuning, but I frankly did not have enough)
2017 - wow, you can get from the same wheelbarrow to collect 5 different (I'm talking about super-staffing) Very strongly in this part in my opinion pulled up the external category, and added a lot of new cars (but this theme with "jump somersaults 3 times on one leg at midnight with closed eyes to open the bumper", to put it mildly was so-so) Back to our sheep.

Plot. He's not here for a word at all. And what we are given for the plot, is only a convention to justify the presence of police in the game. Yes, in Most Wanted 2005 in general the plot was at the beginning and at the very end, but it did not get boring, as it becomes here.

Music - well music and music, nothing memorable did not stand out for itself, except the music from the final trailer. Let's move on.

Race.
They're here. In the afternoon we have Speedhunter Showdown - legal races on the ring (in which we earn bucks), later on the plot will be added drift and off-road. There will be very few sprints. Basically three laps of racing. And at night it is just illegal races to get into the "League" (although what is different is not clear). There are already sprints, but the ring races have not gone anywhere. For them we get a reputation to swing your level. For raising the level we open new details on which we can pump your bucket with bolts (sorry, wheelbarrow). Reputation is multiplied to our level of chase (Heat level), which consists of passed races and chases with the police, which now and I want to talk about.

Cops.
Dumb creatures that don't digest the jumps from the word "TOTALLY" and their main task is not to catch you, as it was in Need for Speed Most Wanted 2005, namely to reduce your KP strip to zero, as in some Rivals, which is what happens when your Heat level (chase) reached the number 5. You also will not go half of the entire state police (hello MW 2005), and a maximum of 5 cars. Take you in a box? (yes what will you do, again MW 2005) No, have not heard.
And all that causes you a fit of fear, it's not the cops, no, but the fact that you have no opportunity to bring your husky during the chase to the local service station, it's a gas station (Burnout :P aradise and you hello), because you can do it only 3 times in one night session. And with the tenacity and audacity with which it bastards you constantly ram, your strip KP at the 5th level of the chase will strive to zero very quickly, if in the vicinity there is no springboard.

So you won't be able to chase the entire city police around town (sorry for tautology) an hour or two, as it was (may I forgive the community Playground) all in the same NFS: MW 2005.

Total.
We have a new part of the popular series in the genre of auto arcade, which does not bring anything new, but only borrows and exploits existing ideas, sometimes not even very successfully.
Looks like this game is worth saying as an addition to Need for Speed: Payback and feels exactly the same.
But! That's what this game is in 2015, that would be exactly what fans like me were waiting for.

P.S.: I love the Need for Speed series (I've been playing all the games in the series since 2001), although at first glance it may seem that this is not the case at all. And Heat copes with its main task as a game, it entertains you, the truth is not as you were told, not as you expected and not long enough time, so does not pay for the price that the publisher asks for it, but nevertheless the game moves, the truth is not known where.

My score: 3 points out of 5 possible

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PROka-X 08.12.20

The most ridiculous part in the series. Management is worse than in the peiback whoever said what is not, street racers are at night not for money chasing, risking their foreminant cars on a lot of doyles, and for respect. Day races are not interesting at all. Cops are something inadequate, 4 stars and even kamikaze begin to smoke nervously on the sidelines. And the opponents are just not good. Turns fly like rails. In general, the accumulation of delirium for one part of the game has got used to all the limits, if the peybek was infuriated by the stupid pumping of a la casino, then then the campaign led the whole project that who invented it. At least the casino refused it. In general, the game is 2 plus compared to the peibek, tuning and lack of casinos. Otherwise, it's something that's not worth the attention of even fans of the series.
PS. In the nomination disappointing year the choice has already been made.

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SlimBaron 08.12.20

On the contrary, this part seemed to me the most awesome in the last 10 years. For the first time I catch so many fans from the game of the series with Fremen Andedrgarund2 bridge ponted. Just everything in it is perfect, except the plot. But in general, it was very mediocre in the underground, just before it was not paid attention at all, the main thing was the gameplay.

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Sargarus 08.12.20

A crazy game, it's better to go underground 2 with High Vision mod and my 4k decide

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warwar556 08.12.20

God, it's really really hard to hire a couple of normal screenwriters and make a good story that continues the story after MW and Carbone. And not to shove this wheelbarrow every time in a new part, and also as a dz. After all, for the plot there is not much necessary, any person familiar with the series will come up with a worthy continuation of the plot.
You'll hear the developers! Enough of this oval wooden let out!

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GIBAY 08.12.20

The lute slag.
I liked NFS 2015, I basically also liked Payback someone that wouldn't say anything but Heat...
Graphics became many times worse than in previous parts, even in NFS HP 2010 graphene was a little better, at least more pleasant for sure, physics so it's generally a gelding, the bottom is pierced. So still the game manages to fart and disgusting to go to 1066. Yes, the graphics card does not shine with power, but NFS 2015 went perfectly on the ultras at 75 fps (with a lock of frames) and then sits down to 45, well, just hell, so still the game must be put to the end that would not die to hell, all the time under the weave loaded and sometimes the game freezes because of it.
No, for the first time in my life I won't pass the new NFS, removed from my wait to hell.

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dilat 08.12.20

GIBAY
Yes there is nothing to pass, the plot of the hour for 3 about, and at the end just come out a banner with the inscription "Thank you." On the pile done

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inferno666999 08.12.20

It's a shame that I can't even play, bought a deluxe for 2666r. although there was a wild desire to buy at first, very well, that I did not buy, can of course comp weak, but it is the only game that does not start ((although I read the reviews and think that no one did not miss

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Ab7inth 08.12.20

Norm, I've rolled back more than 30 hours in a week. The graphics settings are ultra good, management too. Yesterday, a new version was released. For drifter top Nissan Skyline R32, for races Corvette Grand Sport.

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Zoltan1488 08.12.20

How much high exhaust they made, here you can check -
I threw a video with my best exhaust in the game.

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DemonXL1080 08.12.20

I liked the game, recalled Underground 2 and Carbon, pleased with tuning in the game, simple, pumping car also liked, put nitro, the first stage of it minimum increase in speed as it was in Underground, in general the game came

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Sprintin 08.12.20

generally not bad, continue to drink back, let's say so.
but what about the prices that suddenly became?
Was it 1k, and that's 4k? Seriously?

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lwader 08.12.20

Very great impressions of a retro neon racer, a gessy





It's an incredible game.

l
lwader 08.12.20

And this is on 1070 with driver 416.94 and 1080Ti with 441.41, absolutely identical bugs on different computers, one of my other brother comp.

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Durandalle 08.12.20

In my opinion, from the last few years of trying to do something normal now turned out even nice.
Peybek didn't like it. These random details and moaning characters at every scratch... Fe... NFS 15 years is very unpleasant in management, just like MW of the 12th year (or what? I don't even know what to compare. Turns only in the skid. And even with such controllability to make the car so easily breaking from any scratch, and even with a long animation of this accident ... It was not good. For that skid is pleasant in performance. The video of the actors came to me there. Not the plot, but the liveliness of the people in the frame, the first-person view and Freeman in the title role.
Immediately I liked the management. Machines with controllability settings are really controlled... And with tuning in drift drift is nice. Unless off-road is strange. The car is going normally, but the bots... All the time they go only on the route, as well as on asphalt roads, but there it is justified, and here they are with a clear opportunity to reduce still go on the GPS route. And sometimes so generally lost where to go. In the race on the beach they just turn off the route and go to the water (I do not know stomp or not, somehow do not finish and see what will happen).
Enjoyed tuning, both external and internal, except that spoilers do not please often, do not like these benches, and except they do not always have something to put. Setting the handling through the parts, no random parts, and especially hooked the change of engine. When you go out in a car with a new engine and hear how much else it sounds, and goes too ... It also adds balance. In earlier games (where you could pump any car to any level) to buy a new car was not very much of a sense. Still pump the old cheaper and faster. And here to keep up you need to put a new engine, which is comparable to a new machine of the same level. And then you can think - the engine or the car. And it's also a joy to feel when you're riding your colymag, which you like, on the same level as Lamborghini, which you don't like, and you know that your car has as much money as it is, or even more, and not the feeling that you're some kind of beggar and go on a housekeeper option.
The plot is small, but for me personally is not a problem, I'm here because of racing and tuning, not the plot. But without it, the world somehow becomes empty.

K
K1600 GT 08.12.20

I liked the game average. In some locations there were drawdowns even on the Rockets up to 50 fps in any resolution.

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insel260 08.12.20

lwader
Didn't you think these defects were because you had a pirate? At least there was no such thing on the license.

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Durandalle 08.12.20

The pirate works on an unspoded version. There's not only a bunch of bugs and departures that I haven't experienced in the trial version of the game, so there are also some game modes. Arrivals for a while and what you need drift off-road setup. Apparently the time of the guest only through online you can get... Or in the unspothed version of them forgotten ...

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lwader 08.12.20

insel260
There is also a joke in my brother pirate version of Vinda 10 appeared and there are bugs these are not anywhere, even on a pirate and me with seven for 10k to climb not hunting. And here's the question: there are definitely no bugs in the face on The Wind 7?. Here is who in the license for wines 7 gamal?. Just to be 100% sure.

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insel260 08.12.20

lwader
Officially, the game does not support Vin 7, so there was a solution to your problem.