3 New Notifications

New Badge Earned
Get 1K upvotes on your post
Life choices of my cat
Earned 210

Drag Images here or Browse from your computer.

Trending Posts
Sorted by Newest First
F
Faruk123 10.11.21 04:16 pm

Will the game run on GTX650? (Quantum Break)

right now, I opened youtube, drove a model of my vidyuhi gtx650. I found a video where the type of testing a game on gtx650ti 2 gb. I was surprised of course, because as far as I know this video does not have directx 12 support. Tell me is this fake or is it really true?
11 Comments
Sort by:
M
MassChester87 10.11.21

jekovalov DX12
support comes from the 400 series.

F
Faruk123 10.11.21

maybe version 11. When I opened dxdaig on my computer (as it was right there), I saw that the system had support for version 12, and when I opened the control panel, NV showed that the system had 12 and on the video card 11_00

V
Vityok Jan 10.11.21

jekovalov
Passed before the 4th episode on his ge force 650ti 1 gb

F
Faruk123 10.11.21


Is Vityok Jan normal fps?

k
kenny undead 10.11.21

May it work.

V
Vityok Jan 10.11.21

jekovalov
15-25 on medium

r
rugnour 10.11.21

GT 610

G
GAMER_UKRAINE 10.11.21

Vityok Jan
How do you play?

V
Vityok Jan 10.11.21

in the window :( this is awful

t
tesla707 10.11.21

how many times can you have to explain that D3D12CreateDevcie function takes one of four levels of hardware support
D3D_FEATURE_LEVEL_11_0 = 45056 (0hV000)
D3D_FEATURE_LEVEL_11_1 = 45312 (0hV100)
D3D_FEATURE_LEVEL_12_0 = 49152 (0hS000)
D3D_FEATURE_LEVEL_12_1 = 49408 (0hS100)

if your video card supports at least one of them, then your video card supports DirectX 12.

in this game the developers used the hardware level D3D_FEATURE_LEVEL_11_0

ID3D12Device * device = nullptr;
HRESULT result = D3D12CreateDevice (nullptr, D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS (& device));
what follows from my code analysis


initialization of the device (video card) is hidden in the d3d_x64_f.dll library (usually located in the executable).

F
Faruk123 10.11.21

people, how to remove the blur in the game when cornering?