Jumping texture resolution (Dragon Age: Inquisition)
In the cutscenes, almost all the textures in the background in the first seconds are good, clear, then bam - they become sharply blurred. Basically, it concerns only what is behind the stage. Also with some objects at a certain angle of view. For example (boxes):Spoiler
I don’t know any more which settings to turn to the maximum, which ones to lower. Previously, this was not the case, the problem fell on my head out of nowhere.
MasterCross
if you mean post-processing - everything is at a minimum
about the depth of field. does it change outside of the game settings? where then?
ate a nvidia video card, turn the sliders in the video card control panel ... there should also be a setting for dimming the background lighting (something like depth of field)
Eugene Chernikov
eh, writes "not supported for this application"
Lina Sheremetyeva,
do not worry, on the ultra there is only a polygonal mesh and shaders, but the point is x)
Evgeny Chernikov
hair, yes. and scars with freckles are visible. but for positive emotions this is not enough))):
frakmell
, unfortunately, I have not enough positive emotions regarding the entire Inquisition)
frakmell
Brewers continue to merge their episodes. Mass has been leaked. Now saying - "We don't care what was there before, we will do everything from scratch by rewriting the entire lore and simplifying the gameplay component." This is not at all what I and many other players wanted to see.
I had it with a non-overclocked bus and a mat board with a lack of GPU memory,
if the card is good 3 + GB, then you can try to go to the driver and look for the quality of the mip-maps and set the driver forcibly the maximum quality.
but mine was a little different. I sometimes did not have time to load something. after that, it no longer turned into soap.