Weapon recipes (Dead Space 3)
Since the process of comparing the capabilities and characteristics of weapons is different for everyone, this topic is for describing specific recipes for weapons.35% of the passage pleases me with such an assembly:
- bed - heavy standard
- upper block - rifle, var. - magnetic waves
- lower block - metric charge, var. - conical diffuser
- nozzle 1 - enhanced fire
- nozzle 2 - extra cartridge
- well, plus various modifications
While such a set suits, I take out the main fire at long distances, with additional fire if they stick closer
In my opinion, the standard "Enforcer" with a unique frame is ideal for carrying out everything inanimate at a level from light to heavy on the impossible, you just need to screw on the bottom of the shotgun for especially tenacious creatures. You take out the fast ones from the machine gun, and the strong ones are usually slow, they are from the shotgun.
Drobash turned out to be very weak. With only three shots at close range he takes out blacks with axes at the ends.
The evangelist (carbine), driven purely into damage, simply takes out all the mobs, I run the whole game with him.
Pulse rifle (fiery cartridges) + flamethrower (precision variator (ice)) you freeze the smart ones and finish them off with fiery cartridges. It's so convenient for me.
AxelV777
Coercion shit. ... Both Pipes, Attack Interceptor and Relentless are much better, but the Handmade ones are even cooler.
I play on the insane
first bunch: a wide slaughter cutter, and a machine gun with electroparalytic cartridges.
for long-range and powerful attacks!
the second bundle: ricocheting knippers (they do not shoot badly around the corner), and electric meat grinder knippels (they stick to any surface and rotate they chop everything that passes by)
this is for close combat and cramped rooms, you sprinkle such anchors on the floor in front of you periodically, and that's it crowd into your meat!
* Weller's compact frame.
* Compact direct ejection field tip.
* Chains:
- +3 damage +3 rate of fire
- +3 damage +3 rate of fire
- +3 damage +3 rate of fire
- +3 damage +3 rate of fire
* No attachments.