Skull Drill / Feeler (XCOM 2)
There were some misunderstandings with a product called "Skull Drill". Made it, scanned the brain of the officer on the main task. And actually that's all - in all further missions he is always inactive and does not find a target for use (he tried to use it on soldiers, spearmen, officers, shield guards and others). In the meantime, a certain "Cranial Probe" studied in the test area - it says that this is a type of modified drill. But this probe itself is nowhere to be found, neither in inventory nor in production. Only the drill itself is lying in the inventory. As a result, it is not clear where this probe is and how to get it, and how to apply all this rubbish after the corresponding task in the plot.Valius
Well ?! You already have the answer in your question "apply all this rubbish after the corresponding task in the plot."
Demoniac1985
Firstly, the question was "HOW to apply all this rubbish after the corresponding task in the plot", because already on the 3rd mission this drill is simply inactive, and when choosing it, it says that there are no goals to which it can be applied, even if you are standing next to an enemy officer. And secondly, there were two questions. Actually this and the second: where to get the cranial probe, which was examined, but did not appear?
There, further down the line of research, there will be a skull bomb that can be used on most enemy officers, and the probe can only be used for missions on missions ...
in this part, you do not need to capture all opponents. I used it only 2 times in the story. while there is no quest to use it on the CODE, you can safely remove it. and how to appear again add
X-Angel
Clearly, something was written there that applies to most Advent soldiers and that the more data we extract, the better. So I decided that according to the plot they showed what it was for, and after that I had to use it myself if possible. But in fact, it turns out some useless garbage, which occupies an extra slot.
Lyokha Chukalin
I see. There, during the first scan, they offered more good buns - so I wanted to get more profit from any officers in the future. And the campaign is not so.
Valius was
also in confusion, now everything is clear, I'll go and try to catch the "code"!
Well, I carry it from one specialist, it increases the hacking skill, sometimes it can be used on an enemy officer who is nearby, if successful, the officer dies
This drill is a very useful thing. On each mission, I pull 20-40 intelligence from these soldiers / officers. Do you really know a serious help on money. (I exchange them for materials, because there are not enough of them).
In addition, he will one-shot any enemy (well, to whom you can apply).
He tolerates officers normally. Ranger running up to close range uses, there has never been a miss. 100% one-shot officer, before leveling the sword, it's a very good thing. Yes, and extracts a little intelligence.
Strange, I read all the answers - and for the next mission I transferred the drill from the ranger's pocket to the specialist's pocket. As a result, on the skill bar, it changed from a cranial drill to a cranial mine - and began to be applied normally to some soldiers and officers. Before that, either there was a glitch, or I don't even know.
_Salar_
I always have 70% on the cranial, and no modifiers on the chance affect as far as I've seen.
And you can somehow increase the amount of cranial mine, then one is somehow lacking
Co6uPaTeJIb
Without changing files - not. And so, I made / distributed Boers to everyone, there will be 6, instakill as a fallback.
Valius wrote: I
see, because something was written there that applies to most Advent soldiers and that the more data we extract, the better. So I decided that according to the plot they showed what it was for, and after that I had to use it myself if possible. But in fact, it turns out some useless garbage, which occupies an extra slot.
The same garbage, only an extra slot occupied and I tried to apply it to all officers, stupidly did what only according to the storyline task and that's it, in the last part I captured several enemies in almost every mission, often even ran into the limit, except for bodies and resources Also, weapons were constantly free, at first, especially plasma pistols (and then other weapons) could be recruited for free.
Well at least they made a cranial mine.
saa0891
In fact, a very useful thing for a specialist. If the enemy one-shot is successful, the chance to get bonuses and the probe gives +20 to hacking