Battlefield 2042: For Those Who Have Not Decided to Cancel Pre-Order or Not
A post from redita was brought in, slightly corrected the translation, but mb overlooked it somewhere. Note that everything that is written here does not concern bugs, but only the very CORE elements of the game, the topic of weapons that do not fall into people is not even touched upon.
A post from redita was brought in, slightly corrected the translation, but mb overlooked it somewhere. Note that everything that is written here does not concern bugs, but only the very CORE elements of the game, the topic of weapons that do not fall into people is not even touched upon.
Key Features
No single story
No standard server browser
Fewer standardized game modes, only 2 (Can't even play TDM or smaller modes without relying on community servers. Right?)
Fewer cards in the base game than in any other game (even including the portal, the number of cards is only 13, without the portal - 7)
No permanent lobbies - 1 game and you are in the main menu (seriously, why should I look for players after EACH round?)
Fewer in-game tasks (except for cosmetic discoveries)
No class system
Less customization options (than BF5)
There is no progress / profile statistics page in the menu
No battle log / stats tracking for other players
No global leaderboards
End of Round Quest Progress Screen
No tokens (I guess they still exist?)
No custom emblems
Less achievements
No medals
No progressive crescendo of dramatic music towards the end of the match (obviously the most egregious on the list) Instead of music, we have scary shit ambient
Less destruction (only a small handful of script destructible buildings on each map, I'm not even sure if they can be completely razed to the ground)
There is no card that changes left-handedness (there seems to be, but the cards are so big, anything that changes doesn't really affect the way you play)
The lack of an in-game profile screen (BF 4, HL, 1 and V were linked by menus, if you had them digitally, that's a great feature).
Without spectator mode
No permanent community servers (would be useful for clans and events)
No single story
No standard server browser
Fewer standardized game modes, only 2 (Can't even play TDM or smaller modes without relying on community servers. Right?)
Fewer cards in the base game than in any other game (even including the portal, the number of cards is only 13, without the portal - 7)
No permanent lobbies - 1 game and you are in the main menu (seriously, why should I look for players after EACH round?)
Fewer in-game tasks (except for cosmetic discoveries)
No class system
Less customization options (than BF5)
There is no progress / profile statistics page in the menu
No battle log / stats tracking for other players
No global leaderboards
End of Round Quest Progress Screen
No tokens (I guess they still exist?)
No custom emblems
Less achievements
No medals
No progressive crescendo of dramatic music towards the end of the match (obviously the most egregious on the list) Instead of music, we have scary shit ambient
Less destruction (only a small handful of script destructible buildings on each map, I'm not even sure if they can be completely razed to the ground)
There is no card that changes left-handedness (there seems to be, but the cards are so big, anything that changes doesn't really affect the way you play)
The lack of an in-game profile screen (BF 4, HL, 1 and V were linked by menus, if you had them digitally, that's a great feature).
Without spectator mode
No permanent community servers (would be useful for clans and events)
Infantry gameplay
Fewer guns (even including all portal guns, the BF4 still had more at launch)
Less infantry gadgets
No manual tilt left-right
No diving while swimming
No jumping over high walls (if the wall is slightly higher than your jump, you will not climb over it)
No sprint squat
You can't crawl backwards
No knockback from explosions
No rolling after falling from a height
Can't take ammo or health from teammates (unless they drop it themselves)
No calibration / zeroing of sight
No thermal optics
No indirect fire devices
Fewer anti-tank grenade launchers (ONE PIECE?)
No latching launchers (M5 works with SOFLAM but requires 2 people)
No antipersonnel mines / claymores
No static firing points
No fortification
No restocking stations
No suppression mechanic (I don't mind, but I include everything)
Fewer guns (even including all portal guns, the BF4 still had more at launch)
Less infantry gadgets
No manual tilt left-right
No diving while swimming
No jumping over high walls (if the wall is slightly higher than your jump, you will not climb over it)
No sprint squat
You can't crawl backwards
No knockback from explosions
No rolling after falling from a height
Can't take ammo or health from teammates (unless they drop it themselves)
No calibration / zeroing of sight
No thermal optics
No indirect fire devices
Fewer anti-tank grenade launchers (ONE PIECE?)
No latching launchers (M5 works with SOFLAM but requires 2 people)
No antipersonnel mines / claymores
No static firing points
No fortification
No restocking stations
No suppression mechanic (I don't mind, but I include everything)
Vehicles
Fewer vehicle types (and separate vehicle development for each faction, although they are functionally identical ... why ???)
No naval vehicles (except, technically, hovercraft, I suppose)
No direction indicator for gunner
Can't lock onto a specified target
No animation of entering / exiting vehicles
The lack of a tank turret junction (it was so great in BF4!)
Less customization options for the driver / pilot of the vehicle
No tank zoom settings
There is no possibility of customizing the tank gunner.
No secondary weaponry on a helicopter without a gunner
No separate helicopter / fixed wing controls
No control signals when you look back / look in the airplane (BF1 and V pilots, you guys this will just suck)
Fewer vehicle types (and separate vehicle development for each faction, although they are functionally identical ... why ???)
No naval vehicles (except, technically, hovercraft, I suppose)
No direction indicator for gunner
Can't lock onto a specified target
No animation of entering / exiting vehicles
The lack of a tank turret junction (it was so great in BF4!)
Less customization options for the driver / pilot of the vehicle
No tank zoom settings
There is no possibility of customizing the tank gunner.
No secondary weaponry on a helicopter without a gunner
No separate helicopter / fixed wing controls
No control signals when you look back / look in the airplane (BF1 and V pilots, you guys this will just suck)
Points system
No bonus for killing the entire squad
No bonus for damage to player
No vehicle damage bonus
No bonus for helping destroy a vehicle
No bonus for headshot
No bonus for long range kill
No help counts as a kill bonus (unless you've dealt 90% damage)
No bonuses for playing on objects in the squad
Simplified scoring in team play (i.e. healing a teammate always gives you + 5xp)
No bonus for killing the entire squad
No bonus for damage to player
No vehicle damage bonus
No bonus for helping destroy a vehicle
No bonus for headshot
No bonus for long range kill
No help counts as a kill bonus (unless you've dealt 90% damage)
No bonuses for playing on objects in the squad
Simplified scoring in team play (i.e. healing a teammate always gives you + 5xp)
Detachment and teamwork
No commander
No possibility to call a special squad
No squad upgrades in battle
No in-game VOIP
Fewer fractions (almost nothing distinguishes 2 fractions)
No cross-team chat
There is no "create a new squad" option
No option to "promote to squad leader"
No clans
On the spawn screen, squadmates are not visible (you always look only at the map from above and choose a spawn point, there is no camera from the player's face)
There is no Medic in progress indicator when off.
No rank names / icons, just a number.
No commander
No possibility to call a special squad
No squad upgrades in battle
No in-game VOIP
Fewer fractions (almost nothing distinguishes 2 fractions)
No cross-team chat
There is no "create a new squad" option
No option to "promote to squad leader"
No clans
On the spawn screen, squadmates are not visible (you always look only at the map from above and choose a spawn point, there is no camera from the player's face)
There is no Medic in progress indicator when off.
No rank names / icons, just a number.
User interface and quality of life
Less customization control
Fewer user interface customization options
No HUD / icon opacity setting
No HUD scaling options
There are no reticle customization options.
No network performance graph
No individual player scoreboard
Less detail on the Who Killed You screen
No support for ultra-wide monitors
Very bad system for friends who want to start playing
No reconnects to the game / you cannot enter the game to a friend
No AIMASSIST'A on consoles
Less customization control
Fewer user interface customization options
No HUD / icon opacity setting
No HUD scaling options
There are no reticle customization options.
No network performance graph
No individual player scoreboard
Less detail on the Who Killed You screen
No support for ultra-wide monitors
Very bad system for friends who want to start playing
No reconnects to the game / you cannot enter the game to a friend
No AIMASSIST'A on consoles