Why were Plasmogun shells made so slow? (DOOM 3)
in 1-x 2 parts of the DUUM near the plasma, the shells flew very quickly - why did they reduce their speed? what is the reason for this? bad upgrade? and why, when a projectile hits a wall or a fence, for example, does it not melt?Fan_Tiesto
in 1-x 2-x parts of the DUUM at the plasma shells flew very quickly - why then reduced their speed?
Probably because the mouse was not supported in the first Dumas, and the fast-flying plasma compensated for the inhibition of aiming from the keys. And the mouse is more convenient, and in Doom 3, the efficiency of the plasma launcher was underestimated so that it does not turn into a cheating cannon (there, plasma is more lethal than a gunshot cannon).
and why, when a projectile hits a wall or a fence, for example, does it not melt?
Well, it's simple - technically difficult to do.
JetRanger
and what is difficult? the developer would not have died from extra lines of code)
Fan_Tiesto
and what is difficult? the developer would not have died from extra lines of code)
It's not the code, but the map. The volume of the map, its parameters, all these rooms .. It would just be necessary to create a background, so to speak, which cannot be pierced by anything: here you are walking along the corridor, suddenly decided to destroy the wall, the wall collapsed, and what is behind it? Another wall, but, for example, a rock formation. That is, in principle, it is possible, it would simply be necessary to do a lot more work with each map, to create specially the rock, or the battle knows what else is around all the walls. And only so that individual players for the sake of fun could destroy everything around? There's no point. Doom is not about that, the trick of the Doom series is to wet live meat, look for keys, open doors and look for a way out.
A.Soldier of Light
Have you seen a new doom? It is like Doom 2, they removed realism and brought back rapid movements.
A.Soldier of Light suddenly decided to destroy the wall, the wall collapsed,
uh? Isn't it too much of a fantasy to run away, who speaks of destruction? if the surface of the wall melts, it does not mean that the entire wall should drain to the boots ..
jeorje Remember the
scene from the movie Doom, when he loaded the BFG on the wall. The wall was gone 8) But what was behind it became ...
A.Soldier of Light
so that's what it is and BFG, a big fucking fuzz, and we're kind of talking about a plasmagan here ..
jeorje
No, in general, I meant any weapons with great power, these include grenades, and a rocket launcher, and plasma as well. It is unlikely that the walls can withstand a couple of dozen shots from a plasma gun or two shots from a rocket ...
A.Soldier of Light,
why should the hero shoot at the wall twenty times? omitting the banal economy of ammunition, there is a great risk of damaging possible communications, communications, energy, atmosphere, pipelines; especially since the man on the base is absolutely new and simply does not know what is behind a particular wall, maybe some kind of reactor or a pile of explosives, or maybe just Mars .. in Aliens this is how Vasquez and Drake made fun of; saved, of course, for sure, those who survived, but they also added headaches)) ..