Difficulty \ "Legend \" (XCOM 2)
In general, I'm trying to play on this difficulty, it burns for me to say notably, I go through the mission at best with 5-10 saves, well, if it is without losses. Already on a mission closer to 10, the number of saveloads increases to 10-25, no kidding, so sometimes you have to go through the mission for 2-3 hours. So the question is, am I such a rach or is it like that for everyone? It seems that I always take full cover, I try not to open the flanks, well, in general, some kind of play tactics, but one hell of a thing doesn’t work. On YouTube, I saw the passage of the legend + ironman, so there people from the 1st attempt complete all missions not only without losses, but even without injuries, and we are talking about each mission.PS I ask you to refrain from negative things like: "You are a rachin and that says it all, you don’t want to clutter up the forum" - I’m just interested in the opinion of other people who play the "legend"
Sergei Buvaka
Sectopod one-shot is of course a tough thing, I thought this module would not work against it (balance after all)
And what kind of stasis, some kind of perk?
smaizy
Works even on avatars. And for some reason, the machine gunner took a shot most of all, especially fat. Xs he did not like everything thickðŸ˜. Stasis is an ability from a psionicist, usually somewhere at the beginning of the training, you can take it. It hangs invulnerability on the target and does not allow it to do anything, although poisons, acid and burning, if they were already hanging, will give damage at the beginning of the round. Then she studies again and you can throw at your own. It's just a very useful ability. And cd 2x. Yes, and by the way, she does not complete the turn, so you can give stasis and fire well, or something else, the psionic has an arsenal in between
smaizy
Balance, huh . If you put on a weapon a mod that deals damage on misses, then this 15% can work even on them. What kind of balance is there
Sergey Buvaka,
when did you build the psi-lab?
I already had 3 missions with sectopods, the weapons were plasma, the last armor was almost explored, everything that was needed was already built, all the compartments were cleared, that as many as 4 Inga were sitting idle, it remained only to build 1 communication station and this very psi lab.
smaizy
Yes, I usually go into it either immediately after the magnetic weapon or even before. Psionics are very useful, and it takes a long time to train, especially on the legend
smaizy
well there, depending on the skill, 5+ moves to the veteran of difficulty and 15+ moves on the legend for each skill
Sergey Buvaka
It is clear, I see you are well-groomed :) There is one moment, just came to mind, the machine gunners have the "suppression" perk - and so he cuts accuracy by -50, but cuts, even if the enemy ran out of cover and triggered a return shot ? Or only if the mob is sitting and shooting in cover?
smaizy
Not sure but on the move only if the enemy does not twitch. If he ran out, then most likely the accuracy is not cut, in the same place he simply does return fire. He stops shooting to suppress.
Aaaaa! I can’t be in the terminator. In August-September, all sorts of nasty things appear, and I don't have a sleeve with a fur coat, with antediluvian pukals. Almost click there and that's it, a requiem. The coil is still not there, I was tempted to dig.
yes fuck!
Counselor
But the coil doesn't really matter at all. You put the first relay one fig somewhere at the top. I'm just a masochist. I can restart the campaign 40 times. Since last summer, I had 120 restarts in EW, of which I went through 5 times. I tried to play with saves, although you try to load as little as possible, but it’s not even that. Interest is lost☺
Sergey Buvaka My friend
, tell
me one more thing :) I've learned the 1st chela for psionics and I can't understand ... Here he has a tree of skills, like a normal unit, and there are some 3 more abilities to study in the psi-lab itself, what's the difference? Is the psionic also swinging on a mission or only through those 3 abilities in the psi-lab?
smaizy The
Psionic does not swing in missions at all. Swinging ONLY in a psi lab. And a psionicist can learn ALL abilities from the tree. There are always 3 abilities to choose from in a psi lab. In what order they appear, I do not know exactly. Maybe random. But by the end of the training, he will all the same know all the abilities.