HD Texture Pack 3.0 lite vs DSFix2.4 (Dark Souls)
I want to replay the dark and I want to improve the graphics, so I think it will be better, just a texture pack + replacing vegetation + dshix or texture pack + dshix setting or just dshix with max settings?Interestingly, now I'm going through it myself, I hear about textures for the first time, can you share a link?
Dark Souls HD Texture pack 446-3-0 Lite
SweetFX Dark Souls and Dark Souls 2 latest version-767-1-0
U-Rock
I put textures 3.0 + vegetation, well, fixes, I think it will be just right
The main thing is that the game engine survives all this) + dsfix, as far as I know, has a limit on the number of installed mods, that is, a limit on MB of the mods themselves
put the textures HD Texture Pack 3.0 lite, twisted everything to max in DSfix, the game looks very good, and sometimes even wonderful
# Graphics Options
# internal rendering resolution of the game
# higher values ​​will decrease performance
renderWidth 1920
renderHeight 1080
# The display width / height
# 0 means use the same resolution as renderWidth / Height
# (use for downscaling - if in doubt, leave at 0 )
presentWidth 1920
presentHeight 1080
############# Anti Aliasing
# AA toggle and quality setting
# 0 = off (best performance, worst IQ)
# 1 = low
# 2 = medium
# 3 = high
# 4 = ultra (worst performance, best IQ)
aaQuality 4
# AA type
# either "SMAA" or "FXAA"
aaType SMAA
############## Ambient Occlusion
# Enable and set the strength of the SSAO effect (all 3 settings have the same performance impact!)
# 0 = off
# 1 = low
# 2 = medium
# 3 = high
ssaoStrength 3
# Set SSAO scale
# 1 = high quality (default)
# 2 = lower quality, lower impact on performance
# 3 = lowest quality, lowest impact on performance
ssaoScale 1
# Determine the type of AO used
# "VSSAO" = Volumetric SSAO (default, only option pre-1.9)
# "HBAO" = Horizon-Based Ambient Occlusion
# "SCAO" = VSSAO + HBAO
# "VSSAO2" = Volumetric SSAO with more samples (tweaked by Asmodean)
# VSSAO and HBAO types have a slightly different effect. and similar performance
# SCAO combines both, with a higher performance impact
# VSSAO2 is generally more accurate, but also requires more performance
ssaoType VSSAO2
############# Depth of field
# Depth of Field resolution override, possible values:
# 0 = no change from default (DoF pyramid starts at 512x360)
# 540 = DoF pyramid starts at 960x540
# 810 = DoF pyramid starts at 1440x810
# 1080 = DoF pyramid starts at 1920x1080
# 2160 = DoF pyramid starts at 3840x2160
# higher values ​​will decrease performance
# do NOT set this to the same value as your vertical rendering resolution!
dofOverrideResolution 2160
# Depth of Field scaling override (NOT RECOMMENDED)
# 0 = DoF scaling enabled (default, recommended)
# 1 = DoF scaling disabled (sharper, worse performance, not as originally intended)
disableDofScaling 0
# Depth of field additional blur
# allows you to use high DoF resolutions and still get the originally intended effect
# suggested values:
# o (off) at default DoF resolution
# 0 or 1 at 540 DoF resolution
# 1 or 2 above that
# 3 or 4 at 2160 DoF resolution (if you ' re running a 680+)
dofBlurAmount 4
############# Framerate
# Enable variable framerate (up to 60)
# NOTE:
# - this requires in-memory modification of game code, and may get you banned from GFWL
# - there may be unintended side-effects in terms of gameplay
# - you need a very powerful system (especially CPU) in order to maintain 60 FPS
# - in some instances, collision detection may fail. Avoid sliding down ladders
# Use this at your own risk!
# 0 = no changes to game code
# 1 = unlock the frame rate
unlockFPS 1
# FPS limit, only used with unlocked framerate
# do not set this much higher than 60, this will lead to various issues with the engine
FPSlimit 60
# FPS threshold
# DSfix will dynamically disable AA if your framerate drops below this value
# and re-enable it once it has normalized (with a bit of hysteresis thresholding)
FPSthreshold 28
############# Filtering
# texture filtering override
# 0 = no change
# 1 = enable some bilinear filtering (use only if you need it!)
# 2 = full AF override (may degrade performance)
# if in doubt, leave this at 0
filteringOverride 2
60 fps, in some places there are drawdowns up to 45, but this optimization of the game is lame, since it is terrible for her
put, the picture began to twitch and hang in places, the campaign is busting with mods, I have 5-6 pieces of them for sure
to put the mod on hd textures and unscrew dsfix to max settings, you need a powerful enough PC, in dsfix you need to put tinctures for your hardware
well, over play with the settings, well, and the start to twitch due to the dsfix limitation on megabytes for mods