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Dark kahn 12.11.21 07:37 pm

Modding Scripting (Grand Theft Auto: The Trilogy)

So what's the news on modding remasters? Has anyone already dug into the insides? Perhaps some utilities for unpacking / repacking resources are already being sawn?

PS: When will there be a spawner and a change of skins like in GTA 5 and RDR 2?
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H
Here we go again 12.11.21

Saw that they have already added weapon models from the Definitive Edition to the original san andreas

I think the first mods will appear tonight

b
bubkirill 12.11.21

we are waiting for a remaster from modders for a remaster from rockstar

S
Sgate 17.11.21

The drawing range of Persians, cars and bushes will be increased and it will be ideal.

V
Vad_Teller 17.11.21

Who would slap the voice acting of Vice City from 7wolf, it would be cool

H
Here we go again 17.11.21



Everything! Mods appeared on MixMods

D
Dark kahn 17.11.21

Hmm. Missing not only games, but mods from the file section.

R
Rkspeed 24.11.21

It would also be great to fix it so that the cars don't explode when they roll over. In CA it was possible to fix it with a script, maybe they will do it here in all parts.

E
EGOR_PSIMAN 29.11.21

In the original SA, when Shidoji was swinging, his stance, walking, and running animations changed. Now any "body" is "hung" on the same "strings". Question. Has anyone already been annoyed by this and changed this "miscalculation"?