Patch 1.12 did not fix bugs with the snake set in ng + (The Witcher 3: Wild Hunt)
Updated to 1.12, the bug with the swords of the snake school remained in ng +, is it so for everyone? GOG PC licenseZhenya Poznyak
When transferring poisoned swords of the school, snakes in the new game + are displayed as the very first swords with a simple handle. And in a regular game (not in ng +) they look right with the symbols of a snake and a black handle. Although they wrote that patch 1.12 will fix this problem.
The problem with the sword, which can be found in the final mission of the Stone Hearts expansion. Its characteristics are greatly underestimated (as in a regular game, although I play ng +). What to do?
ALeKsaNdR3333 ahh
, I get it.
I did not have this, I collected a full set, in a new game +
pirate 1.12
In my New game, in general, the Snake swords are the most ordinary, although they are called "legendary", but people saw a "legendary POISONED" with characteristics twice as high! Does anyone know what is the matter?
Oleksandr Shtepa </ <br> and in ng + sword textures are the same as in a regular game? what platform do you play on? license?
Oleksandr Shtepa
Simply "legendary" snake swords are in NI + initial snake swords from BS +30 levels.
"Poisoned Legendary" are swords from Hearts of Stone (again - +30 levels NI +)
ALeKsaNdR3333 There is a
mod to replace the default swords of the snake school, with the correct ones
http://www.playground.ru/files/witcher_3_wild_hunt_the_fiks_dlya_vajpera_i_yadovitaya_gadyuka_mechi-115792/