Remember everything once and for all that the licensed version differs from pirates only in the presence of functions:
- Achievement systems
- Steam cloud.
Everything else is no different. I made such a thing for myself that I can run this game when I want a licensed version or pirate and all this stuff is in one folder. I've been playing for about 3 months already and I see the only difference in this.
And in order for this game to work, you need to have installed:
DirectX
Visual C ++ Redistributable, preferably for all years. This package can be taken here
Net Framework 3.5
smartivan90
why I asked this question, do you think
I have a repack of the game and
I decided to install all the installed software for the repack for 3-4 years already (and fuck you go Sasi's paw)
grif22rus
I personally ran it on win10, everything goes. What happens when the game starts, what errors does it give?
smartivan90 is
in the installation, but this is an old repack of 2011 or 12, I don’t remember exactly, and installed on win 10
what I asked for on win 10 rules whether
P / S will go or not (I will install litsuhu)
grif22rus It
means that I did something wrong when installing the game, I will go to Windows 10, but it's better to wait until 10 is finalized than to install it right away and feel discomfort.
Perhaps in the config file: Skyrim.ini all archives for starting the game are not registered.
For example:
[Archive]
sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
If there is an esp file next to the bsa archive in the folder, it will run as a mod. Then you do not need to register the archive in the settings file
. I also had crashes when I installed everything on and nagged with the archives and forgot that in this settings file, these archives must be registered.