Solve gamepad connection issues (Murdered: Soul Suspect)
who knows? how to connect cordless rumblepad 2Xbox 360 Wireless Controller for Windows does not want to work
I turn on the gamepad the game does not respond to controls
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zOnDeR
It helped me too! Gamepad Logitech F 710. There is also Logitech Rumblepad 2 wireless.
Here's a link to the torrent of the emulator, at the request of the workers! :)
http://pirat.ca/download.php?id=46334
pipsodrom, thanks ...
Damn, Rumblepad 2 wireless works, but the xbox360 gamepad refuses to work
I figured it out .... I had two wireless gamepads connected .. Xbox 360 Wireless Controller and Logitech Cordless Rumblepad Wireless 2, to play FIFA14, turned off Rumblepad 2 and the Xbox 360 gamepad immediately worked in the game))
Thank you all!
By the way, I also have troubles on 64 in the emulator, I don't know how to solve it, at 32 bits everything plows with a bang and at 64 when I throw xinput1_3.dll
I can't change the control, apparently it's sewn into the dll, is there a solution?
Beirut
And in the emulator itself, immediately put those bindings that you would like to change in the game, then save and drop the libraries into the folder with the game
that's what I'm changing, in the ini settings, but in the game everything is the same, so the conclusion is that the 64 controls are sewn into xinput1_3.dll, and what's strange, the sticks in watch dogs plow norms, but in this game there is no
Logitech Rumblepad 2 is wireless, I tried a bunch of emulators that work well in other games, nothing helped, what should I do? Does anyone have an emulator for this game?
I have a logitech dual action gamepad. I solved this problem like this:
1) run the emulator in a separately created folder, it will automatically configure the gamepad and create an ini file. You need to change the ini file, open it with notepad and write:
options
version = 1 (if at startup it displays such a message - Configuration file version does not match x360ce version;)
2) In the same ini file, write:
[InputHook]
HookLL = 0
HookCOM = 1
HookSA = 0
HookWT = 0
HookDI = 0
HookPIDVID = 0
HookName = 0
Save.
3) We take the xinput1_3.dll file from the 64-bit version (here it was laid out above) and the ini file that we edited is inserted into the game folder. We start the game.
VEugeneD I
join ...
So how the error with the version crashes, as you wrote, when you start the game ...
It should look like this
[Options]
version = 1
UseInitBeep = 1
blah blah blah
blah blah blah
Yes?
In order not to screw up anything ... we will be very grateful ...