Radiation protection for power armor (Fallout 4)
In general, I do not know if this is a glitch or not, but I noticed such a thing. A protective suit has protection against radiation 1000, and in it in almost all places you get <1 rad / s, but with power armor, even X-01 with a full improvement in protection against radiation (somewhere around 1500 protection, I don't remember exactly) , obviously problems with radiation, even in the glowing sea, where the radiation is not the fiercest, after 5-10 minutes of the game I'm glad. poisoning removes a significant part of HP, while in a protective suit run for at least an hour. Googled, but to no avail, it seems that this problem is only with meRGC Has
passed for a long time, I don’t remember exactly, but there seemed to be no problems with radiation
This cannot be the case x-01 perfectly protects. Unless you have some part of your armor broken.
Where does 1500 come from? There, at least for me, about 500 (I don't remember exactly).
For the Glowing Sea, Curie Serum is a chic thing.)
Sonic778 is
not enough for you.
helmet 150
torso 300
legs-arms 150
each total 1050 protection against radiation (without modifications such as lead plates) http://ru.fallout.wikia.com/wiki/%D0%A1%D0%B8%D0%BB%D0% BE% D0% B2% D0% B0% D1% 8F_% D0% B1% D1% 80% D0% BE% D0% BD% D1% 8F_X-01_ (Fallout_4)
In the Sea there are puddles that break through the completely bent X1, then the enemies of the boy throw radiation.
Nikita237
There is a mod that solves this problem, it has already been uploaded, we are waiting for modders.
I don’t know I don’t have such a problem in the power armor, but when that one is broken from the armor, then the radiation is already working
Evgeny Guzhva
I meant separately. I thought it wouldn’t add up, but now I looked, yes, in total (without lead plates) 1060.
___NYUSHA___
This is the default, but if you put all the improvements on protection from radiation there seems to be even more than 1500
RGC
I do not know, I have a maximum of 1080 shows but without lead sheathing