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Kostya Kamenev 24.11.21 12:19 am

Optimal game settings. (Battlefield 4)

I watched a bunch of video guides, but the most recent guide is from 06/24/2015, and since then a couple of updates have been released.
I would like to know what, where and how best to tweak)
12 Comments
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M
Man01 24.11.21

It depends on what kind of iron you have.

K
Kostya Kamenev 24.11.21

Man01
QuadCore Intel Core i5-3470, 3400 MHz
MSI ZH77A-G41 (MS-7758)
NVIDIA GeForce GTX 660 (2 GB)
Ram 3x2gb kingston + 2gb samsung (8gbram)

7
7Rain7 24.11.21

Actual-optimal game settings - Maximum

K
Kostya Kamenev 24.11.21

7Rain7
-.-
I'm talking about extended ones, I don't care about grafon, priority for online games.

L
Lisstoman 24.11.21

Kostya Kamenev
Launch fraps and you should see 120+ fps. Good game.

M
Man01 24.11.21

Kostya Kamenev
On my I5 2400.8Gb Ram, Gtx 750 Ti (MSI) system I see about 100 fps or more. I have all the maximum.

L
Lisstoman 24.11.21

Man01
Sell ​​me this herb)

M
Man01 24.11.21

Lisstoman
What kind of herb?)

J
Jeff-xxx 24.11.21

Kostya Kamenev
"Maximum" does not mean "optimal", turn off unnecessary buns: motion blur, weapon blur while aiming, various glare, etc. , it only distracts and interferes. And the old guides are quite up-to-date, nothing much has changed. Customize for yourself, try.

K
Kostya Kamenev 24.11.21

Jeff-xxx
Damn, my cant is that I named the topic incorrectly.
I mean the console commands for the battle for a better online game.
For example, vegetation reduction, rendering distance, texture loading quality, the number of frames prepared

J
Jeff-xxx 24.11.21

Kostya Kamenev
The rendering distance is the quality of the mesh, on Ultra it is unambiguous (you will see enemies further), the number of frames being rendered is RenderDevice.ForceRenderAheadLimit 1 or 2, depends on the processor, try 1 (also can be configured in the NVIDIA panel), vegetation cannot be reduced. The config of your computer is normal, what's the problem?

K
Kostya Kamenev 24.11.21

Specifically, I would like to hear about the 3d setting in the nvidia panel.
yes the textures merge a little, for example, when you run past the gratings, and the colors would be adjusted, otherwise the dude merges with the walls.
The problem is in the monitor, 40-inch, I noticed the coolest quality of textures at 3840x2160, but the card does not pull out.