Medieval castle (Fallout 4)
The people found a medieval castle full of swamps, cleaned it out, and there was a huge transmitter in the middle, I knocked it up to the generator, tried to turn it on myself, it doesn't turn on, I tried to assign a settler to it, it didn't work either, what should I do? and what kind of quest does it refer to?Maxkovalev
he needs 10 energy, and this place is the main base of the Minutemans, Preston Garvey will direct us here according to the plot, this will open the arsenal and the "basement"
Do the tasks of blowjobs and somewhere in the 5-8 task they will tell you to grab it
Posony who is looking for a cleanup task?
Then I threw him something under the hot hand, looked at the map later, it says cleaned up.
Minutemen base.
lokkie
Nobody gives like. And they write cleaned in almost all locations that you clean.
And they write cleaned in almost all locations that you clean.
On which the inscription appears - cleaned, there are tasks for those locations. Either someone gives a tip from the inhabitants, or they send it on additional assignments. In which there are no tasks, or some plot tasks, this inscription is not there.
Latiec
If you don’t know, which one to answer? And all the more referring to vipedia.
I have not yet met a single location with the inscription cleared, which would not be referred to.
And I climbed to the swan by chance, on a path-finding quest. It was generally possible not to go there, the lake is a separate location. And I just don't really want to replay, because the gorgeous armor fell out of him. That's why I'm asking if this is a quest, referring to it, or what. Need to replay or not.
But apparently those who write Wikipedia are not interested in such lofty matters. What this scribble is worth, I know well from the mass effect. There is no niire of what is needed. )
You have to do everything yourself.
lokkie
You have written everything correctly, if you have cleared a location and you have the inscription "cleared" on the map, then after a certain time there will be respawn opponents (ghouls, death claws, etc.). Even if you cleaned before taking some kind of quest, then when you start completing the quest, they will reappear in a second, and there is no quest for a swan, just a unique enemy.
RB_XAH
Are you sure what is right? At the moment, I have all the locations open on leads. There is not a single location that I would discover myself. For everything they give either tasks or referrals according to rumors, robotic eyes fly and advertise something, there are random companions who talk about something, etc. Moreover, after visiting the locations that you visit after they are referred to, the wasteland inhabitants say about the consequences of what happened. If you open locations before that, then there will be no conversations, and there will be no referrals, and random companions will no longer meet. I don’t know about the assignments, I didn’t check them.
As for the swan, this is probably why heavy armor is falling from him at level 13, that he is unique, uh-huh. Heavy armor begins to crumble towards the end of the game. That is, if there is a reference to it, then only closer to the end of the game, and not at level 13. Plus, the location is separate. Why make it separate, in the same park. Therefore, he cannot simply be a unique adversary. How simple it is with you. ))
lokkie
If you were already in a certain location, then you can still randomly meet a character who will point you there, I had this with a robotic eye that advertised some kind of plant, another merchant or settler marked me the location, although it was already open, just not an inscription appears in the upper corner that the location is marked in a pip-boy that's all. And from the swan, I dropped a decent cannon, ammunition, etc., but there was no armor, probably just random, although my level was 26-30 then. And about the location of the swan, in the center of Boston there are a lot of places where there are no missions, for example, next to the swan there is a place.